# Vulkan Renderer This project is a small Vulkan renderer written in C++ (and GLSL) with CMake as the build process. It currently can render basic triangles in 2D space with a given colour. ### Build ``` mkdir build cd build cmake .. cmake --build . ``` This will work on most operating systems and compile all C++ and GLSL code to their required binary formats. Then all you will need to do is run the outputted binary to see the example scene. ### Planed Features - Texture Support - 3D space - Free camera - Mesh (.obj) loading