22 lines
356 B
C#
22 lines
356 B
C#
using UnityEngine;
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namespace Fruitomation.UI
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{
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public class UpgradeInfoBoard : MonoBehaviour
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{
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[SerializeField] private GameObject BoardGO;
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private void Start()
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{
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BoardGO.SetActive(false);
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}
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public void Enable()
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{
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}
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public void Disable()
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{
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}
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}
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} |