using PashaBibko.Pacore.Attributes; using UnityEngine; [CreateInstanceOnStart] public class TestMonoBehaviour : MonoBehaviour { public int TestValue; [StaticInspectorField] private static string StaticText; [StaticInspectorField] private static string OtherStaticText; [StaticInspectorField] private static int StaticInt; [InspectorCallable(nameof(PrintStaticField))] public void PrintStaticField() { Debug.Log(StaticText); } }