Files
U10-MobileGame/Assets/Scripts/PlayerController.cs
Pasha Bibko 2dc9c1e389 Added rings
They do not move with the player correctly
2025-11-18 13:46:48 +00:00

22 lines
470 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PlayerController : OrbitalPositionBehaviour
{
float m_StartPosition;
public override void OnStart()
{
m_OrbitalPosition.DistanceFromCentre = m_StartPosition;
}
public void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
m_OrbitalPosition.DistanceFromCentre += GlobalOrbitalSettings.GapDistance;
}
}
}