[Refactor] Reimplemented changing object sizes

This commit is contained in:
Pasha Bibko
2025-12-02 11:26:37 +00:00
parent 9265cbbf99
commit 933bf758d4
4 changed files with 15 additions and 12 deletions

View File

@@ -63,23 +63,23 @@ public class PlayerController : OrbitalBehaviour
private IEnumerator OnGrowPlayerModifier()
{
transform.localScale *= 1.5f;
//m_OrbitalPosition.m_ObjectRadius *= 1.5f;
ObjectRadiusMultiplier = 1.5f;
yield return new WaitForSecondsRealtime(15f);
transform.localScale /= 1.5f;
//m_OrbitalPosition.m_ObjectRadius /= 1.5f;
ObjectRadiusMultiplier = 1.0f;
}
private IEnumerator OnShrinkPlayerModifier()
{
transform.localScale *= 0.6f;
//m_OrbitalPosition.m_ObjectRadius *= 0.6f;
ObjectRadiusMultiplier = 0.6f;
yield return new WaitForSecondsRealtime(15f);
transform.localScale /= 0.6f;
//m_OrbitalPosition.m_ObjectRadius /= 0.6f;
ObjectRadiusMultiplier = 1.0f;
}
private IEnumerator TriggerInvincibility()