Also changed VSC launch names to be less confusing
LXC
LXC is a compiler to compile .lx files into .c files. LX is a custom langauge that I have developed, the documentation for the language (and compiler) can be found here WIP.
Build
Windows
Requirements:
- Git
winget install git.git - Ninja(recommended)
winget intall ninja-build.ninja - Windows SDK, can be downloaded via VS22 C++ software development
Clone the repository and install all git-submodules.
git clone https://github.com/PashaBibko/LXC.git LXC
cd LXC
git submodule update --init --recursive
Build the project, Ninja is recommended for use on windows. VS22 can be used but requires additional setup. The outputted binaries are available in the root directory.
mkdir build
cd build
cmake .. -G Ninja
cmake --build .
UNIX based
Clone the repository and install all git-submodules.
git clone https://github.com/PashaBibko/LXC.git LXC
cd LXC
git submodule update --init --recursive
Builds the project files, the outputted binaries will be available in the root directory.
mkdir build
cd build
cmake ..
cmake --build .
Other
Operating systems that are not listed above are not supported. To run the code you will have to modify it yourself. All code that should need to be changed is within the Common modules.
Example use
Some examples of LX code can be found within the examples folder. To compile them you will have to set the file location within LXC.cpp, this is temporary and in the future you will be able to call from the command line.