Fixed leaderboard issues

This commit is contained in:
Pasha Bibko
2026-01-27 14:22:07 +00:00
parent e2c73f031c
commit 5e6828c2ee
3 changed files with 6 additions and 4 deletions

View File

@@ -23,6 +23,7 @@ namespace InterfaceOff
[field: SerializeField] private SpawnableWindowType[] WindowTypes { get; set; }
[field: SerializeField] private GameObject Parent { get; set; }
[field: SerializeField] private GameObject PasswordField { get; set; }
[field: SerializeField] private GameObject LeaderboardObject { get; set; }
private int TotalSpawnWeight { get; set; }
[field: SerializeField] public int SpawnedWindowCount { get; private set; }
@@ -129,12 +130,12 @@ namespace InterfaceOff
PasswordField.SetActive(false);
/* Else checks if it should change the active scene */
if (Input.GetKey(KeyCode.Space))
if (Input.GetKey(KeyCode.Space) && LeaderboardObject.activeSelf)
{
SceneController.ReloadScene();
}
else if (Input.GetKey(KeyCode.Tab))
else if (Input.GetKey(KeyCode.Tab) && LeaderboardObject.activeSelf)
{
SceneController.Load(name: "MenuScene");
}