Refactored error handling

Now uses base error class which has an abstract function for overiding how it is displayed to the console.
This commit is contained in:
Pasha Bibko
2025-05-05 15:44:59 +01:00
parent a16ce34c8b
commit 616ed1ca21
26 changed files with 340 additions and 243 deletions

24
common/Error.h Normal file
View File

@@ -0,0 +1,24 @@
#pragma once
namespace LX
{
// Base error class for all LX thrown errors //
// Holds nothing apart from the v-table //
struct RuntimeError
{
// Prints the error to the console //
// Include Common/Console.h for printing util functions //
virtual void PrintToConsole() const = 0;
// Returns a C-String of the type that was thrown //
virtual const char* ErrorType() const = 0;
};
}
// Helper macro to autogenerate a basic error type in a .h file //
// Still requires function definitions in a .cpp file //
#define CREATE_EMPTY_LX_ERROR_TYPE(name)\
struct name : public LX::RuntimeError{ GENERATE_LX_ERROR_REQUIRED_FUNCTION_DECLARATIONS };
// Helper macro to autogenerate function declarations of functions required by LX::RuntimeError //
#define GENERATE_LX_ERROR_REQUIRED_FUNCTION_DECLARATIONS void PrintToConsole() const; const char* ErrorType() const;