Fixed relay loading

This commit is contained in:
2026-05-20 11:19:41 +01:00
parent 470f1de835
commit 8d3998945a
15 changed files with 367 additions and 250 deletions

View File

@@ -11,7 +11,7 @@ namespace PashaBibko.PenguinChase.Core.Network
[SerializeField] private GameObject PrefabForEachClient;
public static GameObject ClientPrefab => sInstance?.PrefabForEachClient;
private void Start()
private void Awake()
{
// Stops overlapping instances
if (sInstance is not null)