#pragma once #ifndef NDEBUG #define PB_DEBUG namespace PB::Renderer { constexpr bool DEBUG_MODE = true; constexpr const char* MODE_NAME = "DEBUG"; } #else #define PB_RELEASE namespace PB::Renderer { constexpr bool DEBUG_MODE = false; constexpr const char* MODE_NAME = "RELEASE"; } #endif /* Includes general project .h files */ #include "RendererTypes.h" /* Includes dependencies */ #include #define GLFW_INCLUDE_VULKAN #include /* Commonly used C++ STD files */ #include #include #include #include #include #include #include