15 lines
318 B
C#
15 lines
318 B
C#
using UnityEngine;
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namespace InterfaceOff
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{
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public abstract class WindowBase : MonoBehaviour
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{
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public WindowComponents Components { get; set; }
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public void InstantiateWindowBase()
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{
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transform.position = CanvasManager.GetRandomPositionOnCanvas();
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}
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}
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}
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