Improved physics

This commit is contained in:
Pasha Bibko
2026-04-28 14:59:40 +01:00
parent ffd9371b2a
commit f3822f4f21
2 changed files with 8 additions and 5 deletions

View File

@@ -8,7 +8,7 @@ PhysicsMaterial2D:
m_PrefabAsset: {fileID: 0}
m_Name: FruitMat_P2D
serializedVersion: 2
friction: 0.4
friction: 0.8
bounciness: 0.2
m_FrictionCombine: 1
m_BounceCombine: 4

View File

@@ -59,6 +59,9 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier: Fruitomation::Fruitomation.Game.Items.ItemBehaviour
InternalItemType: 0
InternalItemValue:
Magnitude: 0
Ammount: 0
--- !u!50 &8934494252055606214
Rigidbody2D:
serializedVersion: 5
@@ -72,9 +75,9 @@ Rigidbody2D:
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDamping: 0
m_AngularDamping: 0.05
m_GravityScale: 1
m_LinearDamping: 2
m_AngularDamping: 3
m_GravityScale: 2
m_Material: {fileID: 6200000, guid: 5bd3676f7699e1d4f9d2f61bf372ada5, type: 2}
m_IncludeLayers:
serializedVersion: 2
@@ -83,6 +86,6 @@ Rigidbody2D:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 1
m_SleepingMode: 0
m_SleepingMode: 1
m_CollisionDetection: 1
m_Constraints: 0