Vulkan Renderer
This project is a small Vulkan renderer written in C++ (and GLSL) with CMake as the build process. It currently can render basic triangles in 2D space with a given colour.
Build
mkdir build
cd build
cmake ..
cmake --build .
This will work on most operating systems and compile all C++ and GLSL code to their required binary formats. Then all you will need to do is run the outputted binary to see the example scene.
Planed Features
- Texture Support
- 3D space
- Free camera
- Mesh (.obj) loading
Description
Languages
C++
96.3%
CMake
3.2%
GLSL
0.5%