Added post processing
This commit is contained in:
@@ -8,7 +8,7 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: GreenMat
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m_Name: GreenMat
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_Shader: {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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m_Parent: {fileID: 0}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords: []
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m_ValidKeywords: []
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@@ -62,6 +62,7 @@ Material:
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m_Ints: []
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m_Ints: []
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m_Floats:
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m_Floats:
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- _BumpScale: 1
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- _BumpScale: 1
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- _ColorMask: 15
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- _Cutoff: 0.5
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- _Cutoff: 0.5
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- _DetailNormalMapScale: 1
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- _DetailNormalMapScale: 1
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- _DstBlend: 0
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- _DstBlend: 0
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@@ -75,7 +76,13 @@ Material:
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- _SmoothnessTextureChannel: 0
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- _SmoothnessTextureChannel: 0
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- _SpecularHighlights: 1
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- _SpecularHighlights: 1
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- _SrcBlend: 1
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- _SrcBlend: 1
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- _Stencil: 0
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- _StencilComp: 8
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- _StencilOp: 0
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- _StencilReadMask: 255
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- _StencilWriteMask: 255
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- _UVSec: 0
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- _UVSec: 0
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- _UseUIAlphaClip: 0
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- _ZWrite: 1
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- _ZWrite: 1
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m_Colors:
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m_Colors:
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- _Color: {r: 0, g: 1, b: 0, a: 1}
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- _Color: {r: 0, g: 1, b: 0, a: 1}
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@@ -230,6 +230,8 @@ GameObject:
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- component: {fileID: 519420032}
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- component: {fileID: 519420032}
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- component: {fileID: 519420031}
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- component: {fileID: 519420031}
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- component: {fileID: 519420029}
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- component: {fileID: 519420029}
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- component: {fileID: 519420034}
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- component: {fileID: 519420033}
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m_Layer: 0
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m_Layer: 0
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m_Name: Main Camera
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m_Name: Main Camera
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m_TagString: MainCamera
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m_TagString: MainCamera
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@@ -255,7 +257,7 @@ Camera:
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 2
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serializedVersion: 2
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m_ClearFlags: 2
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m_ClearFlags: 2
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m_BackGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 0}
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m_BackGroundColor: {r: 0, g: 0, b: 0, a: 0}
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m_projectionMatrixMode: 1
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m_projectionMatrixMode: 1
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m_GateFitMode: 2
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m_GateFitMode: 2
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m_FOVAxisMode: 0
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m_FOVAxisMode: 0
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@@ -311,6 +313,83 @@ Transform:
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &519420033
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 519420028}
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m_Enabled: 1
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m_Script: {fileID: 11500000, guid: 8b9a305e18de0c04dbd257a21cd47087, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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sharedProfile: {fileID: 11400000, guid: 176ee39659a078c4cb0e333f2fec4563, type: 2}
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isGlobal: 1
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blendDistance: 0
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weight: 1
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priority: 0
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--- !u!114 &519420034
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 519420028}
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m_Enabled: 1
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m_Script: {fileID: 11500000, guid: 948f4100a11a5c24981795d21301da5c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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volumeTrigger: {fileID: 519420032}
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volumeLayer:
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serializedVersion: 2
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m_Bits: 4294967295
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stopNaNPropagation: 1
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finalBlitToCameraTarget: 0
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antialiasingMode: 3
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temporalAntialiasing:
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jitterSpread: 0.75
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sharpness: 0.25
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stationaryBlending: 0.95
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motionBlending: 0.85
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subpixelMorphologicalAntialiasing:
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quality: 2
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fastApproximateAntialiasing:
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fastMode: 0
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keepAlpha: 0
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fog:
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enabled: 1
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excludeSkybox: 1
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debugLayer:
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lightMeter:
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width: 512
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height: 256
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showCurves: 1
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histogram:
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width: 512
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height: 256
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channel: 3
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waveform:
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exposure: 0.12
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height: 256
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vectorscope:
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size: 256
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exposure: 0.12
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overlaySettings:
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linearDepth: 0
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motionColorIntensity: 4
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motionGridSize: 64
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colorBlindnessType: 0
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colorBlindnessStrength: 1
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m_Resources: {fileID: 11400000, guid: d82512f9c8e5d4a4d938b575d47f88d4, type: 2}
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m_ShowToolkit: 0
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m_ShowCustomSorter: 0
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breakBeforeColorGrading: 0
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m_BeforeTransparentBundles: []
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m_BeforeStackBundles: []
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m_AfterStackBundles: []
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--- !u!1 &1486841466
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--- !u!1 &1486841466
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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8
Assets/Scenes/SampleScene_Profiles.meta
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8
Assets/Scenes/SampleScene_Profiles.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 481e746898a124b4995e38d3ad27eb3d
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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63
Assets/Scenes/SampleScene_Profiles/Main Camera Profile.asset
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63
Assets/Scenes/SampleScene_Profiles/Main Camera Profile.asset
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@@ -0,0 +1,63 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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m_Script: {fileID: 11500000, guid: 8e6292b2c06870d4495f009f912b9600, type: 3}
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m_Name: Main Camera Profile
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m_EditorClassIdentifier:
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settings:
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- {fileID: 6234815572536140264}
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--- !u!114 &6234815572536140264
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m_Script: {fileID: 11500000, guid: 48a79b01ea5641d4aa6daa2e23605641, type: 3}
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m_Name: Bloom
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active: 1
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enabled:
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value: 1
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intensity:
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overrideState: 1
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value: 6
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threshold:
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overrideState: 1
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value: 0.4
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softKnee:
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overrideState: 1
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value: 0.067
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clamp:
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overrideState: 1
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value: 1
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diffusion:
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overrideState: 1
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value: 5
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anamorphicRatio:
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overrideState: 1
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value: 0
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color:
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overrideState: 0
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value: {r: 1, g: 1, b: 1, a: 1}
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fastMode:
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value: 0
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dirtTexture:
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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@@ -4,6 +4,7 @@
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"com.unity.feature.2d": "2.0.1",
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"com.unity.feature.2d": "2.0.1",
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"com.unity.ide.rider": "3.0.36",
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"com.unity.ide.rider": "3.0.36",
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"com.unity.ide.visualstudio": "2.0.22",
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"com.unity.ide.visualstudio": "2.0.22",
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"com.unity.postprocessing": "3.4.0",
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"com.unity.test-framework": "1.1.33",
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"com.unity.test-framework": "1.1.33",
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"com.unity.textmeshpro": "3.0.7",
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"com.unity.textmeshpro": "3.0.7",
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"com.unity.timeline": "1.7.7",
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"com.unity.timeline": "1.7.7",
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@@ -170,6 +170,15 @@
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"dependencies": {},
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"dependencies": {},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.com"
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},
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},
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"com.unity.postprocessing": {
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"version": "3.4.0",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.modules.physics": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.test-framework": {
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"com.unity.test-framework": {
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"version": "1.1.33",
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"version": "1.1.33",
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"depth": 0,
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"depth": 0,
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@@ -603,7 +603,20 @@ PlayerSettings:
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webGLMemoryGeometricGrowthStep: 0.2
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webGLMemoryGeometricGrowthStep: 0.2
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webGLMemoryGeometricGrowthCap: 96
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webGLMemoryGeometricGrowthCap: 96
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webGLPowerPreference: 2
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webGLPowerPreference: 2
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scriptingDefineSymbols: {}
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scriptingDefineSymbols:
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Android: UNITY_POST_PROCESSING_STACK_V2
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EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
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GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
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Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
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PS4: UNITY_POST_PROCESSING_STACK_V2
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PS5: UNITY_POST_PROCESSING_STACK_V2
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QNX: UNITY_POST_PROCESSING_STACK_V2
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Stadia: UNITY_POST_PROCESSING_STACK_V2
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Standalone: UNITY_POST_PROCESSING_STACK_V2
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VisionOS: UNITY_POST_PROCESSING_STACK_V2
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WebGL: UNITY_POST_PROCESSING_STACK_V2
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XboxOne: UNITY_POST_PROCESSING_STACK_V2
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tvOS: UNITY_POST_PROCESSING_STACK_V2
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additionalCompilerArguments: {}
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additionalCompilerArguments: {}
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platformArchitecture: {}
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platformArchitecture: {}
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scriptingBackend: {}
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scriptingBackend: {}
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