Files
Inter-Face-Off/Assets/Scripts/HealthBar.cs
2026-01-22 10:11:48 +00:00

24 lines
545 B
C#

using UnityEngine;
namespace InterfaceOff.WorldScene
{
public class HealthBar : MonoBehaviour
{
public Transform HealthBarObject;
public WindowSpawner Spawner;
private void Update()
{
float scale = (20 - Spawner.SpawnedWindowCount) * 5f;
scale = Mathf.Clamp(scale, 0f, Mathf.Infinity);
if (!Spawner.AutoSpawn)
{
scale = 0f;
}
HealthBarObject.localScale = new Vector3(100f, scale, 100f);
}
}
}