using PashaBibko.Pacore.Attributes; using UnityEngine; [CreateInstanceOnStart] public class TestMonoBehaviour : MonoBehaviour { public int TestValue; [StaticInspectorField] private static string StaticText; [StaticInspectorField] private static string OtherStaticText; [StaticInspectorField] private static int StaticInt; [InspectorCallable(nameof(PrintStaticFields))] public void PrintStaticFields() { Debug.Log ( $"{nameof(TestValue)}: [{TestValue}] " + $"{nameof(StaticText)}: [{StaticText}] " + $"{nameof(OtherStaticText)}: [{OtherStaticText}]" ); } }