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Epilepsy sim
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@@ -21,12 +21,10 @@ public class PortalCamera : MonoBehaviour
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// Initialistion function for the camera
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public void InitCamera(MeshRenderer renderer, PortalManager creator, Vector3 rot)
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{
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Debug.Log(rot);
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//
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// Transfers the passed rotation to be stored within the class
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m_Rot = rot;
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//
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// Stores both portals
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m_CapturePortal = creator.Linked();
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m_DisplayPortal = creator;
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