Added player mod (powerups)

This commit is contained in:
Pasha Bibko
2025-11-27 11:21:14 +00:00
parent 0dbbf02789
commit 055e688df5
12 changed files with 306 additions and 6 deletions

View File

@@ -0,0 +1,20 @@
using UnityEngine;
public class PlayerModifier : OrbitalPositionBehaviour
{
protected override void OnStart()
{
transform.position = new Vector3(0, 0, -100f);
m_OrbitalPosition.m_DistanceAlongRadius = Random.Range(0f, Mathf.PI * 2f);
m_OrbitalPosition.m_ObjectRadius = 0.3f;
m_OrbitalPosition.m_SpinSpeed = 1.6f;
}
public override void OnReachCentre() => Destroy(gameObject);
public override void OnCollision(OrbitalPositionBehaviour other)
{
Destroy(gameObject);
}
}