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@@ -19,6 +19,15 @@ namespace PB::Renderer
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VkFormat VulkanManager::s_SwapChainImageFormat = {};
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VkExtent2D VulkanManager::s_SwapChainExtent = {};
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VkRenderPass VulkanManager::s_RenderPass = VK_NULL_HANDLE;
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std::vector<VkFramebuffer> VulkanManager::s_Framebuffers = {};
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VkPipelineLayout VulkanManager::s_PipelineLayout = {};
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VkPipeline VulkanManager::s_RenderPipeline = {};
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VkCommandPool VulkanManager::s_CommandPool = VK_NULL_HANDLE;
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std::vector<VkCommandBuffer> VulkanManager::s_CommandBuffers = {};
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bool VulkanManager::InitAll(GLFWwindow* window)
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{
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if (const std::optional<VkInstance> instance = VulkanManager::Init(); !instance)
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@@ -27,11 +36,19 @@ namespace PB::Renderer
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if (const std::optional<VkSurfaceKHR> surface = VulkanManager::CreateSurface(window); !surface)
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return false;
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if (!VulkanManager::PickPhysicalDevice())
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return false;
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if (!VulkanManager::CreateLogicalDevice())
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if (!(
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VulkanManager::PickPhysicalDevice() ||
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VulkanManager::PickPhysicalDevice() ||
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VulkanManager::CreateLogicalDevice() ||
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VulkanManager::CreateSwapChain(window) ||
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VulkanManager::CreateImageViews() ||
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VulkanManager::CreateRenderPass() ||
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VulkanManager::CreateFramebuffer() ||
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VulkanManager::CreateGraphicsPipeline() ||
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VulkanManager::CreateCommandBuffers()
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)) {
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return false;
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}
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return true;
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}
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@@ -303,8 +320,8 @@ namespace PB::Renderer
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s_QueueIndices.presentFamily.value()
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};
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if (queueFamilyIndices[0] != queueFamilyIndices[1])
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{
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if (s_QueueIndices.graphicsFamily.value() != s_QueueIndices.presentFamily.value())
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{
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createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
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createInfo.queueFamilyIndexCount = 2;
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createInfo.pQueueFamilyIndices = queueFamilyIndices;
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@@ -323,7 +340,7 @@ namespace PB::Renderer
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createInfo.clipped = VK_TRUE;
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createInfo.oldSwapchain = VK_NULL_HANDLE;
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if (!vkCreateSwapchainKHR(s_Device, &createInfo, nullptr, &s_SwapChain))
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if (vkCreateSwapchainKHR(s_Device, &createInfo, nullptr, &s_SwapChain) != VK_SUCCESS)
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{
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std::cout << "PB::Renderer::VulkanManager::CreateSwapChain(): Failed to create swap chain" << std::endl;
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return false;
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@@ -404,4 +421,292 @@ namespace PB::Renderer
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return actualExtent;
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}
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bool VulkanManager::CreateImageViews()
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{
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s_SwapChainImageViews.resize(s_SwapChainImages.size());
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for (size_t i = 0; i < s_SwapChainImages.size(); i++)
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{
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VkImageViewCreateInfo createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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createInfo.image = s_SwapChainImages[i];
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createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
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createInfo.format = s_SwapChainImageFormat;
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createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
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createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
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createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
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createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
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createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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createInfo.subresourceRange.baseMipLevel = 0;
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createInfo.subresourceRange.levelCount = 1;
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createInfo.subresourceRange.baseArrayLayer = 0;
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createInfo.subresourceRange.layerCount = 1;
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if (vkCreateImageView(s_Device, &createInfo, nullptr, &s_SwapChainImageViews[i]) != VK_SUCCESS)
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{
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std::cout << "PB::Renderer::VulkanManager::CreateImageView(): Failed to create swap chain image views" << std::endl;
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return false;
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}
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}
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return true;
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}
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bool VulkanManager::CreateRenderPass()
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{
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VkAttachmentDescription colorAttachment{};
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colorAttachment.format = s_SwapChainImageFormat;
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colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
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colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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VkAttachmentReference colorAttachmentRef{};
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colorAttachmentRef.attachment = 0;
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colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass{};
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.colorAttachmentCount = 1;
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subpass.pColorAttachments = &colorAttachmentRef;
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VkSubpassDependency dependency{};
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dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
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dependency.dstSubpass = 0;
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dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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dependency.srcAccessMask = 0;
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dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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VkRenderPassCreateInfo renderPassInfo{};
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renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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renderPassInfo.attachmentCount = 1;
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renderPassInfo.pAttachments = &colorAttachment;
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renderPassInfo.subpassCount = 1;
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renderPassInfo.pSubpasses = &subpass;
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renderPassInfo.dependencyCount = 1;
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renderPassInfo.pDependencies = &dependency;
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if (VkResult result = vkCreateRenderPass(s_Device, &renderPassInfo, nullptr, &s_RenderPass); result != VK_SUCCESS)
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{
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std::cout << "PB::Renderer::VulkanManager::CreateRenderPass(): Failed to create render pass, VkResult = " << result << std::endl;
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return false;
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}
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return true;
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}
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bool VulkanManager::CreateFramebuffer()
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{
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s_Framebuffers.resize(s_SwapChainImageViews.size());
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for (size_t index = 0; index < s_SwapChainImageViews.size(); index++)
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{
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const VkImageView attachments[] = {
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s_SwapChainImageViews[index]
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};
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VkFramebufferCreateInfo framebufferInfo{};
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framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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framebufferInfo.renderPass = s_RenderPass;
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framebufferInfo.attachmentCount = 1;
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framebufferInfo.pAttachments = attachments;
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framebufferInfo.width = s_SwapChainExtent.width;
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framebufferInfo.height = s_SwapChainExtent.height;
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framebufferInfo.layers = 1;
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if (VkResult result = vkCreateFramebuffer(s_Device, &framebufferInfo, nullptr, &s_Framebuffers[index]); result != VK_SUCCESS)
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{
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std::cout << "PB::Renderer::VulkanManager::CreateFramebuffers(): Failed to create framebuffers" << std::endl;
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return false;
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}
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}
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return true;
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}
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bool VulkanManager::CreateGraphicsPipeline()
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{
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VkShaderModule vertShaderModule = CreateShaderModule("shaders/vert.spv");
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VkShaderModule fragShaderModule = CreateShaderModule("shaders/frag.spv");
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VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
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vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
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vertShaderStageInfo.module = vertShaderModule;
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vertShaderStageInfo.pName = "main";
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VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
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fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
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fragShaderStageInfo.module = fragShaderModule;
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fragShaderStageInfo.pName = "main";
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VkPipelineShaderStageCreateInfo shaderStages[] = { vertShaderStageInfo, fragShaderStageInfo };
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VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
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vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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vertexInputInfo.vertexBindingDescriptionCount = 0;
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vertexInputInfo.vertexAttributeDescriptionCount = 0;
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VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
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inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
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inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
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inputAssembly.primitiveRestartEnable = VK_FALSE;
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VkViewport viewport{};
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viewport.x = 0.0f;
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viewport.y = 0.0f;
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viewport.width = static_cast<float>(s_SwapChainExtent.width);
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viewport.height = static_cast<float>(s_SwapChainExtent.height);
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viewport.minDepth = 0.0f;
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viewport.maxDepth = 1.0f;
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VkRect2D scissor{};
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scissor.offset = {0,0};
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scissor.extent = s_SwapChainExtent;
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VkPipelineViewportStateCreateInfo viewportState{};
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viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
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viewportState.viewportCount = 1;
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viewportState.pViewports = &viewport;
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viewportState.scissorCount = 1;
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viewportState.pScissors = &scissor;
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VkPipelineRasterizationStateCreateInfo rasterizer{};
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rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
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rasterizer.depthClampEnable = VK_FALSE;
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rasterizer.rasterizerDiscardEnable = VK_FALSE;
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rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
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rasterizer.lineWidth = 1.0f;
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rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
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rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE;
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rasterizer.depthBiasEnable = VK_FALSE;
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VkPipelineMultisampleStateCreateInfo multisampling{};
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multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
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multisampling.sampleShadingEnable = VK_FALSE;
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multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
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VkPipelineColorBlendAttachmentState colorBlendAttachment{};
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colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT
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| VK_COLOR_COMPONENT_G_BIT
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| VK_COLOR_COMPONENT_B_BIT
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| VK_COLOR_COMPONENT_A_BIT;
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colorBlendAttachment.blendEnable = VK_FALSE;
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VkPipelineColorBlendStateCreateInfo colorBlending{};
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colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
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colorBlending.logicOpEnable = VK_FALSE;
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colorBlending.attachmentCount = 1;
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colorBlending.pAttachments = &colorBlendAttachment;
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VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
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pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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if (vkCreatePipelineLayout(s_Device, &pipelineLayoutInfo, nullptr, &s_PipelineLayout) != VK_SUCCESS)
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return false;
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VkGraphicsPipelineCreateInfo pipelineInfo{};
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pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
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pipelineInfo.stageCount = 2;
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pipelineInfo.pStages = shaderStages;
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pipelineInfo.pVertexInputState = &vertexInputInfo;
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pipelineInfo.pInputAssemblyState = &inputAssembly;
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pipelineInfo.pViewportState = &viewportState;
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pipelineInfo.pRasterizationState = &rasterizer;
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pipelineInfo.pMultisampleState = &multisampling;
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pipelineInfo.pColorBlendState = &colorBlending;
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pipelineInfo.layout = s_PipelineLayout;
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pipelineInfo.renderPass = s_RenderPass;
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pipelineInfo.subpass = 0;
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if (vkCreateGraphicsPipelines(s_Device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &s_RenderPipeline) != VK_SUCCESS)
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return false;
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vkDestroyShaderModule(s_Device, vertShaderModule, nullptr);
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vkDestroyShaderModule(s_Device, fragShaderModule, nullptr);
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return true;
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}
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VkShaderModule VulkanManager::CreateShaderModule(const std::string& filename)
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{
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std::ifstream file(filename, std::ios::ate | std::ios::binary);
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if (!file.is_open())
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{
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throw std::runtime_error("Failed to open shader file: " + filename);
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}
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const size_t fileSize = file.tellg();
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std::vector<char> buffer(fileSize);
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file.seekg(0);
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file.read(buffer.data(), fileSize);
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file.close();
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|
VkShaderModuleCreateInfo createInfo{};
|
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|
|
|
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
|
|
|
createInfo.codeSize = buffer.size();
|
|
|
|
|
createInfo.pCode = reinterpret_cast<const uint32_t*>(buffer.data());
|
|
|
|
|
|
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|
|
|
VkShaderModule shaderModule;
|
|
|
|
|
if (vkCreateShaderModule(s_Device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS)
|
|
|
|
|
{
|
|
|
|
|
return VK_NULL_HANDLE;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return shaderModule;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool VulkanManager::CreateCommandBuffers()
|
|
|
|
|
{
|
|
|
|
|
s_CommandBuffers.resize(s_Framebuffers.size());
|
|
|
|
|
|
|
|
|
|
VkCommandBufferAllocateInfo allocInfo{};
|
|
|
|
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
|
|
|
allocInfo.commandPool = s_CommandPool;
|
|
|
|
|
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
|
|
|
allocInfo.commandBufferCount = static_cast<uint32_t>(s_CommandBuffers.size());
|
|
|
|
|
|
|
|
|
|
if (vkAllocateCommandBuffers(s_Device, &allocInfo, s_CommandBuffers.data()) != VK_SUCCESS)
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
for (size_t i = 0; i < s_CommandBuffers.size(); i++)
|
|
|
|
|
{
|
|
|
|
|
VkCommandBufferBeginInfo beginInfo{};
|
|
|
|
|
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
|
|
|
|
|
|
|
|
vkBeginCommandBuffer(s_CommandBuffers[i], &beginInfo);
|
|
|
|
|
|
|
|
|
|
VkRenderPassBeginInfo renderPassInfo{};
|
|
|
|
|
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
|
|
|
renderPassInfo.renderPass = s_RenderPass;
|
|
|
|
|
renderPassInfo.framebuffer = s_Framebuffers[i];
|
|
|
|
|
renderPassInfo.renderArea.offset = {0, 0};
|
|
|
|
|
renderPassInfo.renderArea.extent = s_SwapChainExtent;
|
|
|
|
|
|
|
|
|
|
VkClearValue clearColor = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
|
|
|
|
|
renderPassInfo.clearValueCount = 1;
|
|
|
|
|
renderPassInfo.pClearValues = &clearColor;
|
|
|
|
|
|
|
|
|
|
vkCmdBeginRenderPass(s_CommandBuffers[i], &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
|
|
|
|
|
|
vkCmdBindPipeline(s_CommandBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, s_RenderPipeline);
|
|
|
|
|
|
|
|
|
|
vkCmdDraw(s_CommandBuffers[i], 3, 1, 0, 0);
|
|
|
|
|
|
|
|
|
|
vkCmdEndRenderPass(s_CommandBuffers[i]);
|
|
|
|
|
|
|
|
|
|
if (vkEndCommandBuffer(s_CommandBuffers[i]) != VK_SUCCESS)
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|