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Vulkan Renderer

This project is a small Vulkan renderer written in C++ (and GLSL) with CMake as the build process. It currently can render basic triangles in 2D space with a given colour.

Build

mkdir build
cd build
cmake ..
cmake --build .

This will work on most operating systems and compile all C++ and GLSL code to their required binary formats. Then all you will need to do is run the outputted binary to see the example scene.

Planed Features

  • Texture Support
  • 3D space
  • Free camera
  • Mesh (.obj) loading
Description
No description provided
Readme 237 KiB
Languages
C++ 96.3%
CMake 3.2%
GLSL 0.5%