Added basic player movement

This commit is contained in:
Pasha Bibko
2025-11-18 10:22:28 +00:00
parent 22c0eb0ef5
commit 177f7158c1
7 changed files with 199 additions and 34 deletions

View File

@@ -19,8 +19,8 @@ public class GlobalOrbitalPositionManager : MonoBehaviour
List<OrbitalPosition> m_ObjectInstances = new();
[SerializeField, Range(0f, 1f)] float m_RadiusSpeed = 0.5f;
[SerializeField, Range(0f, 1f)] float m_DistanceSpeed = 0.5f;
[SerializeField, Range(0f, Mathf.PI * 2)] float m_RadiusSpeed = 2f;
[SerializeField, Range(0f, 2f)] float m_DistanceSpeed = 2f;
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void OnApplicationStart()