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Added a pause-menu
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@@ -40,10 +40,6 @@ public class CameraController : MonoBehaviour
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{
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Debug.LogError("Multiple instances of CameraController within Scene");
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}
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// Locks the cursor and makes it invisible
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Cursor.lockState = CursorLockMode.Locked;
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Cursor.visible = false;
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}
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// Update is called once per frame
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