%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 15024, guid: 0000000000000000e000000000000000, type: 0} m_Name: 2-PlayerLAN m_EditorClassIdentifier: UnityEditor.MultiplayerModule.dll::Unity.Multiplayer.PlayMode.Editor.ScenarioConfig m_Description: m_EnableEditors: 0 m_MainEditorInstance: Name: Main Editor k__BackingField: m_Nodes: [] m_Role: 3 m_PlayerTag: m_InitialScene: {fileID: 0} m_EditorInstances: [] m_LocalInstances: - Name: Instance-1 k__BackingField: Instance-1 - Run m_Nodes: - Instance-1 - Build - Instance-1 - Run m_BuildProfile: {fileID: 11400000, guid: 1980319f771aa994fa22cfa96bba79f1, type: 2} m_ServerSettings: DeployMode: 0 SimulatorSettings: AutoAllocate: 1 CliSettings: UseDefaultArguments: 1 Port: 7777 QueryProtocol: 0 QueryPort: 20000 advancedConfiguration: m_StreamLogsToMainEditor: 1 m_LogsColor: {r: 0.3643, g: 0.581, b: 0.8679, a: 1} m_LocalArguments: -screen-fullscreen 0 -screen-width 1024 -screen-height 720 m_SimulatedArguments: m_DeviceID: m_DeviceName: - Name: Instance-2 k__BackingField: Instance-2 - Run m_Nodes: - Instance-2 - Build - Instance-2 - Run m_BuildProfile: {fileID: 11400000, guid: 1980319f771aa994fa22cfa96bba79f1, type: 2} m_ServerSettings: DeployMode: 0 SimulatorSettings: AutoAllocate: 1 CliSettings: UseDefaultArguments: 1 Port: 7777 QueryProtocol: 0 QueryPort: 20000 advancedConfiguration: m_StreamLogsToMainEditor: 1 m_LogsColor: {r: 0.3643, g: 0.581, b: 0.8679, a: 1} m_LocalArguments: -screen-fullscreen 0 -screen-width 1024 -screen-height 720 m_SimulatedArguments: m_DeviceID: m_DeviceName: m_RemoteInstances: [] m_MainEditorInstanceObsolete: rid: -2 references: version: 2 RefIds: - rid: -2 type: {class: , ns: , asm: }