[Refactor] General cleanup
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@@ -6,9 +6,8 @@ public static class GlobalInput
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{
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private void Start() => DontDestroyOnLoad(gameObject);
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[SerializeField] private bool m_IsContact;
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[SerializeField] private bool m_TouchStartedThisFrame;
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private bool m_IsContact;
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private bool m_TouchStartedThisFrame;
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private float m_HeldTime;
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private static bool IsPressedInternal()
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