Files
Inter-Face-Off/Assets/Scripts/EnemyController.cs
2026-01-19 11:32:57 +00:00

14 lines
386 B
C#

using UnityEngine;
namespace InterfaceOff.WorldScene
{
public class EnemyController : MonoBehaviour
{
[SerializeField] private PlayerController Player;
[SerializeField] private int DeathIndex = 500;
[SerializeField] private GameObject Renderer;
private void Update() =>
Renderer.SetActive(DeathIndex > Player.FrameIndex);
}
}