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@@ -46,7 +46,7 @@ namespace InterfaceOff
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private IEnumerator Load(Action loadAction)
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{
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Vector2 maxSize = new(2000f, 2000f);
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Vector2 maxSize = new(5000f, 5000f);
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Vector2 minSize = Vector2.zero;
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float startRotation = ImageRectOverlay.eulerAngles.z;
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