Added info text

This commit is contained in:
2026-01-14 12:03:15 +00:00
parent c3a0e39c65
commit 0c43fc1112
5 changed files with 101 additions and 6 deletions

View File

@@ -2,6 +2,11 @@
{
public class BasicWindow : WindowBase
{
public override void OnWindowInstantiation()
{
Components.InfoText.text = "Close";
}
public override void OnWindowClicked()
{
Destroy(gameObject);

View File

@@ -17,10 +17,14 @@ namespace InterfaceOff
public override void OnWindowInstantiation()
{
Sprite[] sprites = CanvasManager.Instance.Images.GetRandomSpriteSet();
/* Lets the player know what to do via text */
Components.InfoText.text = "Rotate";
/* Creates the images to rotate */
Sprite[] sprites = CanvasManager.Instance.Images.GetRandomSpriteSet();
for (int i = 0; i < 4; i++)
{
/* Fetches/Creates needed components */
GameObject go = Instantiate(CanvasManager.Instance.ImagePrefab, transform);
RectTransform t = go.GetComponent<RectTransform>();
@@ -32,6 +36,7 @@ namespace InterfaceOff
img.material = new Material(Shader.Find("UI/Default"));
img.sprite = sprites[i];
/* Adds a function to the buttons for them to rotate */
Button button = go.GetComponent<Button>();
button.onClick.AddListener(() =>
{
@@ -54,7 +59,7 @@ namespace InterfaceOff
}
}
private void Update()
public override void OnWindowClicked()
{
if (m_TilesRotatedCorrectly == 4)
{

View File

@@ -4,17 +4,21 @@ namespace InterfaceOff
{
public class MovingWindow : WindowBase
{
private int m_Health = 5;
private int m_Health = int.MaxValue;
public override void OnWindowInstantiation()
{
Components.WindowImage.color = Color.blue;
/* Creates a random health value */
m_Health = Random.Range(2, 6);
Components.InfoText.text = $"{m_Health}";
}
public override void OnWindowClicked()
{
/* Decreases health and destroys if at 0 */
m_Health--;
Components.InfoText.text = $"{m_Health}";
if (m_Health <= 0)
{
Destroy(gameObject);