Files
Fruitomation/Assets/Scripts/UI/MainMenuController.cs
2026-05-05 11:42:09 +01:00

34 lines
879 B
C#

using System.IO;
using Fruitomation.Game;
using Fruitomation.Global;
using UnityEngine.UI;
using UnityEngine;
namespace Fruitomation.UI
{
public class MainMenuController : MonoBehaviour
{
[Header("References")]
[SerializeField] private Button ResetButton;
[SerializeField] private Button PlayButton;
private void Awake()
{
PlayButton.onClick.AddListener(() =>
{
SceneController.StartLoadOf("GameScene");
});
ResetButton.onClick.AddListener(() =>
{
File.WriteAllText(BuildingManager.Filepath, "");
UpgradeManager.ResetUpgrades();
MoneyController.ResetCurrentMoney();
SceneController.StartLoadOf("GameScene");
});
}
}
}