Organised and added fan art

This commit is contained in:
2026-03-31 11:52:26 +01:00
parent dbd7414f8f
commit b92f4d1189
25 changed files with 235 additions and 7 deletions

View File

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using Fruitomation.Global;
using UnityEngine.UI;
using UnityEngine;
namespace Fruitomation.UI
{
public class FruitBowlController : MonoBehaviour
{
[Header("UI Elements")]
[SerializeField] private Button UpgradesButton;
[SerializeField] private Button SimulateButton;
[SerializeField] private Button BuildButton;
[SerializeField] private Button PauseButton;
[SerializeField] private Text MoneyText;
private void Awake()
{
UpgradesButton.onClick.AddListener(() =>
{
GameStateController.State = GameState.UpgradeMenu;
});
SimulateButton.onClick.AddListener(() =>
{
GameStateController.State = GameState.Simulation;
});
BuildButton.onClick.AddListener(() =>
{
GameStateController.State = GameState.Building;
});
PauseButton.onClick.AddListener(() =>
{
GameStateController.State = GameState.Paused;
});
}
private void Update()
{
MoneyText.text = $"Current Money: ${MoneyController.Current}";
}
}
}