Moved main.cpp
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@@ -53,7 +53,7 @@ add_custom_target(CompileShaders ALL DEPENDS ${SPIRV_BINARY_FILES})
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# Creates the output binary
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project(VulkanRenderer LANGUAGES CXX)
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add_executable(VulkanRenderer
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main.cpp
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src/main.cpp
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src/managers/GLFWManager.h
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src/managers/GLFWManager.cpp
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src/managers/vulkan/VulkanManagerInit.cpp
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