Files
VulkanRenderer/main.cpp
2025-11-16 17:06:24 +00:00

48 lines
1.1 KiB
C++

#include "src/VulkanRenderer.h"
#include "src/managers/GLFWManager.h"
#include "src/managers/VulkanManager.h"
namespace PB::Renderer
{
void CleanupAllAndExit(int code)
{
if (!GLFWManager::Cleanup())
std::exit(EXIT_FAILURE);
if (!VulkanManager::Cleanup())
std::exit(EXIT_FAILURE);
std::exit(code);
}
}
int main()
{
using namespace PB::Renderer; // Project namespace
/* Initializes GLFW and creates window */
if (!GLFWManager::Init())
return -1;
GLFWwindow* window = GLFWManager::CreateWindow(800, 600, "Vulkan window");
if (!window)
return -1;
/* Runs Vulkan initialisation functions */
if (!VulkanManager::InitAll(window))
CleanupAllAndExit(EXIT_FAILURE);
/* Polls window events whilst it is still open */
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
if (!VulkanManager::RenderPass(window))
CleanupAllAndExit(EXIT_FAILURE);
}
/* Cleans up GLFW and Vulkan */
CleanupAllAndExit(EXIT_SUCCESS);
}