23 lines
481 B
C#
23 lines
481 B
C#
using UnityEngine;
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using System;
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namespace PashaBibko.Pacore.Data
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{
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public class StaticFieldValues : ScriptableObject
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{
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[Serializable] public struct FieldValue
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{
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public string SerializedValue;
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public string Name;
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}
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[Serializable] public struct TypeFieldValues
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{
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public string Typename;
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public FieldValue[] Fields;
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}
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public TypeFieldValues[] StoredValues;
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}
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}
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