[Feature] Improved text look
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@@ -128,7 +128,7 @@ public partial class OrbitalBehaviour
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m_LastGeneratedRing = ring.m_ID;
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m_TimeOfLastRingSpawn = Time.time;
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m_CurrentRingAllowsSpawning = Random.Range(0, 25) != 0;
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m_CurrentRingAllowsSpawning = Random.Range(0, 5) != 0;
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if (!m_CurrentRingAllowsSpawning && m_AllowPlayerInput)
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{
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Instantiate(Settings.Instance.ModifierPrefab, m_ModiferParent.transform);
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@@ -22,7 +22,7 @@ public partial class OrbitalBehaviour : MonoBehaviour
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m_SpinSpeed = init.SpinSpeed;
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}
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private Vector3 TranslateToVector3() => new
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public Vector3 TranslateToVector3() => new
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(
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x: m_DistanceFromCentre * Mathf.Cos(m_DistanceAlongCircumference),
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y: m_DistanceFromCentre * Mathf.Sin(m_DistanceAlongCircumference),
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@@ -41,18 +41,24 @@ public class PlayerController : OrbitalBehaviour
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IsAttachedToRings = true;
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}
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public void Update()
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private void UpdateUI()
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{
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m_ScoreText.text = s_PlayerScore.ToString();
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m_ScoreText.color = s_PlayerScore > s_HighScore ? Color.yellow : Color.white;
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m_Renderer.material = m_HasFreeHitActive ? m_FreeHitMaterial : m_DefaultMaterial;
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}
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private void UpdatePlayerInput()
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{
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if (GlobalInput.IsScreenClicked && BehaviourManager.AllowPlayerInput)
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{
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AdvanceRing();
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}
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}
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private void UpdateDeathState()
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{
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if (!m_KillingItself)
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return;
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@@ -60,6 +66,13 @@ public class PlayerController : OrbitalBehaviour
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m_DeathLerp += Time.deltaTime;
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}
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public void Update()
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{
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UpdateUI();
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UpdatePlayerInput();
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UpdateDeathState();
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}
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private IEnumerator OnGrowPlayerModifier()
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{
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transform.localScale *= 1.5f;
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@@ -92,6 +105,30 @@ public class PlayerController : OrbitalBehaviour
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m_HasInvincibility = false;
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}
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private IEnumerator OnModiferPickup()
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{
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Vector3 start = TranslateToVector3();
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Vector3 end = Vector3.zero;
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Vector3 direction = start - end;
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m_ModifierText.transform.position = start;
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Color startColor = m_ModifierText.color;
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Color endColor = m_ModifierText.color;
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endColor.a = 0;
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for (float lerp = 0f; lerp < 1f; lerp += Time.deltaTime)
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{
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m_ModifierText.color = Color.Lerp(startColor, endColor, lerp);
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yield return new WaitForEndOfFrame();
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}
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m_ModifierText.color = startColor;
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m_ModifierText.text = "";
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yield return null;
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}
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protected override void OnOrbitalCollision(OrbitalBehaviour other)
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{
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if (!IsAttachedToRings)
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@@ -121,6 +158,8 @@ public class PlayerController : OrbitalBehaviour
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{
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PlayerModifier mod = (PlayerModifier)other;
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m_ModifierText.text = PlayerModifier.ModifierToString(mod.Modifier);
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StartCoroutine(OnModiferPickup());
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switch (mod.Modifier)
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{
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