Made player mods affect the player

This commit is contained in:
Pasha Bibko
2025-11-27 13:34:55 +00:00
parent 055e688df5
commit 886622cd6c
7 changed files with 257 additions and 10 deletions

View File

@@ -1,4 +1,5 @@
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.UI;
@@ -14,9 +15,15 @@ public class PlayerController : OrbitalPositionBehaviour
private Vector3 m_SuicidePoint;
private bool m_KillingItself;
private float m_DeathLerp;
private bool m_HasFreeHitActive;
private bool m_HasInvicibility;
public MeshRenderer m_Renderer;
public Text m_ScoreText;
[Header("References")]
[SerializeField] private MeshRenderer m_Renderer;
[SerializeField] private Text m_ScoreText;
[SerializeField] private Material m_DefaultMaterial;
[SerializeField] private Material m_FreeHitMaterial;
protected override void OnStart()
{
@@ -37,6 +44,11 @@ public class PlayerController : OrbitalPositionBehaviour
m_ScoreText.color = Color.yellow;
else
m_ScoreText.color = Color.white;
if (m_HasFreeHitActive)
m_Renderer.material = m_FreeHitMaterial;
else
m_Renderer.material = m_DefaultMaterial;
if (GlobalInput.IsScreenClicked && GlobalOrbitalPositionManager.AllowPlayerInput)
{
@@ -50,6 +62,43 @@ public class PlayerController : OrbitalPositionBehaviour
m_DeathLerp += Time.deltaTime;
}
private IEnumerator OnGrowPlayerModifier()
{
transform.localScale *= 1.5f;
m_OrbitalPosition.m_ObjectRadius *= 1.5f;
yield return new WaitForSecondsRealtime(5f);
transform.localScale /= 1.5f;
m_OrbitalPosition.m_ObjectRadius /= 1.5f;
}
private IEnumerator OnShrinkPlayerModifier()
{
transform.localScale *= 0.6f;
m_OrbitalPosition.m_ObjectRadius *= 0.6f;
yield return new WaitForSecondsRealtime(5f);
transform.localScale /= 0.6f;
m_OrbitalPosition.m_ObjectRadius /= 0.6f;
}
private IEnumerator OnSpeedUpModifier()
{
yield return null;
}
private IEnumerator TriggerInvicibility()
{
m_HasFreeHitActive = false;
m_HasInvicibility = true;
yield return new WaitForSecondsRealtime(1f);
m_HasInvicibility = false;
}
public override void OnCollision(OrbitalPositionBehaviour other)
{
if (!m_OrbitalPosition.m_IsAttachedToRings)
@@ -57,6 +106,17 @@ public class PlayerController : OrbitalPositionBehaviour
if (other.CompareTag("Enemy"))
{
if (m_HasInvicibility)
{
return;
}
if (m_HasFreeHitActive)
{
StartCoroutine(TriggerInvicibility());
return;
}
GlobalOrbitalPositionManager.RestartSimulation();
m_SuicidePoint = transform.position;
m_KillingItself = true;
@@ -65,7 +125,38 @@ public class PlayerController : OrbitalPositionBehaviour
else if (other.CompareTag("PlayerMod"))
{
other.OnCollision(this);
Debug.Log($"Collision with player mod [{((PlayerModifier)other).HeldModifier}]");
switch (((PlayerModifier)other).HeldModifier)
{
case PlayerModifier.Modifier.GainPoints:
s_PlayerScore += 100;
break;
case PlayerModifier.Modifier.FreeHit:
m_HasFreeHitActive = true;
break;
case PlayerModifier.Modifier.GrowPlayer:
StartCoroutine(OnGrowPlayerModifier());
break;
case PlayerModifier.Modifier.ShrinkPlayer:
StartCoroutine(OnShrinkPlayerModifier());
break;
case PlayerModifier.Modifier.SpeedUp:
StartCoroutine(GlobalOrbitalPositionManager.Instance.StartPlayerSpeedupModifier());
break;
case PlayerModifier.Modifier.ClearAllEnemies:
EnemyController.KillAllEnemies();
break;
default:
Debug.Log($"Collision with unknown modifier occured [{((PlayerModifier)other).HeldModifier}]");
break;
}
Debug.Log("Collided with player mod");
}