Made objects stick to rings

This commit is contained in:
Pasha Bibko
2025-11-18 14:37:09 +00:00
parent 2dc9c1e389
commit 9e66cf63d1
3 changed files with 46 additions and 16 deletions

View File

@@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class PlayerController : OrbitalPositionBehaviour
@@ -15,7 +16,7 @@ public class PlayerController : OrbitalPositionBehaviour
{
if (Input.GetKeyDown(KeyCode.Space))
{
m_OrbitalPosition.DistanceFromCentre += GlobalOrbitalSettings.GapDistance;
m_OrbitalPosition.pRing += 1;
}
}
}