mirror of
https://github.com/PashaBibko/LX.git
synced 2026-04-03 17:39:02 +00:00
Small changes
This commit is contained in:
@@ -4,6 +4,8 @@
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#include <string>
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#include <memory>
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#include <llvm/Support/Error.h>
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#include <Console.h>
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#include <Parser.h>
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#include <Lexer.h>
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@@ -35,7 +37,7 @@ namespace LX
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}
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}
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extern "C" int __declspec(dllexport) GenIR(const char* arg1, const char* arg2, const char* arg3)
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extern "C" int __declspec(dllexport) GenIR(const char* a_inpPath, const char* a_outPath, const char* a_logPath)
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{
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// Creates the file paths outside of the try-catch so they can be used in errors //
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std::filesystem::path inpPath;
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@@ -52,8 +54,8 @@ extern "C" int __declspec(dllexport) GenIR(const char* arg1, const char* arg2, c
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try
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{
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// Turns the file paths into the C++ type for handling them //
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inpPath = arg1;
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outPath = arg2;
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inpPath = a_inpPath;
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outPath = a_outPath;
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// Checks the input file exists and opens it //
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LX::ThrowIf<LX::InvalidInputFilePath>(std::filesystem::exists(inpPath) == false);
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@@ -72,9 +74,9 @@ extern "C" int __declspec(dllexport) GenIR(const char* arg1, const char* arg2, c
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outFile.close(); // Opened just to check we can
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// Opens the log file (if there is one specified //
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if (arg3 != nullptr)
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if (a_logPath != nullptr)
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{
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logPath = arg3;
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logPath = a_logPath;
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log = std::make_unique<std::ofstream>(logPath);
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LX::ThrowIf<LX::InvalidLogFilePath>(log->is_open() == false);
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}
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@@ -85,14 +87,17 @@ extern "C" int __declspec(dllexport) GenIR(const char* arg1, const char* arg2, c
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// Create tokens out of the input file //
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std::vector<LX::Token>tokens = LX::LexicalAnalyze(contents, len, log.get());
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LX::SafeFlush(log.get());
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std::cout << "\t|- Created tokens" << std::endl;
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// Turns the tokens into an AST //
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LX::FileAST AST = LX::TurnTokensIntoAbstractSyntaxTree(tokens, log.get());
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LX::SafeFlush(log.get());
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std::cout << "\t|- Created AST" << std::endl;
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// Turns the AST into LLVM IR //
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LX::GenerateIR(AST, inpPath.filename().string(), outPath);
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LX::SafeFlush(log.get());
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std::cout << "\t|- Generated LLVM IR" << std::endl;
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// Returns success
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return 0;
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@@ -202,19 +207,67 @@ extern "C" int __declspec(dllexport) GenIR(const char* arg1, const char* arg2, c
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return 6;
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}
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catch (LX::Scope::VariableAlreadyExists)
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{
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std::cout << "Tried to create a variable that already exists\n";
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return 7;
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}
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catch (LX::Scope::VariableDoesntExist)
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{
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std::cout << "Tried to access a variable that doesn't exist\n";
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return 8;
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}
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// Catches any std errors, there should be none //
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catch (std::exception& e)
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{
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// Closes the log if it is open to get as much info as possible //
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if (log != nullptr) { log->close(); }
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// Prints the std exception to the console //
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// Any errors here are problems with the code //
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std::cout << "An error occured. Please report this on the github page.\n" << std::endl;
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std::cout << e.what() << std::endl;
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// Exit code -1 means an undefined error //
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return -1;
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}
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// Catches any LLVM errors, there should be none //
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catch (llvm::Error& e)
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{
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// Closes the log if it is open to get as much info as possible //
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if (log != nullptr) { log->close(); }
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// Prints the LLVM error to the console //
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std::cout << "A LLVM error occured. Please report this on the github page.\n" << std::endl;
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// Exit code -1 means an undefined error //
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return -1;
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}
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// Catches errors that i was too lazy to code //
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catch (int)
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{
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// Closes the log if it is open to get as much info as possible //
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if (log != nullptr) { log->close(); }
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std::cout << "An placeholder error occured. Maybe use a language that wasn't coded by a lazy person.\n" << std::endl;
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// Exit code -1 means an undefined error //
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return -1;
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}
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// Default catches any non-specified errors //
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catch (...) {}
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catch (...)
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{
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// Closes the log if it is open to get as much info as possible //
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if (log != nullptr) { log->close(); }
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// Closes the log if it is open to get as much info as possible //
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if (log != nullptr) { log->close(); }
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std::cout << "An unknown error occured. Please report this on the github page.\n";
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return -1; // -1 exit code means an unknown error
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// Exit code -1 means an undefined error //
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return -1;
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}
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}
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@@ -1,5 +1,5 @@
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using System;
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using System.Diagnostics;
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using System.ComponentModel;
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namespace LX_Build
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{
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@@ -45,7 +45,13 @@ namespace LX_Build
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LX_API.Init();
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// Generates LLVM IR with the example files //
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_ = LX_API.GenIR("example/main.lx", "example/main.ll", "example/log");
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int genExitCode = LX_API.GenIR("example/main.lx", "example/main.ll", "example/log");
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if (genExitCode != 0)
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{
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Console.WriteLine("An error occured whilst generating LLVM IR");
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Console.WriteLine($"Error code: {genExitCode}");
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return;
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}
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// Compilers the LLVM IR to an object file using the command line //
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CompileToObj("example/main.ll", "example/main.obj");
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@@ -2,7 +2,8 @@
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"profiles": {
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"LX-Build": {
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"commandName": "Project",
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"workingDirectory": "$(SolutionDir)"
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"workingDirectory": "$(SolutionDir)",
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"nativeDebugging": true
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}
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}
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}
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@@ -55,6 +55,8 @@ namespace LX
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// Loops over the functions to generate their LLVM IR //
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for (auto& func : ast.functions)
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{
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std::cout << "\t|\t|- Generating function: " << func.name << "\n";
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LLVM.scope = &func.scope; // Sets the current scope for the builder
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GenerateFunctionIR(func, LLVM);
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}
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22
README.md
22
README.md
@@ -2,14 +2,25 @@
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This is my custom compiled language written in C++ based off of the LLVM toolchain. Do not use the language in it's current state unless you are insane.
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### Planned features
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### Planned features (in order)
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- Operations (Maths + BinOp)
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- Functions
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- More than just int as a type
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- References / Pointers
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- Structs / Classes (Polymorphism + vtables)
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### Stuff I want to do later
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### Codebase
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- Errors
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- Inherit from a common class
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- All simple errors (no members) use the same type
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- ThrowIf Requires an error class
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- No temporary throw int;
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- Logging
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- Less templates
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- Standard for formatting
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- Choose what is logged
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### Stuff I want to do later (unordered)
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- I/O manager (Console, Files)
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- Debugger support
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- Extensions for vscode / vs22
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@@ -17,17 +28,18 @@ This is my custom compiled language written in C++ based off of the LLVM toolcha
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- SSA (Static single assignment)
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- LX-Core (Basic Standard Lib)
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- SIMD (Single instruction, multiple data)
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- Built in features for multi-language code (C, C++, C#, Rust...)
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- Built in features for multi-language codebases (C, C++, C#, Rust...)
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- Custom Linker written in rust
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- Package manager
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- Custom optimiser (+ O3 in Clang)
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- Custom optimiser (as well O3 in Clang)
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- Complicated LX-Core:
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- Graphics APIs support
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- Networking support
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- WinAPI compatiability
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### Stuff I might do later
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### Stuff I might do later (but probably won't)
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- JIT (Just in time compiler) / Interpreter
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- Different compiler backends
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- Python support
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- Non-windows OS support
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- Database support
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@@ -1,3 +1,8 @@
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func add(int a, int b)
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{
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return a + b
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}
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func main()
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{
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int a
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