Added game state and network client

This commit is contained in:
2026-05-20 19:56:25 +01:00
parent 8d3998945a
commit 48f8ae6c08
34 changed files with 713 additions and 16 deletions

View File

@@ -0,0 +1,17 @@
using UnityEngine;
namespace PashaBibko.PenguinChase.Core
{
public static class BootstrapLoader
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
private static void LoadBoostrapScene()
{
GameObject go = Resources.Load<GameObject>("Bootstrap");
GameObject instance = Object.Instantiate(go);
Object.DontDestroyOnLoad(instance);
instance.name = "Bootstrap";
}
}
}