Files
PenguinsTwoChase/Assets/Scripts/Core/BootstrapLoader.cs
2026-05-20 11:19:41 +01:00

18 lines
496 B
C#

using UnityEngine;
namespace PashaBibko.PenguinChase.Core
{
public static class BootstrapLoader
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void LoadBoostrapScene()
{
GameObject go = Resources.Load<GameObject>("Bootstrap");
GameObject instance = Object.Instantiate(go);
Object.DontDestroyOnLoad(instance);
instance.name = "Bootstrap";
}
}
}