Added GameState controller

This commit is contained in:
2026-03-30 13:13:14 +01:00
parent fb63e2dd39
commit 59b64a680f
3 changed files with 57 additions and 5 deletions

View File

@@ -586,7 +586,7 @@ RectTransform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.005346669, y: 0.005346669, z: 0.005346669}
m_ConstrainProportionsScale: 0
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 1944344878}
- {fileID: 2112507919}
@@ -719,8 +719,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1000, y: 100}
m_AnchoredPosition: {x: 0, y: 75}
m_SizeDelta: {x: 3840, y: 150}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!61 &2112507920
BoxCollider2D:
@@ -765,7 +765,7 @@ BoxCollider2D:
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1000, y: 100}
m_Size: {x: 3840, y: 150}
m_EdgeRadius: 0
--- !u!114 &2112507921
MonoBehaviour:
@@ -780,7 +780,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1

View File

@@ -0,0 +1,41 @@
using PashaBibko.Pacore.Attributes;
using UnityEngine;
namespace Fruitomation
{
public enum GameState
{
Simulation,
Building,
UpgradeMenu,
Paused,
None
}
[CreateInstanceOnStart] public class GameStateController : MonoBehaviour
{
private static GameStateController Instance;
private GameState InternalState = GameState.None;
public static GameState State
{
get => Instance.InternalState;
set
{
Debug.Log($"Changing state from [{Instance.InternalState}] to [{value}]");
Instance.InternalState = value;
}
}
private void Awake()
{
if (Instance is not null)
{
Debug.LogError($"Cannot have multiple instances of [GameStateController]");
return;
}
Instance = this;
}
}
}

View File

@@ -0,0 +1,11 @@
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MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
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icon: {instanceID: 0}
userData:
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