Files
U10-MobileGame/Assets/Scripts/PlayerController.cs
Pasha Bibko 0dce94924c Added basic enemy
Does not attack the player currently
2025-11-18 15:52:13 +00:00

26 lines
500 B
C#

using UnityEngine;
public class PlayerController : OrbitalPositionBehaviour
{
float m_StartPosition;
public GameObject m_EnemyPrefab;
public override void OnStart()
{
m_OrbitalPosition.DistanceFromCentre = m_StartPosition;
}
public void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
m_OrbitalPosition.pRing += 1;
}
if (Input.GetKey(KeyCode.E))
{
Instantiate(m_EnemyPrefab);
}
}
}