Added FPS counter
Also removed multi window support
This commit is contained in:
8
main.cpp
8
main.cpp
@@ -21,11 +21,8 @@ int main()
|
||||
{
|
||||
using namespace PB::Renderer; // Project namespace
|
||||
|
||||
/* Initializes GLFW and creates window */
|
||||
if (!GLFWManager::Init())
|
||||
return -1;
|
||||
|
||||
GLFWwindow* window = GLFWManager::CreateWindow(800, 600, "Vulkan window");
|
||||
/* Initializes GLFW and creates a window */
|
||||
GLFWwindow* window = GLFWManager::Init(800, 600, "Vulkan window");
|
||||
if (!window)
|
||||
return -1;
|
||||
|
||||
@@ -37,6 +34,7 @@ int main()
|
||||
while (!glfwWindowShouldClose(window))
|
||||
{
|
||||
glfwPollEvents();
|
||||
GLFWManager::UpdateWindowTitleFPSInfo();
|
||||
|
||||
if (!VulkanManager::RenderPass())
|
||||
CleanupAllAndExit(EXIT_FAILURE);
|
||||
|
||||
@@ -2,53 +2,70 @@
|
||||
|
||||
namespace PB::Renderer
|
||||
{
|
||||
std::vector<GLFWwindow*> GLFWManager::s_Windows;
|
||||
GLFWwindow* GLFWManager::s_Window = nullptr;
|
||||
|
||||
bool GLFWManager::Init()
|
||||
int GLFWManager::s_FramesInTheLastSecond = 0;
|
||||
int GLFWManager::s_FpsCounter = 0;
|
||||
|
||||
double GLFWManager::s_LastDeltaUpdateTime = 0.0;
|
||||
double GLFWManager::s_LastFPSUpdateTime = 0.0;
|
||||
|
||||
std::string GLFWManager::s_BaseWindowTitle = {};
|
||||
|
||||
GLFWwindow* GLFWManager::Init(const int width, const int height, const char* title)
|
||||
{
|
||||
const bool success = glfwInit();
|
||||
if (!success)
|
||||
{
|
||||
std::cout << "PB::Renderer::GLFWManager::Init(): glfwInit() failed" << std::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/* Stops GLFW from creating openGL contexts */
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
|
||||
return success;
|
||||
}
|
||||
|
||||
bool GLFWManager::Cleanup()
|
||||
{
|
||||
/* Closes all windows */
|
||||
for (GLFWwindow* window : s_Windows)
|
||||
glfwDestroyWindow(window);
|
||||
|
||||
glfwTerminate();
|
||||
return true; // Cannot fail (yet)
|
||||
}
|
||||
|
||||
GLFWwindow* GLFWManager::CreateWindow(int width, int height, const char* title)
|
||||
{
|
||||
/* Checks for valid window size before creation */
|
||||
if (width < 0 || height < 0)
|
||||
{
|
||||
std::cout << "PB::Renderer::GLFWManager::CreateWindow(): width or height must be < 0" << std::endl;
|
||||
return nullptr;
|
||||
}
|
||||
GLFWwindow* window = glfwCreateWindow(width, height, title, nullptr, nullptr);
|
||||
|
||||
s_BaseWindowTitle = title;
|
||||
|
||||
/* Stores the window and returns it to the user */
|
||||
s_Windows.push_back(window);
|
||||
return window;
|
||||
s_Window = glfwCreateWindow(width, height, title, nullptr, nullptr);
|
||||
return s_Window;
|
||||
}
|
||||
|
||||
GLFWwindow* GLFWManager::GetWindow(int index)
|
||||
bool GLFWManager::Cleanup()
|
||||
{
|
||||
/* Checks input is within the bounds before fetching */
|
||||
if (index >= s_Windows.size() || index < 0)
|
||||
{
|
||||
std::cout << "PB::Renderer::GLFWManager::GetWindow(): index out of bounds" << std::endl;
|
||||
return nullptr;
|
||||
if (s_Window != nullptr)
|
||||
glfwDestroyWindow(s_Window);
|
||||
|
||||
glfwTerminate();
|
||||
return true; // Cannot fail (yet)
|
||||
}
|
||||
|
||||
return s_Windows[index];
|
||||
void GLFWManager::UpdateWindowTitleFPSInfo()
|
||||
{
|
||||
const double currentTime = glfwGetTime();
|
||||
s_FramesInTheLastSecond++;
|
||||
|
||||
if (currentTime - s_LastFPSUpdateTime > 1.0f)
|
||||
{
|
||||
s_FpsCounter = s_FramesInTheLastSecond / (currentTime - s_LastFPSUpdateTime);
|
||||
s_FramesInTheLastSecond = 0;
|
||||
s_LastFPSUpdateTime = currentTime;
|
||||
}
|
||||
|
||||
double deltaTime = currentTime - s_LastDeltaUpdateTime;
|
||||
s_LastDeltaUpdateTime = currentTime;
|
||||
|
||||
std::string fullTitle = s_BaseWindowTitle + '('
|
||||
+ std::to_string(s_FpsCounter) + " FPS | "
|
||||
+ std::to_string(deltaTime) + " ms)";
|
||||
|
||||
glfwSetWindowTitle(s_Window, fullTitle.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,13 +7,22 @@ namespace PB::Renderer
|
||||
class GLFWManager
|
||||
{
|
||||
private:
|
||||
static std::vector<GLFWwindow*> s_Windows;
|
||||
static GLFWwindow* s_Window;
|
||||
|
||||
static int s_FramesInTheLastSecond;
|
||||
static int s_FpsCounter;
|
||||
static double s_LastDeltaUpdateTime;
|
||||
static double s_LastFPSUpdateTime;
|
||||
|
||||
static std::string s_BaseWindowTitle;
|
||||
|
||||
public:
|
||||
static bool Init();
|
||||
static GLFWwindow* Init(int width, int height, const char* title = "Unnamed window");
|
||||
__forceinline static GLFWwindow* GetWindow() { return s_Window; }
|
||||
|
||||
static bool Cleanup();
|
||||
|
||||
static GLFWwindow* CreateWindow(int width, int height, const char* title = "Unnamed window");
|
||||
static GLFWwindow* GetWindow(int index = 0);
|
||||
static __forceinline void PollEvents() { glfwPollEvents(); }
|
||||
static void UpdateWindowTitleFPSInfo();
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user