Compare commits

...

18 Commits

Author SHA1 Message Date
Pasha Bibko
42113c9ff5 Made enemies shoot 2026-01-29 11:52:12 +00:00
Pasha Bibko
ab67608192 Added hurt screen texture 2026-01-29 11:13:46 +00:00
Pasha Bibko
d351eefe0e Made damage do damage 2026-01-29 10:49:18 +00:00
Pasha Bibko
aff8f8e4e7 Fixed thingy 2026-01-29 10:31:07 +00:00
Pasha Bibko
96a75af6a1 Made health bar actually do health stuff 2026-01-29 10:22:06 +00:00
Pasha Bibko
2e75a1323d Fixed stuff 2026-01-27 15:10:07 +00:00
Pasha Bibko
5e6828c2ee Fixed leaderboard issues 2026-01-27 14:22:07 +00:00
Pasha Bibko
e2c73f031c Hurt thingy 2026-01-27 13:25:23 +00:00
Pasha Bibko
ab2e211de7 Made the password checker spawn randomlu 2026-01-27 13:08:50 +00:00
Pasha Bibko
9417a3315e Added password input thing 2026-01-27 13:02:04 +00:00
Pasha Bibko
10e6dab93e Added life tracker thing 2026-01-27 11:06:56 +00:00
Pasha Bibko
6f01cd5e71 Merged difficulty controls 2026-01-27 09:53:30 +00:00
Pasha Bibko
50156a799e Merge 2026-01-27 09:47:56 +00:00
Pasha Bibko
195e1a5a46 Fixed difficulty stuff 2026-01-27 09:47:11 +00:00
StudentJW
e46f0fff00 Merge branch 'Jake' of https://git.bibko.uk/Pasha/Inter-Face-Off into Jake 2026-01-27 09:41:09 +00:00
StudentJW
f27720eee1 Difficulty Slider Changes
Re-added Difficulty Slider, applied Script, & Difficulty now works.

done by Pasha bc sigma
2026-01-27 09:38:13 +00:00
Pasha Bibko
f74648931e Made thing big 2026-01-27 09:26:01 +00:00
Pasha Bibko
1c66e3743f Fixed bread question 2026-01-27 09:20:39 +00:00
22 changed files with 2724 additions and 68 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 532 KiB

View File

@@ -1,12 +1,12 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 213844b4ac8198948b4bff81ce3304e0 guid: 9646e64abbfa4094a8921eac54f39b3a
TextureImporter: TextureImporter:
internalIDToNameTable: [] internalIDToNameTable: []
externalObjects: {} externalObjects: {}
serializedVersion: 13 serializedVersion: 13
mipmaps: mipmaps:
mipMapMode: 0 mipMapMode: 0
enableMipMap: 1 enableMipMap: 0
sRGBTexture: 1 sRGBTexture: 1
linearTexture: 0 linearTexture: 0
fadeOut: 0 fadeOut: 0
@@ -37,24 +37,24 @@ TextureImporter:
filterMode: 1 filterMode: 1
aniso: 1 aniso: 1
mipBias: 0 mipBias: 0
wrapU: 0 wrapU: 1
wrapV: 0 wrapV: 1
wrapW: 0 wrapW: 0
nPOTScale: 1 nPOTScale: 0
lightmap: 0 lightmap: 0
compressionQuality: 50 compressionQuality: 50
spriteMode: 0 spriteMode: 1
spriteExtrude: 1 spriteExtrude: 1
spriteMeshType: 1 spriteMeshType: 1
alignment: 0 alignment: 0
spritePivot: {x: 0.5, y: 0.5} spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100 spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1 spriteGenerateFallbackPhysicsShape: 0
alphaUsage: 1 alphaUsage: 1
alphaIsTransparency: 0 alphaIsTransparency: 1
spriteTessellationDetail: -1 spriteTessellationDetail: -1
textureType: 0 textureType: 8
textureShape: 1 textureShape: 1
singleChannelComponent: 0 singleChannelComponent: 0
flipbookRows: 1 flipbookRows: 1
@@ -93,19 +93,6 @@ TextureImporter:
ignorePlatformSupport: 0 ignorePlatformSupport: 0
androidETC2FallbackOverride: 0 androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0 forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3 - serializedVersion: 3
buildTarget: WebGL buildTarget: WebGL
maxTextureSize: 2048 maxTextureSize: 2048
@@ -125,7 +112,7 @@ TextureImporter:
outline: [] outline: []
physicsShape: [] physicsShape: []
bones: [] bones: []
spriteID: spriteID: 5e97eb03825dee720800000000000000
internalID: 0 internalID: 0
vertices: [] vertices: []
indices: indices:

Binary file not shown.

Before

Width:  |  Height:  |  Size: 29 KiB

View File

@@ -1,5 +1,36 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &5267565487114909786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7535033525592749140}
m_Layer: 0
m_Name: Head
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7535033525592749140
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5267565487114909786}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4184610175437431037}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6036120470499022404 --- !u!1 &6036120470499022404
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -10,6 +41,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 4184610175437431037} - component: {fileID: 4184610175437431037}
- component: {fileID: 7257751258790706911} - component: {fileID: 7257751258790706911}
- component: {fileID: -9221525753854194669}
- component: {fileID: 2977458355001038690} - component: {fileID: 2977458355001038690}
- component: {fileID: 7857222963333444775} - component: {fileID: 7857222963333444775}
m_Layer: 0 m_Layer: 0
@@ -33,6 +65,8 @@ Transform:
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 5716334693996993623} - {fileID: 5716334693996993623}
- {fileID: 8603276045789782056}
- {fileID: 7535033525592749140}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7257751258790706911 --- !u!114 &7257751258790706911
@@ -53,6 +87,114 @@ MonoBehaviour:
RendererObject: {fileID: 4908730847485413101} RendererObject: {fileID: 4908730847485413101}
ExplosionPrefab: {fileID: 1620140131458704099, guid: 57e5b83dfee152a47aedf7d83c83e9f5, ExplosionPrefab: {fileID: 1620140131458704099, guid: 57e5b83dfee152a47aedf7d83c83e9f5,
type: 3} type: 3}
BulletTracer: {fileID: -9221525753854194669}
GunStart: {fileID: 8270452186064913122}
Head: {fileID: 5267565487114909786}
--- !u!120 &-9221525753854194669
LineRenderer:
serializedVersion: 2
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6036120470499022404}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 0
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 50cdbdcead3599b4bbe44be4e89ca8a1, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Positions:
- {x: 0, y: 0, z: 0}
- {x: 0, y: 0, z: 1}
- {x: 0, y: 0, z: 1}
m_Parameters:
serializedVersion: 3
widthMultiplier: 1
widthCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.034187317
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
colorGradient:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
numCornerVertices: 0
numCapVertices: 0
alignment: 0
textureMode: 0
textureScale: {x: 1, y: 1}
shadowBias: 0.5
generateLightingData: 0
m_MaskInteraction: 0
m_UseWorldSpace: 1
m_Loop: 0
m_ApplyActiveColorSpace: 1
--- !u!54 &2977458355001038690 --- !u!54 &2977458355001038690
Rigidbody: Rigidbody:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -103,6 +245,89 @@ CapsuleCollider:
m_Height: 1.5 m_Height: 1.5
m_Direction: 1 m_Direction: 1
m_Center: {x: 0, y: 0.75, z: 0} m_Center: {x: 0, y: 0.75, z: 0}
--- !u!1 &8270452186064913122
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8603276045789782056}
- component: {fileID: 2226222746097487326}
- component: {fileID: 2311615718499464800}
m_Layer: 0
m_Name: BulletTracerStart
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8603276045789782056
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8270452186064913122}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.2021, y: 0.9986, z: 0.3362}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4184610175437431037}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2226222746097487326
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8270452186064913122}
m_Mesh: {fileID: -4867730633553790618, guid: 703cd189b868d4c42a8be20b38d92906, type: 3}
--- !u!23 &2311615718499464800
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8270452186064913122}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1001 &5250697314440575932 --- !u!1001 &5250697314440575932
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -75,7 +75,7 @@ MonoBehaviour:
m_Alignment: 4 m_Alignment: 4
m_AlignByGeometry: 0 m_AlignByGeometry: 0
m_RichText: 1 m_RichText: 1
m_HorizontalOverflow: 0 m_HorizontalOverflow: 1
m_VerticalOverflow: 0 m_VerticalOverflow: 1
m_LineSpacing: 1 m_LineSpacing: 1
m_Text: NEW TEXT - 88 m_Text: NEW TEXT - 88

File diff suppressed because it is too large Load Diff

View File

@@ -72,6 +72,7 @@ GameObject:
m_Component: m_Component:
- component: {fileID: 1807660236798938897} - component: {fileID: 1807660236798938897}
- component: {fileID: 1013965729963872153} - component: {fileID: 1013965729963872153}
- component: {fileID: 1783748808844086845}
- component: {fileID: 7220179918976106526} - component: {fileID: 7220179918976106526}
- component: {fileID: 7410036744236083586} - component: {fileID: 7410036744236083586}
- component: {fileID: 9011244016352067911} - component: {fileID: 9011244016352067911}
@@ -79,7 +80,6 @@ GameObject:
- component: {fileID: 5849392838882679854} - component: {fileID: 5849392838882679854}
- component: {fileID: 582799264655932961} - component: {fileID: 582799264655932961}
- component: {fileID: 3380663186425371797} - component: {fileID: 3380663186425371797}
- component: {fileID: 1783748808844086845}
m_Layer: 0 m_Layer: 0
m_Name: PlayerReplayer m_Name: PlayerReplayer
m_TagString: Untagged m_TagString: Untagged
@@ -134,6 +134,19 @@ MonoBehaviour:
- {fileID: 8300000, guid: 413764415f5bf42429d26861fc5e82cf, type: 3} - {fileID: 8300000, guid: 413764415f5bf42429d26861fc5e82cf, type: 3}
- {fileID: 8300000, guid: 21713b7ac8710bf4fb3b949bbbebb67a, type: 3} - {fileID: 8300000, guid: 21713b7ac8710bf4fb3b949bbbebb67a, type: 3}
PlayerAudioSource: {fileID: 3380663186425371797} PlayerAudioSource: {fileID: 3380663186425371797}
--- !u!114 &1783748808844086845
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5082956827802089079}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ab982c94ab064b944947c4792e623299, type: 3}
m_Name:
m_EditorClassIdentifier:
cam: {fileID: 7220179918976106526}
--- !u!20 &7220179918976106526 --- !u!20 &7220179918976106526
Camera: Camera:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -404,19 +417,6 @@ AudioSource:
m_PreInfinity: 2 m_PreInfinity: 2
m_PostInfinity: 2 m_PostInfinity: 2
m_RotationOrder: 4 m_RotationOrder: 4
--- !u!114 &1783748808844086845
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5082956827802089079}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ab982c94ab064b944947c4792e623299, type: 3}
m_Name:
m_EditorClassIdentifier:
cam: {fileID: 7220179918976106526}
--- !u!1 &6013909295272487250 --- !u!1 &6013909295272487250
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@@ -303,7 +303,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 80, y: 0} m_AnchoredPosition: {x: 80, y: 0}
m_SizeDelta: {x: 50, y: 50} m_SizeDelta: {x: 75, y: 75}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &136706123813087175 --- !u!114 &136706123813087175
MonoBehaviour: MonoBehaviour:
@@ -345,7 +345,7 @@ MonoBehaviour:
m_SelectedTrigger: Selected m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled m_DisabledTrigger: Disabled
m_Interactable: 1 m_Interactable: 1
m_TargetGraphic: {fileID: 0} m_TargetGraphic: {fileID: 2488940302629846799}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: m_Calls:

133
Assets/Redbubble.mat Normal file
View File

@@ -0,0 +1,133 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7702689013975500546
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Redbubble
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 0, b: 0, a: 1}
- _Color: {r: 1, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0baf358898575fa4d900ce93178b905b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -321,6 +321,410 @@ MonoBehaviour:
m_LightCookieSize: {x: 1, y: 1} m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0} m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0 m_SoftShadowQuality: 0
--- !u!1 &189429030
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 189429031}
- component: {fileID: 189429033}
- component: {fileID: 189429032}
m_Layer: 5
m_Name: Handle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &189429031
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189429030}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 382396780}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 20, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &189429032
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189429030}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &189429033
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 189429030}
m_CullTransparentMesh: 1
--- !u!1 &201752380
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 201752381}
- component: {fileID: 201752382}
- component: {fileID: 201752383}
m_Layer: 5
m_Name: DifficultySlider
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &201752381
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 201752380}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.2651, y: 1.2651, z: 1.2651}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1296451151}
- {fileID: 360575619}
- {fileID: 382396780}
m_Father: {fileID: 2104636342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 800, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &201752382
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 201752380}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 189429032}
m_FillRect: {fileID: 598885960}
m_HandleRect: {fileID: 189429031}
m_Direction: 0
m_MinValue: 3
m_MaxValue: 5
m_WholeNumbers: 0
m_Value: 4
m_OnValueChanged:
m_PersistentCalls:
m_Calls: []
--- !u!114 &201752383
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 201752380}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 985fe7203793456f84cbf0526b831a3a, type: 3}
m_Name:
m_EditorClassIdentifier:
DifficultySlider: {fileID: 201752382}
--- !u!1 &217457338
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 217457339}
- component: {fileID: 217457341}
- component: {fileID: 217457340}
m_Layer: 5
m_Name: EasyImage
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &217457339
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217457338}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 235099443}
m_Father: {fileID: 2104636342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -600, y: 0}
m_SizeDelta: {x: 150, y: 150}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &217457340
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217457338}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Texture: {fileID: 2800000, guid: 3c01f254573cb1f4aacad1cc7cc3fa5e, type: 3}
m_UVRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
--- !u!222 &217457341
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 217457338}
m_CullTransparentMesh: 1
--- !u!1 &235099442
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 235099443}
- component: {fileID: 235099445}
- component: {fileID: 235099444}
m_Layer: 5
m_Name: EasyText
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &235099443
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 235099442}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 217457339}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 10, y: -90}
m_SizeDelta: {x: 200, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &235099444
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 235099442}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: 76f1829e461ec70459be88ac25ce8be0, type: 3}
m_FontSize: 50
m_FontStyle: 1
m_BestFit: 0
m_MinSize: 5
m_MaxSize: 70
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: EASY
--- !u!222 &235099445
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 235099442}
m_CullTransparentMesh: 1
--- !u!1 &269305675
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 269305676}
- component: {fileID: 269305678}
- component: {fileID: 269305677}
m_Layer: 5
m_Name: HardImage
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &269305676
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269305675}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1708890539}
m_Father: {fileID: 2104636342}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 600, y: 0}
m_SizeDelta: {x: 150, y: 150}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &269305677
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269305675}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Texture: {fileID: 2800000, guid: 4e2ad1a3281e115449c3ff413baf6d9f, type: 3}
m_UVRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
--- !u!222 &269305678
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269305675}
m_CullTransparentMesh: 1
--- !u!1 &348530191 --- !u!1 &348530191
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -400,6 +804,42 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 348530191} m_GameObject: {fileID: 348530191}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1 &360575618
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 360575619}
m_Layer: 5
m_Name: Fill Area
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &360575619
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 360575618}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 598885960}
m_Father: {fileID: 201752381}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.25}
m_AnchorMax: {x: 1, y: 0.75}
m_AnchoredPosition: {x: -5, y: 0}
m_SizeDelta: {x: -20, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &369944626 --- !u!1 &369944626
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -493,6 +933,42 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 369944626} m_GameObject: {fileID: 369944626}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1 &382396779
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 382396780}
m_Layer: 5
m_Name: Handle Slide Area
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &382396780
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 382396779}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 189429031}
m_Father: {fileID: 201752381}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: -20, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &417991487 --- !u!1 &417991487
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -910,6 +1386,81 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: a54fafe58853b204da37b60f25743c6a, type: 3} m_Script: {fileID: 11500000, guid: a54fafe58853b204da37b60f25743c6a, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
--- !u!1 &598885959
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 598885960}
- component: {fileID: 598885962}
- component: {fileID: 598885961}
m_Layer: 5
m_Name: Fill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &598885960
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 598885959}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 360575619}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 10, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &598885961
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 598885959}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &598885962
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 598885959}
m_CullTransparentMesh: 1
--- !u!1 &1279373906 --- !u!1 &1279373906
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -978,6 +1529,81 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1296451150
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1296451151}
- component: {fileID: 1296451153}
- component: {fileID: 1296451152}
m_Layer: 5
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1296451151
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1296451150}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 201752381}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.25}
m_AnchorMax: {x: 1, y: 0.75}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1296451152
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1296451150}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1296451153
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1296451150}
m_CullTransparentMesh: 1
--- !u!1 &1491629963 --- !u!1 &1491629963
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -1279,6 +1905,85 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1561039682} m_GameObject: {fileID: 1561039682}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1 &1708890538
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1708890539}
- component: {fileID: 1708890541}
- component: {fileID: 1708890540}
m_Layer: 5
m_Name: HardText
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1708890539
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1708890538}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 269305676}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: -90}
m_SizeDelta: {x: 200, y: 80}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1708890540
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1708890538}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: 76f1829e461ec70459be88ac25ce8be0, type: 3}
m_FontSize: 50
m_FontStyle: 1
m_BestFit: 0
m_MinSize: 5
m_MaxSize: 70
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: HARD
--- !u!222 &1708890541
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1708890538}
m_CullTransparentMesh: 1
--- !u!1 &1764595930 --- !u!1 &1764595930
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -1554,6 +2259,9 @@ RectTransform:
- {fileID: 348530192} - {fileID: 348530192}
- {fileID: 1491629964} - {fileID: 1491629964}
- {fileID: 369944627} - {fileID: 369944627}
- {fileID: 201752381}
- {fileID: 217457339}
- {fileID: 269305676}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 0, y: 0}

View File

@@ -240,6 +240,12 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 1909908770} m_Father: {fileID: 1909908770}
m_LocalEulerAnglesHint: {x: 40, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 40, y: 0, z: 0}
--- !u!1 &112955761 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 1136887245978327216, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
m_PrefabInstance: {fileID: 774003952}
m_PrefabAsset: {fileID: 0}
--- !u!4 &135452471 stripped --- !u!4 &135452471 stripped
Transform: Transform:
m_CorrespondingSourceObject: {fileID: 4872202698225962268, guid: ffc439d5d7c92f14aa90c763e1cde8d2, m_CorrespondingSourceObject: {fileID: 4872202698225962268, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
@@ -548,6 +554,11 @@ PrefabInstance:
propertyPath: m_Name propertyPath: m_Name
value: ShieldBar value: ShieldBar
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 582498797338587669, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: Thing
value:
objectReference: {fileID: 1108141262}
- target: {fileID: 582498797338587669, guid: c0a03ce6c4f39224299267b83719ceb7, - target: {fileID: 582498797338587669, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3} type: 3}
propertyPath: Spawner propertyPath: Spawner
@@ -608,6 +619,126 @@ PrefabInstance:
m_AddedGameObjects: [] m_AddedGameObjects: []
m_AddedComponents: [] m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c0a03ce6c4f39224299267b83719ceb7, type: 3} m_SourcePrefab: {fileID: 100100000, guid: c0a03ce6c4f39224299267b83719ceb7, type: 3}
--- !u!1001 &774003952
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 782229191}
m_Modifications:
- target: {fileID: 228621501325938318, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_Name
value: NotShieldBar
objectReference: {fileID: 0}
- target: {fileID: 582498797338587669, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: Thing
value:
objectReference: {fileID: 1108141262}
- target: {fileID: 582498797338587669, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: Spawner
value:
objectReference: {fileID: 447617108}
- target: {fileID: 850249494288935909, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalScale.x
value: 90
objectReference: {fileID: 0}
- target: {fileID: 850249494288935909, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalScale.z
value: 90
objectReference: {fileID: 0}
- target: {fileID: 850249494288935909, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 850249494288935909, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 850249494288935909, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalPosition.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 1979013790829498698, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 0baf358898575fa4d900ce93178b905b, type: 2}
- target: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalPosition.x
value: -3
objectReference: {fileID: 0}
- target: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalPosition.y
value: 4
objectReference: {fileID: 0}
- target: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalPosition.z
value: 9
objectReference: {fileID: 0}
- target: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalRotation.w
value: -0.7071068
objectReference: {fileID: 0}
- target: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalRotation.y
value: 0.7071068
objectReference: {fileID: 0}
- target: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 270
objectReference: {fileID: 0}
- target: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4744786306066409975, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents:
- {fileID: 582498797338587669, guid: c0a03ce6c4f39224299267b83719ceb7, type: 3}
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c0a03ce6c4f39224299267b83719ceb7, type: 3}
--- !u!4 &774003953 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4417313079524746681, guid: c0a03ce6c4f39224299267b83719ceb7,
type: 3}
m_PrefabInstance: {fileID: 774003952}
m_PrefabAsset: {fileID: 0}
--- !u!1 &782229187 --- !u!1 &782229187
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -749,6 +880,7 @@ Transform:
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: m_Children:
- {fileID: 1003288350} - {fileID: 1003288350}
- {fileID: 774003953}
- {fileID: 479830775} - {fileID: 479830775}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -865,6 +997,18 @@ Transform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 8020063586600593708} m_PrefabInstance: {fileID: 8020063586600593708}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!114 &1108141262 stripped
MonoBehaviour:
m_CorrespondingSourceObject: {fileID: 6524590693600647859, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3}
m_PrefabInstance: {fileID: 1758685209}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d84633c3f717e0d4f834bb2514e64c35, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1001 &1141151236 --- !u!1001 &1141151236
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@@ -878,11 +1022,26 @@ PrefabInstance:
propertyPath: Player propertyPath: Player
value: value:
objectReference: {fileID: 1207293318} objectReference: {fileID: 1207293318}
- target: {fileID: 955093943477058985, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3622400547687289163, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4196511694219924786, guid: ffc439d5d7c92f14aa90c763e1cde8d2, - target: {fileID: 4196511694219924786, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3} type: 3}
propertyPath: Player propertyPath: Player
value: value:
objectReference: {fileID: 1207293318} objectReference: {fileID: 1207293318}
- target: {fileID: 4868572707395745782, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4872202698225962268, guid: ffc439d5d7c92f14aa90c763e1cde8d2, - target: {fileID: 4872202698225962268, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
@@ -933,11 +1092,21 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5355413975483509338, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6206983139588420677, guid: ffc439d5d7c92f14aa90c763e1cde8d2, - target: {fileID: 6206983139588420677, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3} type: 3}
propertyPath: Player propertyPath: Player
value: value:
objectReference: {fileID: 1207293318} objectReference: {fileID: 1207293318}
- target: {fileID: 7016484527804669150, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7240180351567446257, guid: ffc439d5d7c92f14aa90c763e1cde8d2, - target: {fileID: 7240180351567446257, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3} type: 3}
propertyPath: Player propertyPath: Player
@@ -948,6 +1117,11 @@ PrefabInstance:
propertyPath: m_Name propertyPath: m_Name
value: Corridor-FakeB value: Corridor-FakeB
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 8436299661722214638, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 9020267387182154433, guid: ffc439d5d7c92f14aa90c763e1cde8d2, - target: {fileID: 9020267387182154433, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3} type: 3}
propertyPath: Player propertyPath: Player
@@ -996,11 +1170,37 @@ PrefabInstance:
serializedVersion: 3 serializedVersion: 3
m_TransformParent: {fileID: 0} m_TransformParent: {fileID: 0}
m_Modifications: m_Modifications:
- target: {fileID: 1912500691838987139, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2020022267469913571, guid: e29ce1fe47a855c4e907d4312c9e9d6e, - target: {fileID: 2020022267469913571, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3} type: 3}
propertyPath: m_Name propertyPath: m_Name
value: GameCanvas value: GameCanvas
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2347158115666318496, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3}
propertyPath: m_Sprite
value:
objectReference: {fileID: 21300000, guid: 9646e64abbfa4094a8921eac54f39b3a,
type: 3}
- target: {fileID: 2433458770277224157, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3}
propertyPath: m_AnchorMax.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2433458770277224157, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2433458770277224157, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2841827207845239115, guid: e29ce1fe47a855c4e907d4312c9e9d6e, - target: {fileID: 2841827207845239115, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3} type: 3}
propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target propertyPath: m_OnClick.m_PersistentCalls.m_Calls.Array.data[0].m_Target
@@ -1056,16 +1256,31 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 4509675489510948023, guid: e29ce1fe47a855c4e907d4312c9e9d6e, - target: {fileID: 3895835492900507208, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3} type: 3}
propertyPath: m_IsActive propertyPath: m_AnchorMax.x
value: 1 value: 0
objectReference: {fileID: 0}
- target: {fileID: 3895835492900507208, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 4797822364417701868, guid: e29ce1fe47a855c4e907d4312c9e9d6e, - target: {fileID: 4797822364417701868, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3} type: 3}
propertyPath: m_OnDidEndEdit.m_PersistentCalls.m_Calls.Array.data[0].m_Target propertyPath: m_OnDidEndEdit.m_PersistentCalls.m_Calls.Array.data[0].m_Target
value: value:
objectReference: {fileID: 880466090} objectReference: {fileID: 880466090}
- target: {fileID: 6456657860247816393, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6524590693600647859, guid: e29ce1fe47a855c4e907d4312c9e9d6e,
type: 3}
propertyPath: HittyThingThatSkyDidntWantMeToNameItLikeThisAndInsteadNameItPropely
value:
objectReference: {fileID: 112955761}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
m_AddedGameObjects: [] m_AddedGameObjects: []
@@ -1137,6 +1352,11 @@ PrefabInstance:
propertyPath: Player propertyPath: Player
value: value:
objectReference: {fileID: 1207293318} objectReference: {fileID: 1207293318}
- target: {fileID: 3622400547687289163, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4196511694219924786, guid: ffc439d5d7c92f14aa90c763e1cde8d2, - target: {fileID: 4196511694219924786, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3} type: 3}
propertyPath: Player propertyPath: Player
@@ -1197,11 +1417,26 @@ PrefabInstance:
propertyPath: m_LocalEulerAnglesHint.z propertyPath: m_LocalEulerAnglesHint.z
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 5355413975483509338, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5982579570784807018, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 6206983139588420677, guid: ffc439d5d7c92f14aa90c763e1cde8d2, - target: {fileID: 6206983139588420677, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3} type: 3}
propertyPath: Player propertyPath: Player
value: value:
objectReference: {fileID: 1207293318} objectReference: {fileID: 1207293318}
- target: {fileID: 7016484527804669150, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 7240180351567446257, guid: ffc439d5d7c92f14aa90c763e1cde8d2, - target: {fileID: 7240180351567446257, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3} type: 3}
propertyPath: Player propertyPath: Player
@@ -1369,6 +1604,11 @@ PrefabInstance:
propertyPath: m_StaticEditorFlags propertyPath: m_StaticEditorFlags
value: 0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 955093943477058985, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
- target: {fileID: 1171570022577841326, guid: ffc439d5d7c92f14aa90c763e1cde8d2, - target: {fileID: 1171570022577841326, guid: ffc439d5d7c92f14aa90c763e1cde8d2,
type: 3} type: 3}
propertyPath: m_StaticEditorFlags propertyPath: m_StaticEditorFlags

View File

@@ -5,7 +5,7 @@ namespace InterfaceOff.MainMenu
{ {
public class DifficultyManager : MonoBehaviour public class DifficultyManager : MonoBehaviour
{ {
public static float DifficultyMultiplier { get; private set; } = 1; public static float DifficultyMultiplier { get; private set; } = 1f;
public static float DifficultyEffect => Mathf.Pow(f: DifficultyMultiplier, p: 2); public static float DifficultyEffect => Mathf.Pow(f: DifficultyMultiplier, p: 2);
[SerializeField] private Slider DifficultySlider; [SerializeField] private Slider DifficultySlider;

View File

@@ -11,10 +11,14 @@ namespace InterfaceOff.WorldScene
[SerializeField] private Rigidbody Body; [SerializeField] private Rigidbody Body;
[SerializeField] private GameObject RendererObject; [SerializeField] private GameObject RendererObject;
[SerializeField] private GameObject ExplosionPrefab; [SerializeField] private GameObject ExplosionPrefab;
[SerializeField] private LineRenderer BulletTracer;
[SerializeField] private GameObject GunStart;
[SerializeField] private GameObject Head;
private Quaternion StartRotation; private Quaternion StartRotation;
private Vector3 StartPosition; private Vector3 StartPosition;
private bool StartedShooting;
private bool WasAliveLastFrame; private bool WasAliveLastFrame;
private bool Alive = true; private bool Alive = true;
@@ -32,6 +36,13 @@ namespace InterfaceOff.WorldScene
WasAliveLastFrame = Alive; WasAliveLastFrame = Alive;
Alive = DeathIndex >= Player.FrameIndex; Alive = DeathIndex >= Player.FrameIndex;
/* Checks if it is about to die or kill */
if (DeathIndex == (Player.FrameIndex + 10) && !StartedShooting)
{
StartCoroutine(routine: ShootyShooty());
StartedShooting = true;
}
/* Checks if it just died */ /* Checks if it just died */
if (!Alive && WasAliveLastFrame) if (!Alive && WasAliveLastFrame)
{ {
@@ -50,6 +61,28 @@ namespace InterfaceOff.WorldScene
RendererObject.SetActive(true); RendererObject.SetActive(true);
Body.Sleep(); Body.Sleep();
} }
/* Check for resurrection */
if (Alive && !WasAliveLastFrame)
{
StartedShooting = false;
}
}
private IEnumerator ShootyShooty()
{
BulletTracer.enabled = true;
for (int i = 0; i < 10; i++)
{
BulletTracer.SetPosition(0, Head.transform.position);
BulletTracer.SetPosition(1, Player.transform.position);
BulletTracer.SetPosition(2, GunStart.transform.position);
yield return new WaitForFixedUpdate();
}
BulletTracer.enabled = false;
} }
private IEnumerator Suicide() private IEnumerator Suicide()

View File

@@ -6,10 +6,11 @@ namespace InterfaceOff.WorldScene
{ {
public Transform HealthBarObject; public Transform HealthBarObject;
public WindowSpawner Spawner; public WindowSpawner Spawner;
public LifeThingTrackerThing Thing;
private void Update() private void Update()
{ {
float scale = (20 - Spawner.SpawnedWindowCount) * 5f; float scale = ((20 - Thing.HitsTaken) - Spawner.SpawnedWindowCount) * 5f;
scale = Mathf.Clamp(scale, 0f, Mathf.Infinity); scale = Mathf.Clamp(scale, 0f, Mathf.Infinity);
if (!Spawner.AutoSpawn) if (!Spawner.AutoSpawn)

View File

@@ -0,0 +1,81 @@
using System.Collections;
using JetBrains.Annotations;
using UnityEngine.UI;
using UnityEngine;
namespace InterfaceOff.WorldScene
{
public class LifeThingTrackerThing : MonoBehaviour
{
[SerializeField] private GameObject HurtOverlay;
[SerializeField] private Slider SliderThing;
[SerializeField] private WindowSpawner Spawner;
[SerializeField] private GameObject HittyThingThatSkyDidntWantMeToNameItLikeThisAndInsteadNameItPropely;
[field: SerializeField] public int HitsTaken { get; private set; }
private Rigidbody body;
private void Awake()
{
body = GetComponent<Rigidbody>();
Vector3 pos = transform.localPosition;
pos.y = 100f;
transform.localPosition = pos;
}
private void Update()
{
float kjjjjgkjdfh = HitsTaken * 5f;
kjjjjgkjdfh = Mathf.Clamp(kjjjjgkjdfh, 0f, 100);
if (!Spawner.AutoSpawn)
{
return;
}
HittyThingThatSkyDidntWantMeToNameItLikeThisAndInsteadNameItPropely.transform.localScale =
new Vector3(90, kjjjjgkjdfh, 90);
}
void LateUpdate()
{
if (Spawner.AutoSpawn)
{
Vector3 pos = transform.localPosition;
pos.y = Mathf.Clamp(pos.y, 0, 10);
if (Mathf.Approximately(pos.y, 0.0f))
{
StartCoroutine(routine: DisplayHurtOverlay());
HitsTaken++;
body.velocity = Vector3.zero;
pos.y = 10.0f;
}
if (Mathf.Approximately(pos.y, 10.0f))
{
body.velocity = Vector3.zero;
}
transform.localPosition = pos;
SliderThing.value = pos.y;
}
}
[UsedImplicitly] public void AddForceUp()
{
Vector3 vel = body.velocity;
body.AddForce(Vector3.up * 500f, ForceMode.Force);
}
private IEnumerator DisplayHurtOverlay()
{
HurtOverlay.SetActive(true);
yield return new WaitForSecondsRealtime(time: 0.4f);
HurtOverlay.SetActive(false);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d84633c3f717e0d4f834bb2514e64c35
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,60 @@
using System;
using UnityEngine.UI;
using UnityEngine;
namespace InterfaceOff.WorldScene
{
public class PasswordScriptThing : MonoBehaviour
{
[SerializeField] private Text PasswordText;
private void OnEnable()
{
PasswordText.text = "";
}
private static bool IsAnyKeyPressed()
{
return Input.GetKeyDown(KeyCode.A) ||
Input.GetKeyDown(KeyCode.B) ||
Input.GetKeyDown(KeyCode.C) ||
Input.GetKeyDown(KeyCode.D) ||
Input.GetKeyDown(KeyCode.E) ||
Input.GetKeyDown(KeyCode.F) ||
Input.GetKeyDown(KeyCode.G) ||
Input.GetKeyDown(KeyCode.H) ||
Input.GetKeyDown(KeyCode.I) ||
Input.GetKeyDown(KeyCode.J) ||
Input.GetKeyDown(KeyCode.K) ||
Input.GetKeyDown(KeyCode.L) ||
Input.GetKeyDown(KeyCode.M) ||
Input.GetKeyDown(KeyCode.N) ||
Input.GetKeyDown(KeyCode.O) ||
Input.GetKeyDown(KeyCode.P) ||
Input.GetKeyDown(KeyCode.Q) ||
Input.GetKeyDown(KeyCode.R) ||
Input.GetKeyDown(KeyCode.S) ||
Input.GetKeyDown(KeyCode.T) ||
Input.GetKeyDown(KeyCode.U) ||
Input.GetKeyDown(KeyCode.V) ||
Input.GetKeyDown(KeyCode.W) ||
Input.GetKeyDown(KeyCode.X) ||
Input.GetKeyDown(KeyCode.Y) ||
Input.GetKeyDown(KeyCode.Z) ||
Input.GetKeyDown(KeyCode.Space);
}
private void Update()
{
if (IsAnyKeyPressed())
{
PasswordText.text += '*';
}
if (PasswordText.text.Length > 12)
{
transform.parent.gameObject.SetActive(false);
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4eca7ed9833dbad44b3e2e8f144ebd1a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -7,7 +7,8 @@ using UnityEngine.UI;
namespace InterfaceOff.WorldScene namespace InterfaceOff.WorldScene
{ {
[System.Serializable] public struct PlayerScore [System.Serializable]
public struct PlayerScore
{ {
public string PlayerName; public string PlayerName;
public float Score; public float Score;
@@ -38,8 +39,7 @@ namespace InterfaceOff.WorldScene
private bool StoredCurrentScore = false; private bool StoredCurrentScore = false;
private float Score; private float Score;
#if UNITY_STANDALONE_WIN #if UNITY_STANDALONE_WIN
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void OnStart() private static void OnStart()
{ {
@@ -66,7 +66,6 @@ namespace InterfaceOff.WorldScene
string json = JsonUtility.ToJson(dmp, prettyPrint: false); string json = JsonUtility.ToJson(dmp, prettyPrint: false);
File.WriteAllText(Path.Combine(Application.persistentDataPath, "scores.json"), contents: json); File.WriteAllText(Path.Combine(Application.persistentDataPath, "scores.json"), contents: json);
} }
#endif // UNITY_STANDALONE_WIN #endif // UNITY_STANDALONE_WIN
public static float CurrentScore() public static float CurrentScore()

View File

@@ -22,6 +22,8 @@ namespace InterfaceOff
[field: SerializeField] private GameObject DeathInfo { get; set; } [field: SerializeField] private GameObject DeathInfo { get; set; }
[field: SerializeField] private SpawnableWindowType[] WindowTypes { get; set; } [field: SerializeField] private SpawnableWindowType[] WindowTypes { get; set; }
[field: SerializeField] private GameObject Parent { get; set; } [field: SerializeField] private GameObject Parent { get; set; }
[field: SerializeField] private GameObject PasswordField { get; set; }
[field: SerializeField] private GameObject LeaderboardObject { get; set; }
private int TotalSpawnWeight { get; set; } private int TotalSpawnWeight { get; set; }
[field: SerializeField] public int SpawnedWindowCount { get; private set; } [field: SerializeField] public int SpawnedWindowCount { get; private set; }
@@ -93,11 +95,25 @@ namespace InterfaceOff
public void AlertOfDespawnedWindow() => SpawnedWindowCount--; public void AlertOfDespawnedWindow() => SpawnedWindowCount--;
private int SpawnyThingyMajig = 9000; // Sky chose dis
private void FixedUpdate() private void FixedUpdate()
{ {
/* Spawns new windows whilst active */ /* Spawns new windows whilst active */
if (AutoSpawn) if (AutoSpawn)
{ {
/* Has a random choice for the PasswordField to show up */
if (SpawnyThingyMajig == 0)
{
PasswordField.SetActive(true);
SpawnyThingyMajig = Random.Range(2000, 10000);
}
else
{
SpawnyThingyMajig--;
}
/* Calculates the current max spawn time */
const int TICKS_PER_SECOND = 20; // Unity constant const int TICKS_PER_SECOND = 20; // Unity constant
const int MIN_SPAWN_TIME = 2 * TICKS_PER_SECOND; const int MIN_SPAWN_TIME = 2 * TICKS_PER_SECOND;
const int MAX_SPAWN_TIME = 5 * TICKS_PER_SECOND; const int MAX_SPAWN_TIME = 5 * TICKS_PER_SECOND;
@@ -110,22 +126,28 @@ namespace InterfaceOff
if (TimeTillNextSpawn == 0) if (TimeTillNextSpawn == 0)
{ {
float difficulty = DifficultyManager.DifficultyMultiplier; float difficulty = DifficultyManager.DifficultyMultiplier;
TimeTillNextSpawn = Random.Range((int)(MIN_SPAWN_TIME * difficulty), (int)(currentMaxSpawnTime * difficulty)); TimeTillNextSpawn = Random.Range((int)(MIN_SPAWN_TIME * difficulty), (int)(currentMaxSpawnTime / difficulty));
SpawnNewRandomWindow(); SpawnNewRandomWindow();
} }
} }
/* Else checks if it should reload the scene */ else
else if (Input.GetKey(KeyCode.Space)) {
/* Makes sure the password overlay does not interfere */
PasswordField.SetActive(false);
/* Else checks if it should change the active scene */
if (Input.GetKey(KeyCode.Space) && !LeaderboardObject.activeSelf)
{ {
SceneController.ReloadScene(); SceneController.ReloadScene();
} }
else if (Input.GetKey(KeyCode.Tab)) else if (Input.GetKey(KeyCode.Tab) && !LeaderboardObject.activeSelf)
{ {
SceneController.Load(name: "MenuScene"); SceneController.Load(name: "MenuScene");
} }
} }
}
public void StartEndSequence() public void StartEndSequence()
{ {

View File

@@ -157,7 +157,7 @@ namespace InterfaceOff
""Cyanide"", ""Cyanide"",
""Ricin"" ""Ricin""
], ],
""answer"": ""Flour"" ""answer"": ""Flour / Wheat""
}, },
{ {
""question"": ""How many pyramids are there in Egypt?"", ""question"": ""How many pyramids are there in Egypt?"",