Portal rendering works

This commit is contained in:
2025-04-02 11:51:39 +01:00
parent bb32967106
commit 01242dd807
3 changed files with 762 additions and 329 deletions

View File

@@ -11,8 +11,6 @@ public class PortalManager : MonoBehaviour
[Header("Points")]
[SerializeField] Transform m_PlayerPoint;
[SerializeField] Transform m_Pos;
[SerializeField] Transform m_Rot;
PortalManager m_OtherManager;
PortalCamera m_PortalCamera;
@@ -36,7 +34,7 @@ public class PortalManager : MonoBehaviour
m_PortalCamera = cam.GetComponentInChildren<PortalCamera>();
// Initialises the camera so it renders to the portal and not the screen
m_PortalCamera.InitCamera(m_PortalRenderer, this);
m_PortalCamera.InitCamera(m_PortalRenderer, this, transform.parent.localEulerAngles * 2.0f);
}
// Updates is called every frame