[Refactor] GlobalOrbitalSettings

This commit is contained in:
Pasha Bibko
2025-11-27 21:32:47 +00:00
parent 540cc700e4
commit 201675720c
4 changed files with 23 additions and 30 deletions

View File

@@ -1,26 +1,16 @@
using UnityEngine;
public class GlobalOrbitalSettings : MonoBehaviour
public class Settings : MonoBehaviour
{
private static GlobalOrbitalSettings Instance = null;
public static Settings Instance;
[SerializeField, Range(0f, Mathf.PI * 2)] float m_RadiusSpeed = 2f;
public static float RadiusSpeed => Instance.m_RadiusSpeed;
[field: SerializeField, Range(0f, Mathf.PI * 2)] public float RadiusSpeed { get; private set; } = 2f;
[field: SerializeField, Range(0f, 2f)] public float DistanceSpeed { get; private set; } = 0.6f;
[field: SerializeField, Range(0f, 1f)] public float GapDistance { get; private set; } = 0.3f;
[SerializeField, Range(0f, 2f)] float m_DistanceSpeed = 0.6f;
public static float DistanceSpeed => Instance.m_DistanceSpeed;
[SerializeField, Range(0f, 1f)] float m_GapDistance = 0.3f;
public static float GapDistance => Instance.m_GapDistance;
[SerializeField] GameObject m_RingPrefab;
public static GameObject RingPrefab => Instance.m_RingPrefab;
[SerializeField] GameObject m_EnemyPrefab;
public static GameObject EnemyPrefab => Instance.m_EnemyPrefab;
[SerializeField] GameObject m_ModifierPrefab;
public static GameObject ModifierPrefab => Instance.m_ModifierPrefab;
[field: SerializeField] public GameObject RingPrefab { get; private set; }
[field: SerializeField] public GameObject EnemyPrefab { get; private set; }
[field: SerializeField] public GameObject ModifierPrefab { get; private set; }
private void Start() => Instance = this;
}