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The Mobius Line
This is my FMP (final major project) that I created for my first year of Level 3 Game development. Windows downloads can be found under releases but if you wish to play via your browser you can play here.
About
The mobius line is a speedrunning game built around non-Euclidean concepts set in the London Underground. Your goal is to get from one platform (the starting area) to the other (green wall) as fast as possible.
If you would like to find out more about the plans for the game you can find the game design document here
Languages
C#
79.3%
ShaderLab
20.7%


