9 lines
118 B
GLSL
9 lines
118 B
GLSL
#version 450
|
|
|
|
layout(location = 0) in vec2 inPosition;
|
|
|
|
void main()
|
|
{
|
|
gl_Position = vec4(inPosition, 0.0, 1.0);
|
|
}
|