Files
PenguinsTwoChase/Assets/Scripts/BootstrapLoader.cs
2026-05-20 21:11:09 +01:00

23 lines
681 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
namespace PashaBibko.PenguinChase.Core
{
public static class BootstrapLoader
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void LoadBoostrapScene()
{
// Makes sure the game onto the first scene
SceneManager.LoadScene(0);
// Loads the bootstrap object
GameObject go = Resources.Load<GameObject>("Bootstrap");
GameObject instance = Object.Instantiate(go);
Object.DontDestroyOnLoad(instance);
instance.name = "Bootstrap";
}
}
}