tmp
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@@ -723,6 +723,7 @@ RectTransform:
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- {fileID: 3966045174432275478}
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- {fileID: 1680159658511062866}
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- {fileID: 1389147469433647468}
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- {fileID: 3829510704376804164}
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m_Father: {fileID: 3614641596273148411}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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@@ -742,7 +743,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e090ce5928c145c0b2e514412bc9cdb2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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<CanvasRect>k__BackingField: {fileID: 834552907522022778}
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<CanvasRect>k__BackingField: {fileID: 3829510704376804164}
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<GameCanvas>k__BackingField: {fileID: 7700643890201660349}
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--- !u!223 &7700643890201660349
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Canvas:
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@@ -784,7 +785,7 @@ MonoBehaviour:
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m_ScaleFactor: 1
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m_ReferenceResolution: {x: 1920, y: 1080}
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m_ScreenMatchMode: 0
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m_MatchWidthOrHeight: 0.5
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m_MatchWidthOrHeight: 1
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m_PhysicalUnit: 3
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m_FallbackScreenDPI: 96
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m_DefaultSpriteDPI: 96
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@@ -1992,3 +1993,38 @@ MonoBehaviour:
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m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
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m_EffectDistance: {x: 2, y: -2}
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m_UseGraphicAlpha: 1
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--- !u!1 &8871975742299861017
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 3829510704376804164}
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m_Layer: 5
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m_Name: Bounds
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &3829510704376804164
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8871975742299861017}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 834552907522022778}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 1920, y: 1080}
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m_Pivot: {x: 0.5, y: 0.5}
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@@ -79,6 +79,7 @@ GameObject:
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- component: {fileID: 5849392838882679854}
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- component: {fileID: 582799264655932961}
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- component: {fileID: 3380663186425371797}
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- component: {fileID: 1783748808844086845}
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m_Layer: 0
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m_Name: PlayerReplayer
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m_TagString: Untagged
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@@ -403,6 +404,19 @@ AudioSource:
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!114 &1783748808844086845
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5082956827802089079}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: ab982c94ab064b944947c4792e623299, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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cam: {fileID: 7220179918976106526}
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--- !u!1 &6013909295272487250
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GameObject:
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m_ObjectHideFlags: 0
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@@ -2,22 +2,22 @@ using UnityEngine;
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public class FakeCursor : MonoBehaviour
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{
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public RectTransform RectBounds;
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public Camera AttachedCamera;
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private void Start()
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{
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Cursor.visible = false;
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//Cursor.visible = false;
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}
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private void Update()
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{
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Vector3 absolutePosition = new()
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{
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x = Input.mousePosition.x / Screen.width * 1920,
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y = Input.mousePosition.y / Screen.height * 1080,
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z = 5f
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};
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transform.position = AttachedCamera.ScreenToWorldPoint(absolutePosition);
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Vector2 size = new(Screen.width, Screen.height);
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Vector2 hSize = new Vector2(AttachedCamera.pixelRect.width, AttachedCamera.pixelRect.height) / 2f;
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Debug.Log(hSize);
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Vector2 positionRelativeToMiddle = (size - hSize) + (Vector2)Input.mousePosition;
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transform.position = AttachedCamera.ScreenToWorldPoint(new Vector3(positionRelativeToMiddle.x, positionRelativeToMiddle.y, 5f));
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}
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private void OnDestroy()
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@@ -46,7 +46,7 @@ namespace InterfaceOff
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private IEnumerator Load(Action loadAction)
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{
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Vector2 maxSize = new(2000f, 2000f);
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Vector2 maxSize = new(5000f, 5000f);
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Vector2 minSize = Vector2.zero;
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float startRotation = ImageRectOverlay.eulerAngles.z;
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35
Assets/tmp.cs
Normal file
35
Assets/tmp.cs
Normal file
@@ -0,0 +1,35 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class tmp : MonoBehaviour
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{
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public Camera cam;
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void Update()
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{
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float targetAspect = 16f / 9f;
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float windowAspect = (float)Screen.width / Screen.height;
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float scale = windowAspect / targetAspect;
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if (scale < 1f)
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{
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cam.rect = new Rect(
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0,
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(1f - scale) / 2f,
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1f,
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scale
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);
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}
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else
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{
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float width = 1f / scale;
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cam.rect = new Rect(
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(1f - width) / 2f,
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0,
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width,
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1f
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);
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}
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}
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}
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11
Assets/tmp.cs.meta
Normal file
11
Assets/tmp.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ab982c94ab064b944947c4792e623299
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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