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The Mobius Line

This is my FMP (final major project) that I created for my first year of Level 3 Game development. Windows downloads can be found under releases but if you wish to play via your browser you can play here.

About

The mobius line is a speedrunning game built around non-Euclidean concepts set in the London Underground. Your goal is to get from one platform (the starting area) to the other (green wall) as fast as possible.

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Description
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Readme MIT 1.9 MiB
Languages
C# 79.3%
ShaderLab 20.7%