From 8610868924365c2a7444d470faa548f796584f33 Mon Sep 17 00:00:00 2001 From: Pasha Bibko <156938226+PashaBibko@users.noreply.github.com> Date: Sun, 30 Mar 2025 17:26:31 +0100 Subject: [PATCH 01/13] Changed how slope detection works There is a bug with the camera --- Assets/Scenes/SampleScene.unity | 194 ++++++++++-------- Assets/Scripts/Player/CameraController.cs | 4 + Assets/Scripts/Player/PlayerFixedUpdate.cs | 2 +- Assets/Scripts/Player/PlayerMovement.cs | 6 +- Assets/Scripts/Player/PlayerUpdate.cs | 8 +- Assets/Scripts/Player/SlidingMovement.cs | 2 +- .../Materials/Prototype_512x512_White.mat | 4 + 7 files changed, 129 insertions(+), 91 deletions(-) diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index c3f931e..a3c4fca 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -623,9 +623,6 @@ MonoBehaviour: m_GroundMask: serializedVersion: 2 m_Bits: 3072 - m_SlopeMask: - serializedVersion: 2 - m_Bits: 2048 m_SlideRequiredSpeed: 1 m_SlideScaler: 0.6 m_SlideDrag: 3 @@ -1775,7 +1772,7 @@ Canvas: m_Enabled: 1 serializedVersion: 3 m_RenderMode: 1 - m_Camera: {fileID: 963194227} + m_Camera: {fileID: 0} m_PlaneDistance: 1 m_PixelPerfect: 1 m_ReceivesEvents: 1 @@ -4140,6 +4137,115 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543919274} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &555852633 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 555852637} + - component: {fileID: 555852636} + - component: {fileID: 555852635} + - component: {fileID: 555852634} + m_Layer: 0 + m_Name: Camera + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &555852634 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555852633} + m_Enabled: 1 +--- !u!114 &555852635 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555852633} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5cfd42fc2ed2f504dae2b9e7095401cf, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Sensitivity: {x: 1200, y: 800} + m_MaxAngle: 85 + m_Orientation: {fileID: 166780449} + m_Tracking: {fileID: 963194228} +--- !u!20 &555852636 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555852633} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &555852637 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 555852633} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 16.635672, y: 8.343683, z: -5.1720905} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &609667110 GameObject: m_ObjectHideFlags: 0 @@ -7082,75 +7188,13 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 963194228} - - component: {fileID: 963194229} - - component: {fileID: 963194227} - - component: {fileID: 963194226} m_Layer: 0 - m_Name: Main Camera + m_Name: CameraHolder m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!81 &963194226 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 ---- !u!20 &963194227 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_Iso: 200 - m_ShutterSpeed: 0.005 - m_Aperture: 16 - m_FocusDistance: 10 - m_FocalLength: 50 - m_BladeCount: 5 - m_Curvature: {x: 2, y: 11} - m_BarrelClipping: 0.25 - m_Anamorphism: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: -1 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 --- !u!4 &963194228 Transform: m_ObjectHideFlags: 0 @@ -7166,21 +7210,6 @@ Transform: m_Children: [] m_Father: {fileID: 1174770951} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &963194229 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5cfd42fc2ed2f504dae2b9e7095401cf, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Sensitivity: {x: 1200, y: 800} - m_MaxAngle: 85 - m_Orientation: {fileID: 166780449} --- !u!1 &974940780 GameObject: m_ObjectHideFlags: 0 @@ -13511,3 +13540,4 @@ SceneRoots: - {fileID: 2043134296} - {fileID: 236811070} - {fileID: 1971092436} + - {fileID: 555852637} diff --git a/Assets/Scripts/Player/CameraController.cs b/Assets/Scripts/Player/CameraController.cs index 09d2168..77d33fd 100644 --- a/Assets/Scripts/Player/CameraController.cs +++ b/Assets/Scripts/Player/CameraController.cs @@ -12,6 +12,7 @@ public class CameraController : MonoBehaviour [Header("References")] [SerializeField] Transform m_Orientation; + [SerializeField] Transform m_Tracking; // Private variables // @@ -65,5 +66,8 @@ public class CameraController : MonoBehaviour // Applies the rotation to the objects within Unity m_Orientation.rotation = Quaternion.Euler(0, m_Rotation.y, 0); transform.rotation = Quaternion.Euler(m_Rotation.x, m_Rotation.y, 0); + + // Sets its location to where it is tracking + transform.position = m_Tracking.position; } } diff --git a/Assets/Scripts/Player/PlayerFixedUpdate.cs b/Assets/Scripts/Player/PlayerFixedUpdate.cs index 5f69db3..93c4e0a 100644 --- a/Assets/Scripts/Player/PlayerFixedUpdate.cs +++ b/Assets/Scripts/Player/PlayerFixedUpdate.cs @@ -28,7 +28,7 @@ public partial class PlayerMovement : MonoBehaviour if (m_OnSlope) { // Calculates better move direction for sliding - m_MoveDir = Vector3.ProjectOnPlane(m_MoveDir, m_SlopeHit.normal).normalized; + m_MoveDir = Vector3.ProjectOnPlane(m_MoveDir, m_StandingOn.normal).normalized; } // Runs correct update function depending on player state diff --git a/Assets/Scripts/Player/PlayerMovement.cs b/Assets/Scripts/Player/PlayerMovement.cs index 601690a..e1beab9 100644 --- a/Assets/Scripts/Player/PlayerMovement.cs +++ b/Assets/Scripts/Player/PlayerMovement.cs @@ -15,7 +15,6 @@ public partial class PlayerMovement : MonoBehaviour [Header("Ground Check")] [SerializeField] float m_PlayerHeight; [SerializeField] LayerMask m_GroundMask; - [SerializeField] LayerMask m_SlopeMask; [Header("Sliding Settings")] [SerializeField] float m_SlideRequiredSpeed; @@ -71,9 +70,8 @@ public partial class PlayerMovement : MonoBehaviour bool m_FlippedWallRideDirectionFirstFrame = false; Vector3 m_LastWallNormal; - // Raycast hit objects - RaycastHit m_GroundHit; - RaycastHit m_SlopeHit; + // What the player is standing on + RaycastHit m_StandingOn; // BoxCollider m_WallCollider; diff --git a/Assets/Scripts/Player/PlayerUpdate.cs b/Assets/Scripts/Player/PlayerUpdate.cs index 6eb1451..99b705b 100644 --- a/Assets/Scripts/Player/PlayerUpdate.cs +++ b/Assets/Scripts/Player/PlayerUpdate.cs @@ -43,11 +43,13 @@ public partial class PlayerMovement : MonoBehaviour private void Update() { // Performs raycasts to see what the player is standing on - m_Grounded = Physics.Raycast(transform.position, Vector3.down, out m_GroundHit, m_PlayerHeight * 0.5f + 0.3f, m_GroundMask); - m_OnSlope = Physics.Raycast(transform.position, Vector3.down, out m_SlopeHit, m_PlayerHeight * 0.5f + 0.3f, m_SlopeMask); + m_Grounded = Physics.Raycast(transform.position, Vector3.down, out m_StandingOn, m_PlayerHeight * 0.5f + 0.3f, m_GroundMask); + m_OnSlope = m_StandingOn.normal != new Vector3(0.0f, 1.0f, 0.0f) && m_Grounded; + + Debug.Log(m_OnSlope + " | " + m_StandingOn.normal); // Checks the player is far enough of the ground to start wall running - m_IsFarEnoughOffGroundToWallRide = m_GroundHit.distance > m_DistanceOfFloorToWallRide; + m_IsFarEnoughOffGroundToWallRide = m_StandingOn.distance > m_DistanceOfFloorToWallRide; // Updates the state of the user input UpdateInput(); diff --git a/Assets/Scripts/Player/SlidingMovement.cs b/Assets/Scripts/Player/SlidingMovement.cs index db97d51..ca918c9 100644 --- a/Assets/Scripts/Player/SlidingMovement.cs +++ b/Assets/Scripts/Player/SlidingMovement.cs @@ -31,7 +31,7 @@ public partial class PlayerMovement : MonoBehaviour // Correctly applies force on slopes if (m_OnSlope) { - Vector3 slopeDir = m_SlopeHit.normal; + Vector3 slopeDir = m_StandingOn.normal; slopeDir.y = 0.0f - slopeDir.y; m_Body.AddForce(slopeDir.normalized * m_SlideSpeed * m_Body.mass * 10, ForceMode.Force); } diff --git a/Assets/Thirdparty/Ciathyza/Gridbox Prototype Materials/Materials/Prototype_512x512_White.mat b/Assets/Thirdparty/Ciathyza/Gridbox Prototype Materials/Materials/Prototype_512x512_White.mat index 8039b27..c365faa 100644 --- a/Assets/Thirdparty/Ciathyza/Gridbox Prototype Materials/Materials/Prototype_512x512_White.mat +++ b/Assets/Thirdparty/Ciathyza/Gridbox Prototype Materials/Materials/Prototype_512x512_White.mat @@ -52,6 +52,10 @@ Material: m_Texture: {fileID: 2800000, guid: 9397418d1d7b12543bf27fb61b93bbea, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} From 70a71a06e51c7b02e356af47b99a02bdb8cca413 Mon Sep 17 00:00:00 2001 From: Pasha Bibko <156938226+PashaBibko@users.noreply.github.com> Date: Tue, 1 Apr 2025 19:21:37 +0100 Subject: [PATCH 02/13] Portal rendering 1/2 done --- Assets/Prefabs.meta | 8 + Assets/Prefabs/Portal.prefab | 198 ++ Assets/Prefabs/Portal.prefab.meta | 7 + Assets/Prefabs/PortalCam.prefab | 215 ++ Assets/Prefabs/PortalCam.prefab.meta | 7 + Assets/Red.mat | 83 + Assets/Red.mat.meta | 8 + Assets/Scenes/SampleScene.unity | 2288 ++++++++++++++++- Assets/Scripts/Player/CameraController.cs | 2 +- Assets/Scripts/Player/PlayerUpdate.cs | 2 - Assets/Scripts/Portals.meta | 8 + Assets/Scripts/Portals/PortalCamera.cs | 50 + Assets/Scripts/Portals/PortalCamera.cs.meta | 11 + Assets/Scripts/Portals/PortalManager.cs | 45 + Assets/Scripts/Portals/PortalManager.cs.meta | 11 + Assets/Shaders.meta | 8 + Assets/Shaders/ScreenCutoutShader.shader | 60 + Assets/Shaders/ScreenCutoutShader.shader.meta | 9 + ProjectSettings/TagManager.asset | 2 +- 19 files changed, 2904 insertions(+), 118 deletions(-) create mode 100644 Assets/Prefabs.meta create mode 100644 Assets/Prefabs/Portal.prefab create mode 100644 Assets/Prefabs/Portal.prefab.meta create mode 100644 Assets/Prefabs/PortalCam.prefab create mode 100644 Assets/Prefabs/PortalCam.prefab.meta create mode 100644 Assets/Red.mat create mode 100644 Assets/Red.mat.meta create mode 100644 Assets/Scripts/Portals.meta create mode 100644 Assets/Scripts/Portals/PortalCamera.cs create mode 100644 Assets/Scripts/Portals/PortalCamera.cs.meta create mode 100644 Assets/Scripts/Portals/PortalManager.cs create mode 100644 Assets/Scripts/Portals/PortalManager.cs.meta create mode 100644 Assets/Shaders.meta create mode 100644 Assets/Shaders/ScreenCutoutShader.shader create mode 100644 Assets/Shaders/ScreenCutoutShader.shader.meta diff --git a/Assets/Prefabs.meta b/Assets/Prefabs.meta new file mode 100644 index 0000000..ddcff1e --- /dev/null +++ b/Assets/Prefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 146ac21d3b9721a4780a5dff5b250d82 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Portal.prefab b/Assets/Prefabs/Portal.prefab new file mode 100644 index 0000000..22628ca --- /dev/null +++ b/Assets/Prefabs/Portal.prefab @@ -0,0 +1,198 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &854078383130308031 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6525768614182165007} + - component: {fileID: 4470023418895194988} + m_Layer: 0 + m_Name: Manager + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6525768614182165007 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 854078383130308031} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3117384245817137028} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &4470023418895194988 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 854078383130308031} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 38c0ed2885c88f84887e32d9e53e35e5, type: 3} + m_Name: + m_EditorClassIdentifier: + m_OtherPortal: {fileID: 0} + m_CameraPrefab: {fileID: 1179287573507601862, guid: 1a28b9e152b1d3d419d1881ea498fcbf, type: 3} + m_PortalRenderer: {fileID: 4162196787169641245} + m_CapturePoint: {fileID: 7913558143758367436} +--- !u!1 &1109503274534853756 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7913558143758367436} + m_Layer: 0 + m_Name: CapturePoint + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7913558143758367436 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1109503274534853756} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.20281735, y: 3.2786098, z: 13.835168} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3117384245817137028} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4525855263416128436 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2772991262862259612} + - component: {fileID: 5956259521933674024} + - component: {fileID: 4162196787169641245} + m_Layer: 0 + m_Name: RenderSurface + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2772991262862259612 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4525855263416128436} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3117384245817137028} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!33 &5956259521933674024 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4525855263416128436} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &4162196787169641245 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4525855263416128436} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &5834152528747782185 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3117384245817137028} + m_Layer: 0 + m_Name: Portal + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3117384245817137028 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5834152528747782185} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6525768614182165007} + - {fileID: 2772991262862259612} + - {fileID: 7913558143758367436} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Prefabs/Portal.prefab.meta b/Assets/Prefabs/Portal.prefab.meta new file mode 100644 index 0000000..ff9e607 --- /dev/null +++ b/Assets/Prefabs/Portal.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: c41b43046138ded45bddaab8e10d4cf0 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/PortalCam.prefab b/Assets/Prefabs/PortalCam.prefab new file mode 100644 index 0000000..5ecdc5e --- /dev/null +++ b/Assets/Prefabs/PortalCam.prefab @@ -0,0 +1,215 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &81168057285630099 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 282631143476456152} + - component: {fileID: 1057397699499866652} + - component: {fileID: 1896638422029351328} + m_Layer: 0 + m_Name: Sphere + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &282631143476456152 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 81168057285630099} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8674285141076725919} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &1057397699499866652 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 81168057285630099} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1896638422029351328 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 81168057285630099} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 577a3641c57817746a95c984b3448a51, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &1179287573507601862 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8674285141076725919} + m_Layer: 0 + m_Name: PortalCam + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8674285141076725919 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1179287573507601862} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6081761623559100271} + - {fileID: 282631143476456152} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &4390853373045116131 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6081761623559100271} + - component: {fileID: 3329017742391025939} + - component: {fileID: 1977297312153635828} + m_Layer: 0 + m_Name: Camera + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6081761623559100271 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4390853373045116131} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8674285141076725919} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &3329017742391025939 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4390853373045116131} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0a0fb07b4c853d646b6ba8378601ebb7, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Shader: {fileID: 4800000, guid: 35812bfcf4ddf904992c5c6f4af75113, type: 3} +--- !u!20 &1977297312153635828 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4390853373045116131} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 diff --git a/Assets/Prefabs/PortalCam.prefab.meta b/Assets/Prefabs/PortalCam.prefab.meta new file mode 100644 index 0000000..cd23823 --- /dev/null +++ b/Assets/Prefabs/PortalCam.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 1a28b9e152b1d3d419d1881ea498fcbf +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Red.mat b/Assets/Red.mat new file mode 100644 index 0000000..18e5576 --- /dev/null +++ b/Assets/Red.mat @@ -0,0 +1,83 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Red + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 0, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Red.mat.meta b/Assets/Red.mat.meta new file mode 100644 index 0000000..44eec18 --- /dev/null +++ b/Assets/Red.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 577a3641c57817746a95c984b3448a51 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index a3c4fca..5fbaf7d 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -334,6 +334,67 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3704414} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &16602382 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.x + value: 55 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.y + value: 10 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.z + value: -5 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4470023418895194988, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_OtherPortal + value: + objectReference: {fileID: 788113167} + - target: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_Name + value: Portal + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} --- !u!1 &61224837 GameObject: m_ObjectHideFlags: 0 @@ -557,7 +618,7 @@ GameObject: - component: {fileID: 86679007} - component: {fileID: 86679008} - component: {fileID: 86679009} - m_Layer: 0 + m_Layer: 9 m_Name: Body m_TagString: Untagged m_Icon: {fileID: 0} @@ -1363,7 +1424,7 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 166780449} - m_Layer: 0 + m_Layer: 9 m_Name: Orientation m_TagString: Untagged m_Icon: {fileID: 0} @@ -2653,6 +2714,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370119273} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &376806451 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 376806452} + - component: {fileID: 376806455} + - component: {fileID: 376806454} + - component: {fileID: 376806453} + m_Layer: 10 + m_Name: Floor (107) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &376806452 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 376806451} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 15, y: 15, z: 40} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &376806453 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 376806451} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &376806454 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 376806451} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &376806455 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 376806451} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &377835092 GameObject: m_ObjectHideFlags: 0 @@ -2759,6 +2926,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &383428694 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 383428695} + - component: {fileID: 383428698} + - component: {fileID: 383428697} + - component: {fileID: 383428696} + m_Layer: 10 + m_Name: Floor (109) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &383428695 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 383428694} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 15, y: 15, z: 60} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &383428696 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 383428694} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &383428697 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 383428694} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &383428698 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 383428694} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &398183286 GameObject: m_ObjectHideFlags: 0 @@ -4150,7 +4423,7 @@ GameObject: - component: {fileID: 555852635} - component: {fileID: 555852634} m_Layer: 0 - m_Name: Camera + m_Name: MainCamera m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -4564,6 +4837,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &659948085 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 659948086} + - component: {fileID: 659948089} + - component: {fileID: 659948088} + - component: {fileID: 659948087} + m_Layer: 10 + m_Name: Floor (106) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &659948086 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 659948085} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 15, y: 15, z: 20} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &659948087 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 659948085} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &659948088 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 659948085} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &659948089 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 659948085} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &669538316 GameObject: m_ObjectHideFlags: 0 @@ -4670,6 +5049,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669538316} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &676718658 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 676718659} + - component: {fileID: 676718662} + - component: {fileID: 676718661} + - component: {fileID: 676718660} + m_Layer: 10 + m_Name: Floor (113) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &676718659 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 676718658} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0.70710677, z: -0.70710677, w: 0} + m_LocalPosition: {x: 10, y: 15, z: -14.980003} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 90, z: -90} +--- !u!64 &676718660 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 676718658} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &676718661 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 676718658} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &676718662 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 676718658} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &705507993 GameObject: m_ObjectHideFlags: 0 @@ -5517,7 +6002,7 @@ GameObject: - component: {fileID: 785346194} - component: {fileID: 785346196} - component: {fileID: 785346195} - m_Layer: 0 + m_Layer: 9 m_Name: Model m_TagString: Untagged m_Icon: {fileID: 0} @@ -5589,6 +6074,11 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 785346193} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &788113167 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + m_PrefabInstance: {fileID: 834824783} + m_PrefabAsset: {fileID: 0} --- !u!1 &801446440 GameObject: m_ObjectHideFlags: 0 @@ -5695,6 +6185,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801446440} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &811609686 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 811609687} + - component: {fileID: 811609690} + - component: {fileID: 811609689} + - component: {fileID: 811609688} + m_Layer: 10 + m_Name: Floor (110) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &811609687 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 811609686} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 15, y: 15, z: 70} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &811609688 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 811609686} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &811609689 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 811609686} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &811609690 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 811609686} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &813608504 GameObject: m_ObjectHideFlags: 0 @@ -5907,6 +6503,173 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819521512} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &834824783 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.x + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.z + value: -65 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4470023418895194988, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_OtherPortal + value: + objectReference: {fileID: 1189867105} + - target: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_Name + value: Portal (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} +--- !u!1 &861461566 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 861461567} + - component: {fileID: 861461570} + - component: {fileID: 861461569} + - component: {fileID: 861461568} + m_Layer: 10 + m_Name: Floor (116) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &861461567 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 861461566} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0.70710677, z: -0.70710677, w: 0} + m_LocalPosition: {x: 20, y: 15, z: 35} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 90, z: -90} +--- !u!64 &861461568 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 861461566} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &861461569 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 861461566} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &861461570 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 861461566} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &868227304 GameObject: m_ObjectHideFlags: 0 @@ -6649,6 +7412,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &921043621 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 921043622} + - component: {fileID: 921043625} + - component: {fileID: 921043624} + - component: {fileID: 921043623} + m_Layer: 10 + m_Name: Floor (108) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &921043622 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921043621} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 15, y: 15, z: 50} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &921043623 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921043621} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &921043624 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921043621} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &921043625 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921043621} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &925178854 GameObject: m_ObjectHideFlags: 0 @@ -7179,6 +8048,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938464529} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &939756663 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 939756664} + - component: {fileID: 939756667} + - component: {fileID: 939756666} + - component: {fileID: 939756665} + m_Layer: 10 + m_Name: Floor (88) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &939756664 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939756663} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 20, y: 10, z: 30} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &939756665 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939756663} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &939756666 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939756663} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &939756667 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 939756663} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &963194225 GameObject: m_ObjectHideFlags: 0 @@ -7188,7 +8163,7 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 963194228} - m_Layer: 0 + m_Layer: 9 m_Name: CameraHolder m_TagString: MainCamera m_Icon: {fileID: 0} @@ -7204,7 +8179,7 @@ Transform: m_GameObject: {fileID: 963194225} serializedVersion: 2 m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 1.7, z: 0} + m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -7952,6 +8927,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1063937185 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1063937186} + - component: {fileID: 1063937189} + - component: {fileID: 1063937188} + - component: {fileID: 1063937187} + m_Layer: 10 + m_Name: Floor (120) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1063937186 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1063937185} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} + m_LocalPosition: {x: 20, y: 20, z: 30} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} +--- !u!64 &1063937187 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1063937185} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1063937188 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1063937185} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1063937189 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1063937185} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1063971904 GameObject: m_ObjectHideFlags: 0 @@ -8164,6 +9245,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1119634444 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1119634445} + - component: {fileID: 1119634448} + - component: {fileID: 1119634447} + - component: {fileID: 1119634446} + m_Layer: 10 + m_Name: Floor (112) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1119634445 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1119634444} + serializedVersion: 2 + m_LocalRotation: {x: 0.70710677, y: 0, z: 0, w: 0.70710677} + m_LocalPosition: {x: 10, y: 15, z: -14.97} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 90, z: 90} +--- !u!64 &1119634446 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1119634444} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1119634447 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1119634444} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1119634448 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1119634444} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1124258150 GameObject: m_ObjectHideFlags: 0 @@ -8482,6 +9669,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1160553441 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1160553442} + - component: {fileID: 1160553445} + - component: {fileID: 1160553444} + - component: {fileID: 1160553443} + m_Layer: 10 + m_Name: Floor (114) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1160553442 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1160553441} + serializedVersion: 2 + m_LocalRotation: {x: 0.70710677, y: 0, z: 0, w: 0.70710677} + m_LocalPosition: {x: 10, y: 15, z: -25} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 90, z: 90} +--- !u!64 &1160553443 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1160553441} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1160553444 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1160553441} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1160553445 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1160553441} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1160769874 GameObject: m_ObjectHideFlags: 0 @@ -8704,7 +9997,7 @@ GameObject: m_Component: - component: {fileID: 1174770951} - component: {fileID: 1174770952} - m_Layer: 0 + m_Layer: 9 m_Name: Player m_TagString: Untagged m_Icon: {fileID: 0} @@ -8756,6 +10049,117 @@ Rigidbody: m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 1 +--- !u!1 &1189867105 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + m_PrefabInstance: {fileID: 16602382} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1194792717 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1194792718} + - component: {fileID: 1194792721} + - component: {fileID: 1194792720} + - component: {fileID: 1194792719} + m_Layer: 10 + m_Name: Floor (103) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1194792718 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1194792717} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 15, y: 15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &1194792719 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1194792717} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1194792720 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1194792717} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1194792721 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1194792717} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1204641200 GameObject: m_ObjectHideFlags: 0 @@ -9922,6 +11326,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321695515} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1334192498 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1334192499} + - component: {fileID: 1334192502} + - component: {fileID: 1334192501} + - component: {fileID: 1334192500} + m_Layer: 10 + m_Name: Floor (111) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1334192499 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1334192498} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 15, y: 15, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &1334192500 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1334192498} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1334192501 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1334192498} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1334192502 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1334192498} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1337688183 GameObject: m_ObjectHideFlags: 0 @@ -10240,6 +11750,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1490477047 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1490477048} + - component: {fileID: 1490477051} + - component: {fileID: 1490477050} + - component: {fileID: 1490477049} + m_Layer: 10 + m_Name: Floor (117) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1490477048 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490477047} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -25, y: 5, z: -30} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &1490477049 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490477047} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1490477050 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490477047} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1490477051 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1490477047} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1505178933 GameObject: m_ObjectHideFlags: 0 @@ -10876,6 +12492,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646977412} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1652052879 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1652052880} + - component: {fileID: 1652052883} + - component: {fileID: 1652052882} + - component: {fileID: 1652052881} + m_Layer: 10 + m_Name: Floor (118) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1652052880 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1652052879} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} + m_LocalPosition: {x: -35, y: 5, z: -30} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} +--- !u!64 &1652052881 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1652052879} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1652052882 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1652052879} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1652052883 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1652052879} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1658781291 GameObject: m_ObjectHideFlags: 0 @@ -11194,6 +12916,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667041620} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1687000721 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1687000722} + - component: {fileID: 1687000725} + - component: {fileID: 1687000724} + - component: {fileID: 1687000723} + m_Layer: 10 + m_Name: Floor (104) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1687000722 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1687000721} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 15, y: 15, z: 10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &1687000723 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1687000721} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1687000724 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1687000721} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1687000725 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1687000721} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1695018870 GameObject: m_ObjectHideFlags: 0 @@ -11300,6 +13128,218 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695018870} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1727536272 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1727536273} + - component: {fileID: 1727536276} + - component: {fileID: 1727536275} + - component: {fileID: 1727536274} + m_Layer: 10 + m_Name: Floor (115) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1727536273 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727536272} + serializedVersion: 2 + m_LocalRotation: {x: 0.70710677, y: 0, z: 0, w: 0.70710677} + m_LocalPosition: {x: 20, y: 15, z: 25} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 90, z: 90} +--- !u!64 &1727536274 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727536272} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1727536275 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727536272} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1727536276 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1727536272} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1755821816 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1755821817} + - component: {fileID: 1755821820} + - component: {fileID: 1755821819} + - component: {fileID: 1755821818} + m_Layer: 10 + m_Name: Floor (105) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1755821817 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755821816} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -30, y: 0, z: -30} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1755821818 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755821816} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1755821819 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755821816} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1755821820 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1755821816} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1785879025 GameObject: m_ObjectHideFlags: 0 @@ -12042,112 +14082,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854878170} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1858166052 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1858166053} - - component: {fileID: 1858166056} - - component: {fileID: 1858166055} - - component: {fileID: 1858166054} - m_Layer: 10 - m_Name: Floor (88) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1858166053 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1858166052} - serializedVersion: 2 - m_LocalRotation: {x: 0.70710677, y: 0, z: 0, w: 0.70710677} - m_LocalPosition: {x: -30, y: 5, z: -25} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 2043134296} - m_LocalEulerAnglesHint: {x: 90, y: 90, z: 90} ---- !u!64 &1858166054 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1858166052} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 1 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1858166055 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1858166052} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1858166056 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1858166052} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1861848488 GameObject: m_ObjectHideFlags: 0 @@ -12466,6 +14400,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909029071} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1911869615 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1911869616} + - component: {fileID: 1911869619} + - component: {fileID: 1911869618} + - component: {fileID: 1911869617} + m_Layer: 10 + m_Name: Floor (119) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1911869616 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1911869615} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 1, w: 0} + m_LocalPosition: {x: -30, y: 10, z: -30} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180} +--- !u!64 &1911869617 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1911869615} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1911869618 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1911869615} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1911869619 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1911869615} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1916023926 GameObject: m_ObjectHideFlags: 0 @@ -13201,9 +15241,18 @@ Transform: m_Children: - {fileID: 728779910} - {fileID: 1667041621} + - {fileID: 1194792718} + - {fileID: 1334192499} + - {fileID: 1490477048} + - {fileID: 1652052880} + - {fileID: 1687000722} + - {fileID: 659948086} + - {fileID: 376806452} + - {fileID: 921043622} + - {fileID: 383428695} + - {fileID: 811609687} - {fileID: 1545883016} - {fileID: 370119274} - - {fileID: 1858166053} - {fileID: 1695018871} - {fileID: 1665475732} - {fileID: 1934720226} @@ -13216,9 +15265,14 @@ Transform: - {fileID: 1949355159} - {fileID: 1124258151} - {fileID: 1854878171} + - {fileID: 1160553442} - {fileID: 3704415} - {fileID: 1239908886} - {fileID: 1287382799} + - {fileID: 1119634445} + - {fileID: 1727536273} + - {fileID: 861461567} + - {fileID: 676718659} - {fileID: 453349377} - {fileID: 1204641201} - {fileID: 443455230} @@ -13228,6 +15282,8 @@ Transform: - {fileID: 819521513} - {fileID: 1891905257} - {fileID: 899779055} + - {fileID: 939756664} + - {fileID: 1063937186} - {fileID: 1646977413} - {fileID: 1145078660} - {fileID: 233380148} @@ -13255,6 +15311,8 @@ Transform: - {fileID: 1321695516} - {fileID: 1819356657} - {fileID: 318181807} + - {fileID: 1755821817} + - {fileID: 1911869616} - {fileID: 938464530} - {fileID: 1861848489} - {fileID: 156169927} @@ -13541,3 +15599,5 @@ SceneRoots: - {fileID: 236811070} - {fileID: 1971092436} - {fileID: 555852637} + - {fileID: 16602382} + - {fileID: 834824783} diff --git a/Assets/Scripts/Player/CameraController.cs b/Assets/Scripts/Player/CameraController.cs index 77d33fd..4249b74 100644 --- a/Assets/Scripts/Player/CameraController.cs +++ b/Assets/Scripts/Player/CameraController.cs @@ -23,7 +23,7 @@ public class CameraController : MonoBehaviour static CameraController s_Instance = null; // Provides a way for external objects to interact with the camera - public CameraController Instance() => s_Instance; + public static CameraController Instance() => s_Instance; // Start is called before the first frame update void Start() diff --git a/Assets/Scripts/Player/PlayerUpdate.cs b/Assets/Scripts/Player/PlayerUpdate.cs index 99b705b..ed1df16 100644 --- a/Assets/Scripts/Player/PlayerUpdate.cs +++ b/Assets/Scripts/Player/PlayerUpdate.cs @@ -46,8 +46,6 @@ public partial class PlayerMovement : MonoBehaviour m_Grounded = Physics.Raycast(transform.position, Vector3.down, out m_StandingOn, m_PlayerHeight * 0.5f + 0.3f, m_GroundMask); m_OnSlope = m_StandingOn.normal != new Vector3(0.0f, 1.0f, 0.0f) && m_Grounded; - Debug.Log(m_OnSlope + " | " + m_StandingOn.normal); - // Checks the player is far enough of the ground to start wall running m_IsFarEnoughOffGroundToWallRide = m_StandingOn.distance > m_DistanceOfFloorToWallRide; diff --git a/Assets/Scripts/Portals.meta b/Assets/Scripts/Portals.meta new file mode 100644 index 0000000..41ad8b6 --- /dev/null +++ b/Assets/Scripts/Portals.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b687cd8a45b3feb428316fa7baa9b195 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Portals/PortalCamera.cs b/Assets/Scripts/Portals/PortalCamera.cs new file mode 100644 index 0000000..8b5aad2 --- /dev/null +++ b/Assets/Scripts/Portals/PortalCamera.cs @@ -0,0 +1,50 @@ +using UnityEngine; + +[RequireComponent(typeof(Camera))] +public class PortalCamera : MonoBehaviour +{ + [Header("Components")] + [SerializeField] Shader m_Shader; + + // Private members // + + PortalManager m_DisplayPortal; + PortalManager m_CapturePortal; + + RenderTexture m_RenderTexture; + Material m_RenderMaterial; + + Camera m_Camera; + + // Initialistion function for the camera + public void InitCamera(MeshRenderer renderer, PortalManager creator) + { + // + m_CapturePortal = creator.Linked(); + m_DisplayPortal = creator; + + // Gets the camera from the component + m_Camera = gameObject.GetComponent(); + + // Creates the render texture + RenderTextureDescriptor descriptor = new(Screen.width, Screen.height); + m_RenderTexture = new RenderTexture(descriptor); + + // Creates a material from the Cutout shader + // Needs to be created via code as all the materials have different settings + m_RenderMaterial = new Material(m_Shader); + + // Links the camera to the mesh renderer + m_Camera.targetTexture = m_RenderTexture; // Sets it's camera to display to the render texture instead of the screen + m_RenderMaterial.mainTexture = m_RenderTexture; // Sets the material to use the render texture as it's texture + renderer.material = m_RenderMaterial; // Set's the renderer to use the material + } + + // Update is called every frame + void Update() + { + // Calculates the player distance from where the portal will be rendererd + Vector3 offset = CameraController.Instance().transform.position - m_DisplayPortal.pos; + transform.parent.position = m_CapturePortal.TranslateOffset(offset); + } +} diff --git a/Assets/Scripts/Portals/PortalCamera.cs.meta b/Assets/Scripts/Portals/PortalCamera.cs.meta new file mode 100644 index 0000000..0effd25 --- /dev/null +++ b/Assets/Scripts/Portals/PortalCamera.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0a0fb07b4c853d646b6ba8378601ebb7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Portals/PortalManager.cs b/Assets/Scripts/Portals/PortalManager.cs new file mode 100644 index 0000000..f7086ed --- /dev/null +++ b/Assets/Scripts/Portals/PortalManager.cs @@ -0,0 +1,45 @@ +using System.ComponentModel; +using UnityEngine; + +public class PortalManager : MonoBehaviour +{ + [Header("References")] + [SerializeField] GameObject m_OtherPortal; + + [Header("Set References")] + [SerializeField] GameObject m_CameraPrefab; + [SerializeField] MeshRenderer m_PortalRenderer; + [SerializeField] Transform m_CapturePoint; + + PortalManager m_OtherManager; + PortalCamera m_PortalCamera; + + public PortalManager Linked() => m_OtherManager; + + public Vector3 pos => transform.parent.position; + public Quaternion rot => transform.parent.rotation; + + // Start is called before the first frame update + void Start() + { + // Validates that it is a portal + m_OtherManager = m_OtherPortal.GetComponentInChildren(); + if (m_OtherManager == null) + { + Debug.LogError("OtherPortal was not valid portal"); + return; + } + + // Creates the camera in top-level heirachry and stores the PortalCamera script + GameObject cam = Instantiate(m_CameraPrefab, transform.root.parent); + m_PortalCamera = cam.GetComponentInChildren(); + + // Initialises the camera so it renders to the portal and not the screen + m_PortalCamera.InitCamera(m_PortalRenderer, this); + } + public Vector3 TranslateOffset(Vector3 offset) + { + m_CapturePoint.localPosition = offset; + return m_CapturePoint.position; + } +} diff --git a/Assets/Scripts/Portals/PortalManager.cs.meta b/Assets/Scripts/Portals/PortalManager.cs.meta new file mode 100644 index 0000000..7778aeb --- /dev/null +++ b/Assets/Scripts/Portals/PortalManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 38c0ed2885c88f84887e32d9e53e35e5 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Shaders.meta b/Assets/Shaders.meta new file mode 100644 index 0000000..e4c06ff --- /dev/null +++ b/Assets/Shaders.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a46220d168e6c524997cbe84798f505a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Shaders/ScreenCutoutShader.shader b/Assets/Shaders/ScreenCutoutShader.shader new file mode 100644 index 0000000..5f2e24a --- /dev/null +++ b/Assets/Shaders/ScreenCutoutShader.shader @@ -0,0 +1,60 @@ +// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)' + +Shader "Unlit/ScreenCutoutShader" +{ + Properties + { + _MainTex ("Texture", 2D) = "white" {} + } + SubShader + { + Tags{ "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" } + Lighting Off + Cull Back + ZWrite On + ZTest Less + + Fog{ Mode Off } + + Pass + { + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + + #include "UnityCG.cginc" + + struct appdata + { + float4 vertex : POSITION; + float2 uv : TEXCOORD0; + }; + + struct v2f + { + //float2 uv : TEXCOORD0; + float4 vertex : SV_POSITION; + float4 screenPos : TEXCOORD1; + }; + + v2f vert (appdata v) + { + v2f o; + o.vertex = UnityObjectToClipPos(v.vertex); + o.screenPos = ComputeScreenPos(o.vertex); + return o; + } + + sampler2D _MainTex; + + fixed4 frag (v2f i) : SV_Target + { + i.screenPos /= i.screenPos.w; + fixed4 col = tex2D(_MainTex, float2(i.screenPos.x, i.screenPos.y)); + + return col; + } + ENDCG + } + } +} diff --git a/Assets/Shaders/ScreenCutoutShader.shader.meta b/Assets/Shaders/ScreenCutoutShader.shader.meta new file mode 100644 index 0000000..fefa6e5 --- /dev/null +++ b/Assets/Shaders/ScreenCutoutShader.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 35812bfcf4ddf904992c5c6f4af75113 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 880d74e..ed295f5 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -14,7 +14,7 @@ TagManager: - - - - - + - Player - Ground - Slope - From 140cbd646f309c89b27fc5ed4e4e90eb6fac91b7 Mon Sep 17 00:00:00 2001 From: Pasha Bibko <156938226+PashaBibko@users.noreply.github.com> Date: Wed, 2 Apr 2025 07:55:08 +0100 Subject: [PATCH 03/13] iT DONTY WORK KDJMGHDFSJHFG --- Assets/Prefabs/Portal.prefab | 74 ++++++++- Assets/Scenes/SampleScene.unity | 18 ++- Assets/Scripts/Portals/PortalCamera.cs | 9 +- Assets/Scripts/Portals/PortalManager.cs | 26 +++- ProjectSettings/ProjectSettings.asset | 191 +++++++++++++++++++++++- 5 files changed, 297 insertions(+), 21 deletions(-) diff --git a/Assets/Prefabs/Portal.prefab b/Assets/Prefabs/Portal.prefab index 22628ca..c3724a4 100644 --- a/Assets/Prefabs/Portal.prefab +++ b/Assets/Prefabs/Portal.prefab @@ -47,7 +47,9 @@ MonoBehaviour: m_OtherPortal: {fileID: 0} m_CameraPrefab: {fileID: 1179287573507601862, guid: 1a28b9e152b1d3d419d1881ea498fcbf, type: 3} m_PortalRenderer: {fileID: 4162196787169641245} - m_CapturePoint: {fileID: 7913558143758367436} + m_PlayerPoint: {fileID: 6158405577604730568} + m_Pos: {fileID: 8037706452414992202} + m_Rot: {fileID: 7913558143758367436} --- !u!1 &1109503274534853756 GameObject: m_ObjectHideFlags: 0 @@ -58,7 +60,7 @@ GameObject: m_Component: - component: {fileID: 7913558143758367436} m_Layer: 0 - m_Name: CapturePoint + m_Name: Rot m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -72,8 +74,40 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109503274534853756} serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.20281735, y: 3.2786098, z: 13.835168} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 8037706452414992202} + m_Father: {fileID: 3117384245817137028} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2957412639318883996 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6158405577604730568} + m_Layer: 0 + m_Name: PlayerPos + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6158405577604730568 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2957412639318883996} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -162,6 +196,37 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &4970227605924577730 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8037706452414992202} + m_Layer: 0 + m_Name: Pos + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8037706452414992202 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4970227605924577730} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7913558143758367436} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5834152528747782185 GameObject: m_ObjectHideFlags: 0 @@ -194,5 +259,6 @@ Transform: - {fileID: 6525768614182165007} - {fileID: 2772991262862259612} - {fileID: 7913558143758367436} + - {fileID: 6158405577604730568} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 5fbaf7d..fe2adcf 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -348,7 +348,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalPosition.y - value: 10 + value: 10.000004 objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalPosition.z @@ -356,7 +356,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.7071068 objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalRotation.x @@ -364,7 +364,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalRotation.y - value: 0 + value: -0.7071068 objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalRotation.z @@ -376,7 +376,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalEulerAnglesHint.y - value: 0 + value: -90 objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalEulerAnglesHint.z @@ -390,6 +390,10 @@ PrefabInstance: propertyPath: m_Name value: Portal objectReference: {fileID: 0} + - target: {fileID: 8672533918032425654, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.z + value: 10 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -6525,7 +6529,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalRotation.w - value: 0.7071068 + value: 1 objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalRotation.x @@ -6533,7 +6537,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalRotation.y - value: 0.7071068 + value: 0 objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalRotation.z @@ -6545,7 +6549,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalEulerAnglesHint.y - value: 90 + value: 0 objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalEulerAnglesHint.z diff --git a/Assets/Scripts/Portals/PortalCamera.cs b/Assets/Scripts/Portals/PortalCamera.cs index 8b5aad2..846b237 100644 --- a/Assets/Scripts/Portals/PortalCamera.cs +++ b/Assets/Scripts/Portals/PortalCamera.cs @@ -8,7 +8,7 @@ public class PortalCamera : MonoBehaviour // Private members // - PortalManager m_DisplayPortal; + public PortalManager m_DisplayPortal; PortalManager m_CapturePortal; RenderTexture m_RenderTexture; @@ -43,8 +43,9 @@ public class PortalCamera : MonoBehaviour // Update is called every frame void Update() { - // Calculates the player distance from where the portal will be rendererd - Vector3 offset = CameraController.Instance().transform.position - m_DisplayPortal.pos; - transform.parent.position = m_CapturePortal.TranslateOffset(offset); + Vector3 offset = m_CapturePortal.PlayerOffset(); + transform.parent.position = offset; + + transform.parent.position = m_CapturePortal.TranslateOffsetToSpace(m_DisplayPortal.PlayerOffset(), Vector3.zero); } } diff --git a/Assets/Scripts/Portals/PortalManager.cs b/Assets/Scripts/Portals/PortalManager.cs index f7086ed..64ff987 100644 --- a/Assets/Scripts/Portals/PortalManager.cs +++ b/Assets/Scripts/Portals/PortalManager.cs @@ -1,4 +1,3 @@ -using System.ComponentModel; using UnityEngine; public class PortalManager : MonoBehaviour @@ -9,7 +8,11 @@ public class PortalManager : MonoBehaviour [Header("Set References")] [SerializeField] GameObject m_CameraPrefab; [SerializeField] MeshRenderer m_PortalRenderer; - [SerializeField] Transform m_CapturePoint; + + [Header("Points")] + [SerializeField] Transform m_PlayerPoint; + [SerializeField] Transform m_Pos; + [SerializeField] Transform m_Rot; PortalManager m_OtherManager; PortalCamera m_PortalCamera; @@ -19,6 +22,10 @@ public class PortalManager : MonoBehaviour public Vector3 pos => transform.parent.position; public Quaternion rot => transform.parent.rotation; + public void SetPos(Vector3 v) => transform.parent.position = v; + + public Vector3 PlayerOffset() => m_PlayerPoint.position; + // Start is called before the first frame update void Start() { @@ -37,9 +44,18 @@ public class PortalManager : MonoBehaviour // Initialises the camera so it renders to the portal and not the screen m_PortalCamera.InitCamera(m_PortalRenderer, this); } - public Vector3 TranslateOffset(Vector3 offset) + + // Updates is called every frame + void Update() { - m_CapturePoint.localPosition = offset; - return m_CapturePoint.position; + m_PlayerPoint.position = CameraController.Instance().transform.position; + } + + public Vector3 TranslateOffsetToSpace(Vector3 pos, Vector3 euler) + { + m_Rot.localEulerAngles = euler; + m_Pos.localPosition = pos; + + return m_Pos.position; } } diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 39aa7db..3e856ae 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -283,7 +283,196 @@ PlayerSettings: AndroidValidateAppBundleSize: 1 AndroidAppBundleSizeToValidate: 150 m_BuildTargetIcons: [] - m_BuildTargetPlatformIcons: [] + m_BuildTargetPlatformIcons: + - m_BuildTarget: iPhone + m_Icons: + - m_Textures: [] + m_Width: 180 + m_Height: 180 + m_Kind: 0 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 120 + m_Height: 120 + m_Kind: 0 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 167 + m_Height: 167 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 152 + m_Height: 152 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 76 + m_Height: 76 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 120 + m_Height: 120 + m_Kind: 3 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 80 + m_Height: 80 + m_Kind: 3 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 80 + m_Height: 80 + m_Kind: 3 + m_SubKind: iPad + - m_Textures: [] + m_Width: 40 + m_Height: 40 + m_Kind: 3 + m_SubKind: iPad + - m_Textures: [] + m_Width: 87 + m_Height: 87 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 58 + m_Height: 58 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 29 + m_Height: 29 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 58 + m_Height: 58 + m_Kind: 1 + m_SubKind: iPad + - m_Textures: [] + m_Width: 29 + m_Height: 29 + m_Kind: 1 + m_SubKind: iPad + - m_Textures: [] + m_Width: 60 + m_Height: 60 + m_Kind: 2 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 40 + m_Height: 40 + m_Kind: 2 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 40 + m_Height: 40 + m_Kind: 2 + m_SubKind: iPad + - m_Textures: [] + m_Width: 20 + m_Height: 20 + m_Kind: 2 + m_SubKind: iPad + - m_Textures: [] + m_Width: 1024 + m_Height: 1024 + m_Kind: 4 + m_SubKind: App Store + - m_BuildTarget: Android + m_Icons: + - m_Textures: [] + m_Width: 432 + m_Height: 432 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 324 + m_Height: 324 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 216 + m_Height: 216 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 162 + m_Height: 162 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 108 + m_Height: 108 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 81 + m_Height: 81 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 0 + m_SubKind: m_BuildTargetBatching: - m_BuildTarget: Standalone m_StaticBatching: 1 From b9e55dd79c1679c0fde5e6876b42764a0b88078e Mon Sep 17 00:00:00 2001 From: Pasha Bibko Date: Wed, 2 Apr 2025 09:34:18 +0100 Subject: [PATCH 04/13] I THINK IT FINALLY WORKS --- Assets/Scripts/GravityController.cs | 3 +-- Assets/Scripts/Portals/PortalCamera.cs | 8 +++++--- Assets/Scripts/Portals/PortalManager.cs | 16 +--------------- 3 files changed, 7 insertions(+), 20 deletions(-) diff --git a/Assets/Scripts/GravityController.cs b/Assets/Scripts/GravityController.cs index ab9ed72..ac34d86 100644 --- a/Assets/Scripts/GravityController.cs +++ b/Assets/Scripts/GravityController.cs @@ -9,8 +9,7 @@ public class GravityController const float m_GravityScale = -20.0f; // Private constructor to stop accidental creation - private GravityController() - { } + private GravityController() { } public static GravityController Instance() { diff --git a/Assets/Scripts/Portals/PortalCamera.cs b/Assets/Scripts/Portals/PortalCamera.cs index 846b237..3c6cf11 100644 --- a/Assets/Scripts/Portals/PortalCamera.cs +++ b/Assets/Scripts/Portals/PortalCamera.cs @@ -43,9 +43,11 @@ public class PortalCamera : MonoBehaviour // Update is called every frame void Update() { - Vector3 offset = m_CapturePortal.PlayerOffset(); - transform.parent.position = offset; + // Gets the offset of the player from the display portal + Vector3 offset = m_DisplayPortal.PlayerOffset(); - transform.parent.position = m_CapturePortal.TranslateOffsetToSpace(m_DisplayPortal.PlayerOffset(), Vector3.zero); + // Translates it to the capture portal and assigns it to the camera position + Transform t = m_CapturePortal.transform.parent; + transform.parent.position = (t.position) + (-t.forward * offset.z) + (t.up * offset.y) + (-t.right * offset.x); } } diff --git a/Assets/Scripts/Portals/PortalManager.cs b/Assets/Scripts/Portals/PortalManager.cs index 64ff987..441e1e8 100644 --- a/Assets/Scripts/Portals/PortalManager.cs +++ b/Assets/Scripts/Portals/PortalManager.cs @@ -18,13 +18,7 @@ public class PortalManager : MonoBehaviour PortalCamera m_PortalCamera; public PortalManager Linked() => m_OtherManager; - - public Vector3 pos => transform.parent.position; - public Quaternion rot => transform.parent.rotation; - - public void SetPos(Vector3 v) => transform.parent.position = v; - - public Vector3 PlayerOffset() => m_PlayerPoint.position; + public Vector3 PlayerOffset() => m_PlayerPoint.localPosition; // Start is called before the first frame update void Start() @@ -50,12 +44,4 @@ public class PortalManager : MonoBehaviour { m_PlayerPoint.position = CameraController.Instance().transform.position; } - - public Vector3 TranslateOffsetToSpace(Vector3 pos, Vector3 euler) - { - m_Rot.localEulerAngles = euler; - m_Pos.localPosition = pos; - - return m_Pos.position; - } } From bb3296710644e5e2ecf7eb882a09e6dfa352c082 Mon Sep 17 00:00:00 2001 From: Pasha Bibko Date: Wed, 2 Apr 2025 10:10:25 +0100 Subject: [PATCH 05/13] One of the portals works *I'm crying in a corner rn --- Assets/Scripts/Portals/PortalCamera.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Assets/Scripts/Portals/PortalCamera.cs b/Assets/Scripts/Portals/PortalCamera.cs index 3c6cf11..ea9e439 100644 --- a/Assets/Scripts/Portals/PortalCamera.cs +++ b/Assets/Scripts/Portals/PortalCamera.cs @@ -49,5 +49,11 @@ public class PortalCamera : MonoBehaviour // Translates it to the capture portal and assigns it to the camera position Transform t = m_CapturePortal.transform.parent; transform.parent.position = (t.position) + (-t.forward * offset.z) + (t.up * offset.y) + (-t.right * offset.x); + + // + float angle = Quaternion.Angle(m_DisplayPortal.transform.parent.rotation, m_CapturePortal.transform.parent.rotation); + Quaternion rotDif = Quaternion.AngleAxis(angle, Vector3.up); + Vector3 newCamDir = rotDif * CameraController.Instance().transform.forward; + transform.parent.rotation = Quaternion.LookRotation(newCamDir, Vector3.up); } } From 01242dd8073d4cc24cc0f07a5325303a4293289c Mon Sep 17 00:00:00 2001 From: Pasha Bibko Date: Wed, 2 Apr 2025 11:51:39 +0100 Subject: [PATCH 06/13] Portal rendering works --- Assets/Scenes/SampleScene.unity | 1072 ++++++++++++++++------- Assets/Scripts/Portals/PortalCamera.cs | 15 +- Assets/Scripts/Portals/PortalManager.cs | 4 +- 3 files changed, 762 insertions(+), 329 deletions(-) diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index fe2adcf..fbb32fc 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -348,7 +348,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalPosition.y - value: 10.000004 + value: 10 objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalPosition.z @@ -399,112 +399,6 @@ PrefabInstance: m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} ---- !u!1 &61224837 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 61224841} - - component: {fileID: 61224840} - - component: {fileID: 61224839} - - component: {fileID: 61224838} - m_Layer: 10 - m_Name: Floor (39) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &61224838 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 61224837} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 1 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &61224839 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 61224837} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &61224840 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 61224837} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &61224841 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 61224837} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -70, y: 0, z: 60} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 2043134296} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &80674224 GameObject: m_ObjectHideFlags: 0 @@ -1313,112 +1207,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156169926} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &165895537 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 165895541} - - component: {fileID: 165895540} - - component: {fileID: 165895539} - - component: {fileID: 165895538} - m_Layer: 10 - m_Name: Floor (46) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &165895538 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 165895537} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 1 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &165895539 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 165895537} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &165895540 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 165895537} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &165895541 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 165895537} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -60, y: 0, z: 70} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 2043134296} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &166780448 GameObject: m_ObjectHideFlags: 0 @@ -3672,6 +3460,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454587927} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &468404716 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 468404717} + - component: {fileID: 468404720} + - component: {fileID: 468404719} + - component: {fileID: 468404718} + m_Layer: 10 + m_Name: Floor (124) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &468404717 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 468404716} + serializedVersion: 2 + m_LocalRotation: {x: -0.6532815, y: -0.27059805, z: -0.27059805, w: 0.6532815} + m_LocalPosition: {x: -65, y: 5, z: 65} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: -90, y: -45, z: 0} +--- !u!64 &468404718 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 468404716} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &468404719 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 468404716} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &468404720 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 468404716} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &479468692 GameObject: m_ObjectHideFlags: 0 @@ -4523,6 +4417,112 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &587792048 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 587792049} + - component: {fileID: 587792052} + - component: {fileID: 587792051} + - component: {fileID: 587792050} + m_Layer: 10 + m_Name: Floor (47) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &587792049 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587792048} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -70, y: 0, z: 60} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &587792050 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587792048} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &587792051 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587792048} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &587792052 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 587792048} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &609667110 GameObject: m_ObjectHideFlags: 0 @@ -4629,6 +4629,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &622246468 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 622246469} + - component: {fileID: 622246472} + - component: {fileID: 622246471} + - component: {fileID: 622246470} + m_Layer: 10 + m_Name: Floor (39) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &622246469 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622246468} + serializedVersion: 2 + m_LocalRotation: {x: 0.27059805, y: 0.6532815, z: -0.6532815, w: 0.27059805} + m_LocalPosition: {x: -68.5, y: 5, z: 51.5} + m_LocalScale: {x: 1.414, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 135, z: 0} +--- !u!64 &622246470 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622246468} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &622246471 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622246468} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &622246472 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622246468} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &623275128 GameObject: m_ObjectHideFlags: 0 @@ -8931,6 +9037,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1058928810 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1058928811} + - component: {fileID: 1058928814} + - component: {fileID: 1058928813} + - component: {fileID: 1058928812} + m_Layer: 10 + m_Name: Floor (123) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1058928811 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1058928810} + serializedVersion: 2 + m_LocalRotation: {x: -0.6532815, y: 0.27059805, z: 0.27059805, w: 0.6532815} + m_LocalPosition: {x: -61.5, y: 5, z: 68.5} + m_LocalScale: {x: 1.414, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: -90, y: 45, z: 0} +--- !u!64 &1058928812 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1058928810} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1058928813 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1058928810} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1058928814 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1058928810} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1063937185 GameObject: m_ObjectHideFlags: 0 @@ -9143,6 +9355,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1091514795 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1091514796} + - component: {fileID: 1091514799} + - component: {fileID: 1091514798} + - component: {fileID: 1091514797} + m_Layer: 10 + m_Name: Floor (46) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1091514796 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091514795} + serializedVersion: 2 + m_LocalRotation: {x: 0.27059805, y: 0.6532815, z: -0.6532815, w: 0.27059805} + m_LocalPosition: {x: -51.5, y: 5, z: 68.5} + m_LocalScale: {x: 1.414, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 135, z: 0} +--- !u!64 &1091514797 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091514795} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1091514798 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091514795} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1091514799 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1091514795} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1093440195 GameObject: m_ObjectHideFlags: 0 @@ -11012,6 +11330,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1264791682 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1264791683} + - component: {fileID: 1264791686} + - component: {fileID: 1264791685} + - component: {fileID: 1264791684} + m_Layer: 10 + m_Name: Floor (121) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1264791683 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1264791682} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -60, y: 0, z: 70} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1264791684 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1264791682} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1264791685 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1264791682} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1264791686 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1264791682} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1287382798 GameObject: m_ObjectHideFlags: 0 @@ -11648,6 +12072,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1397833215 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1397833216} + - component: {fileID: 1397833219} + - component: {fileID: 1397833218} + - component: {fileID: 1397833217} + m_Layer: 10 + m_Name: Floor (122) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1397833216 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397833215} + serializedVersion: 2 + m_LocalRotation: {x: 0.6532815, y: 0.27059805, z: -0.27059805, w: 0.6532815} + m_LocalPosition: {x: -68.5, y: 5, z: 61.5} + m_LocalScale: {x: 1.414, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 45, z: 0} +--- !u!64 &1397833217 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397833215} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1397833218 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397833215} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1397833219 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1397833215} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1480667472 GameObject: m_ObjectHideFlags: 0 @@ -13768,112 +14298,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819356656} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1831516690 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1831516694} - - component: {fileID: 1831516693} - - component: {fileID: 1831516692} - - component: {fileID: 1831516691} - m_Layer: 10 - m_Name: Floor (47) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!64 &1831516691 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1831516690} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 1 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1831516692 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1831516690} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1831516693 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1831516690} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1831516694 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1831516690} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -70, y: 0, z: 70} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 2043134296} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1837026077 GameObject: m_ObjectHideFlags: 0 @@ -15360,6 +15784,8 @@ Transform: - {fileID: 1658781295} - {fileID: 1480667476} - {fileID: 925178858} + - {fileID: 622246469} + - {fileID: 1091514796} - {fileID: 80674228} - {fileID: 1160769878} - {fileID: 1802538873} @@ -15367,16 +15793,18 @@ Transform: - {fileID: 2085076199} - {fileID: 346507999} - {fileID: 1093440199} - - {fileID: 61224841} - {fileID: 1063971908} + - {fileID: 468404717} + - {fileID: 1264791683} + - {fileID: 587792049} + - {fileID: 1397833216} + - {fileID: 1058928811} - {fileID: 770639399} - {fileID: 1927681507} - {fileID: 479468696} - {fileID: 609667114} - {fileID: 936182655} - {fileID: 435088979} - - {fileID: 1831516694} - - {fileID: 165895541} - {fileID: 1058153470} - {fileID: 322757013} m_Father: {fileID: 0} diff --git a/Assets/Scripts/Portals/PortalCamera.cs b/Assets/Scripts/Portals/PortalCamera.cs index ea9e439..aa17ef1 100644 --- a/Assets/Scripts/Portals/PortalCamera.cs +++ b/Assets/Scripts/Portals/PortalCamera.cs @@ -8,7 +8,7 @@ public class PortalCamera : MonoBehaviour // Private members // - public PortalManager m_DisplayPortal; + PortalManager m_DisplayPortal; PortalManager m_CapturePortal; RenderTexture m_RenderTexture; @@ -16,9 +16,16 @@ public class PortalCamera : MonoBehaviour Camera m_Camera; + Vector3 m_Rot; + // Initialistion function for the camera - public void InitCamera(MeshRenderer renderer, PortalManager creator) + public void InitCamera(MeshRenderer renderer, PortalManager creator, Vector3 rot) { + Debug.Log(rot); + + // + m_Rot = rot; + // m_CapturePortal = creator.Linked(); m_DisplayPortal = creator; @@ -50,10 +57,10 @@ public class PortalCamera : MonoBehaviour Transform t = m_CapturePortal.transform.parent; transform.parent.position = (t.position) + (-t.forward * offset.z) + (t.up * offset.y) + (-t.right * offset.x); - // + // Calculate angle stuff float angle = Quaternion.Angle(m_DisplayPortal.transform.parent.rotation, m_CapturePortal.transform.parent.rotation); Quaternion rotDif = Quaternion.AngleAxis(angle, Vector3.up); Vector3 newCamDir = rotDif * CameraController.Instance().transform.forward; - transform.parent.rotation = Quaternion.LookRotation(newCamDir, Vector3.up); + transform.parent.eulerAngles = Quaternion.LookRotation(newCamDir, Vector3.up).eulerAngles + m_Rot; } } diff --git a/Assets/Scripts/Portals/PortalManager.cs b/Assets/Scripts/Portals/PortalManager.cs index 441e1e8..0f4ee6a 100644 --- a/Assets/Scripts/Portals/PortalManager.cs +++ b/Assets/Scripts/Portals/PortalManager.cs @@ -11,8 +11,6 @@ public class PortalManager : MonoBehaviour [Header("Points")] [SerializeField] Transform m_PlayerPoint; - [SerializeField] Transform m_Pos; - [SerializeField] Transform m_Rot; PortalManager m_OtherManager; PortalCamera m_PortalCamera; @@ -36,7 +34,7 @@ public class PortalManager : MonoBehaviour m_PortalCamera = cam.GetComponentInChildren(); // Initialises the camera so it renders to the portal and not the screen - m_PortalCamera.InitCamera(m_PortalRenderer, this); + m_PortalCamera.InitCamera(m_PortalRenderer, this, transform.parent.localEulerAngles * 2.0f); } // Updates is called every frame From f76cc35c93cfb4ec787634dceaeba056b8600f71 Mon Sep 17 00:00:00 2001 From: Pasha Bibko Date: Wed, 2 Apr 2025 13:45:27 +0100 Subject: [PATCH 07/13] Epilepsy sim --- Assets/Prefabs/Portal.prefab | 97 +- Assets/Prefabs/PortalCam.prefab | 6 +- Assets/Scenes/SampleScene.unity | 2540 ++++++++++++++---- Assets/Scripts/Player/PlayerCollisions.cs | 6 +- Assets/Scripts/Player/PlayerMovement.cs | 18 + Assets/Scripts/Player/WallRunningMovement.cs | 3 +- Assets/Scripts/Portals/PortalCamera.cs | 6 +- Assets/Scripts/Portals/PortalManager.cs | 56 + ProjectSettings/TagManager.asset | 6 +- 9 files changed, 2059 insertions(+), 679 deletions(-) diff --git a/Assets/Prefabs/Portal.prefab b/Assets/Prefabs/Portal.prefab index c3724a4..be72304 100644 --- a/Assets/Prefabs/Portal.prefab +++ b/Assets/Prefabs/Portal.prefab @@ -10,9 +10,10 @@ GameObject: m_Component: - component: {fileID: 6525768614182165007} - component: {fileID: 4470023418895194988} - m_Layer: 0 + - component: {fileID: 5568742943214540714} + m_Layer: 12 m_Name: Manager - m_TagString: Untagged + m_TagString: Portal m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -47,41 +48,29 @@ MonoBehaviour: m_OtherPortal: {fileID: 0} m_CameraPrefab: {fileID: 1179287573507601862, guid: 1a28b9e152b1d3d419d1881ea498fcbf, type: 3} m_PortalRenderer: {fileID: 4162196787169641245} + m_PlayerTag: m_PlayerPoint: {fileID: 6158405577604730568} - m_Pos: {fileID: 8037706452414992202} - m_Rot: {fileID: 7913558143758367436} ---- !u!1 &1109503274534853756 -GameObject: +--- !u!65 &5568742943214540714 +BoxCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 7913558143758367436} - m_Layer: 0 - m_Name: Rot - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &7913558143758367436 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1109503274534853756} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 8037706452414992202} - m_Father: {fileID: 3117384245817137028} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_GameObject: {fileID: 854078383130308031} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 1 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 10, y: 10, z: 0.1} + m_Center: {x: 0, y: 5, z: 0} --- !u!1 &2957412639318883996 GameObject: m_ObjectHideFlags: 0 @@ -91,9 +80,9 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 6158405577604730568} - m_Layer: 0 + m_Layer: 12 m_Name: PlayerPos - m_TagString: Untagged + m_TagString: Portal m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -124,9 +113,9 @@ GameObject: - component: {fileID: 2772991262862259612} - component: {fileID: 5956259521933674024} - component: {fileID: 4162196787169641245} - m_Layer: 0 + m_Layer: 12 m_Name: RenderSurface - m_TagString: Untagged + m_TagString: Portal m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -196,37 +185,6 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!1 &4970227605924577730 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 8037706452414992202} - m_Layer: 0 - m_Name: Pos - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &8037706452414992202 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 4970227605924577730} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 7913558143758367436} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &5834152528747782185 GameObject: m_ObjectHideFlags: 0 @@ -236,9 +194,9 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 3117384245817137028} - m_Layer: 0 + m_Layer: 12 m_Name: Portal - m_TagString: Untagged + m_TagString: Portal m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -258,7 +216,6 @@ Transform: m_Children: - {fileID: 6525768614182165007} - {fileID: 2772991262862259612} - - {fileID: 7913558143758367436} - {fileID: 6158405577604730568} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Prefabs/PortalCam.prefab b/Assets/Prefabs/PortalCam.prefab index 5ecdc5e..27a1ce3 100644 --- a/Assets/Prefabs/PortalCam.prefab +++ b/Assets/Prefabs/PortalCam.prefab @@ -13,7 +13,7 @@ GameObject: - component: {fileID: 1896638422029351328} m_Layer: 0 m_Name: Sphere - m_TagString: Untagged + m_TagString: Portal m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -94,7 +94,7 @@ GameObject: - component: {fileID: 8674285141076725919} m_Layer: 0 m_Name: PortalCam - m_TagString: Untagged + m_TagString: Portal m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -129,7 +129,7 @@ GameObject: - component: {fileID: 1977297312153635828} m_Layer: 0 m_Name: Camera - m_TagString: Untagged + m_TagString: Portal m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index fbb32fc..d5ea844 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -136,7 +136,7 @@ GameObject: - component: {fileID: 1184476} m_Layer: 10 m_Name: Floor (94) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -242,7 +242,7 @@ GameObject: - component: {fileID: 3704416} m_Layer: 10 m_Name: Floor (86) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -382,6 +382,10 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 4470023418895194988, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_PlayerTag + value: Player + objectReference: {fileID: 0} - target: {fileID: 4470023418895194988, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_OtherPortal value: @@ -395,7 +399,8 @@ PrefabInstance: value: 10 objectReference: {fileID: 0} m_RemovedComponents: [] - m_RemovedGameObjects: [] + m_RemovedGameObjects: + - {fileID: 1109503274534853756, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} @@ -413,7 +418,7 @@ GameObject: - component: {fileID: 80674225} m_Layer: 10 m_Name: Floor (30) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -518,7 +523,7 @@ GameObject: - component: {fileID: 86679009} m_Layer: 9 m_Name: Body - m_TagString: Untagged + m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -612,7 +617,7 @@ GameObject: - component: {fileID: 88803000} m_Layer: 11 m_Name: Floor (83) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -718,7 +723,7 @@ GameObject: - component: {fileID: 91982769} m_Layer: 10 m_Name: Floor (9) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -824,7 +829,7 @@ GameObject: - component: {fileID: 92538671} m_Layer: 10 m_Name: Floor (79) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -930,7 +935,7 @@ GameObject: - component: {fileID: 122251921} m_Layer: 10 m_Name: Floor (72) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1035,7 +1040,7 @@ GameObject: - component: {fileID: 140036474} m_Layer: 5 m_Name: Speed - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1115,7 +1120,7 @@ GameObject: - component: {fileID: 156169928} m_Layer: 10 m_Name: Floor (78) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1218,7 +1223,7 @@ GameObject: - component: {fileID: 166780449} m_Layer: 9 m_Name: Orientation - m_TagString: Untagged + m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1252,7 +1257,7 @@ GameObject: - component: {fileID: 197672793} m_Layer: 10 m_Name: Floor (14) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1358,7 +1363,7 @@ GameObject: - component: {fileID: 198569685} m_Layer: 10 m_Name: Floor (1) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1464,7 +1469,7 @@ GameObject: - component: {fileID: 233380149} m_Layer: 10 m_Name: Floor (62) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1570,7 +1575,7 @@ GameObject: - component: {fileID: 236811067} m_Layer: 5 m_Name: Canvas - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1672,7 +1677,7 @@ GameObject: - component: {fileID: 241925890} m_Layer: 10 m_Name: Floor (25) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1778,7 +1783,7 @@ GameObject: - component: {fileID: 282366927} m_Layer: 10 m_Name: Floor (4) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1870,6 +1875,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282366925} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &292363694 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 292363695} + - component: {fileID: 292363698} + - component: {fileID: 292363697} + - component: {fileID: 292363696} + m_Layer: 10 + m_Name: Floor (124) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &292363695 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292363694} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0.70710677, z: 0.70710677, w: 0} + m_LocalPosition: {x: -10, y: 5, z: 75} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: -90, z: 90} +--- !u!64 &292363696 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292363694} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &292363697 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292363694} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &292363698 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 292363694} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &294563069 GameObject: m_ObjectHideFlags: 0 @@ -1884,7 +1995,7 @@ GameObject: - component: {fileID: 294563070} m_Layer: 10 m_Name: Floor (32) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -1976,6 +2087,11 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &303917334 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + m_PrefabInstance: {fileID: 1437869819} + m_PrefabAsset: {fileID: 0} --- !u!1 &318181806 GameObject: m_ObjectHideFlags: 0 @@ -1990,7 +2106,7 @@ GameObject: - component: {fileID: 318181808} m_Layer: 10 m_Name: Floor (75) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -2096,7 +2212,7 @@ GameObject: - component: {fileID: 322757010} m_Layer: 10 m_Name: Floor (44) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -2202,7 +2318,7 @@ GameObject: - component: {fileID: 346507996} m_Layer: 10 m_Name: Floor (35) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -2308,7 +2424,7 @@ GameObject: - component: {fileID: 367456055} m_Layer: 10 m_Name: Floor (56) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -2414,7 +2530,7 @@ GameObject: - component: {fileID: 370119275} m_Layer: 10 m_Name: Floor (87) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -2520,7 +2636,7 @@ GameObject: - component: {fileID: 376806453} m_Layer: 10 m_Name: Floor (107) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -2626,7 +2742,7 @@ GameObject: - component: {fileID: 377835093} m_Layer: 10 m_Name: Floor (8) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -2732,7 +2848,7 @@ GameObject: - component: {fileID: 383428696} m_Layer: 10 m_Name: Floor (109) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -2838,7 +2954,7 @@ GameObject: - component: {fileID: 398183288} m_Layer: 10 m_Name: Floor (67) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -2944,7 +3060,7 @@ GameObject: - component: {fileID: 435088976} m_Layer: 10 m_Name: Floor (42) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -3050,7 +3166,7 @@ GameObject: - component: {fileID: 443455231} m_Layer: 11 m_Name: Floor (66) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -3156,7 +3272,7 @@ GameObject: - component: {fileID: 451011278} m_Layer: 10 m_Name: Floor (55) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -3262,7 +3378,7 @@ GameObject: - component: {fileID: 453349378} m_Layer: 10 m_Name: Floor (57) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -3368,7 +3484,7 @@ GameObject: - component: {fileID: 454587929} m_Layer: 10 m_Name: Floor (50) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -3460,112 +3576,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454587927} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &468404716 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 468404717} - - component: {fileID: 468404720} - - component: {fileID: 468404719} - - component: {fileID: 468404718} - m_Layer: 10 - m_Name: Floor (124) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &468404717 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 468404716} - serializedVersion: 2 - m_LocalRotation: {x: -0.6532815, y: -0.27059805, z: -0.27059805, w: 0.6532815} - m_LocalPosition: {x: -65, y: 5, z: 65} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 1 - m_Children: [] - m_Father: {fileID: 2043134296} - m_LocalEulerAnglesHint: {x: -90, y: -45, z: 0} ---- !u!64 &468404718 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 468404716} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 1 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &468404719 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 468404716} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &468404720 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 468404716} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &479468692 GameObject: m_ObjectHideFlags: 0 @@ -3580,7 +3590,7 @@ GameObject: - component: {fileID: 479468693} m_Layer: 10 m_Name: Floor (41) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -3686,7 +3696,7 @@ GameObject: - component: {fileID: 480920583} m_Layer: 10 m_Name: Floor (3) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -3792,7 +3802,7 @@ GameObject: - component: {fileID: 486728956} m_Layer: 10 m_Name: Floor (6) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -3898,7 +3908,7 @@ GameObject: - component: {fileID: 515736270} m_Layer: 10 m_Name: Floor (13) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -4004,7 +4014,7 @@ GameObject: - component: {fileID: 538274579} m_Layer: 10 m_Name: Floor (92) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -4110,7 +4120,7 @@ GameObject: - component: {fileID: 541470220} m_Layer: 10 m_Name: Floor (14) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -4216,7 +4226,7 @@ GameObject: - component: {fileID: 543919276} m_Layer: 10 m_Name: Floor (5) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -4320,9 +4330,9 @@ GameObject: - component: {fileID: 555852636} - component: {fileID: 555852635} - component: {fileID: 555852634} - m_Layer: 0 + m_Layer: 9 m_Name: MainCamera - m_TagString: Untagged + m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -4431,7 +4441,7 @@ GameObject: - component: {fileID: 587792050} m_Layer: 10 m_Name: Floor (47) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -4537,7 +4547,7 @@ GameObject: - component: {fileID: 609667111} m_Layer: 10 m_Name: Floor (48) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -4629,112 +4639,6 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &622246468 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 622246469} - - component: {fileID: 622246472} - - component: {fileID: 622246471} - - component: {fileID: 622246470} - m_Layer: 10 - m_Name: Floor (39) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &622246469 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 622246468} - serializedVersion: 2 - m_LocalRotation: {x: 0.27059805, y: 0.6532815, z: -0.6532815, w: 0.27059805} - m_LocalPosition: {x: -68.5, y: 5, z: 51.5} - m_LocalScale: {x: 1.414, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 2043134296} - m_LocalEulerAnglesHint: {x: 90, y: 135, z: 0} ---- !u!64 &622246470 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 622246468} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 1 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &622246471 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 622246468} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &622246472 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 622246468} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &623275128 GameObject: m_ObjectHideFlags: 0 @@ -4749,7 +4653,7 @@ GameObject: - component: {fileID: 623275129} m_Layer: 10 m_Name: Floor (24) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -4855,7 +4759,7 @@ GameObject: - component: {fileID: 626104096} m_Layer: 10 m_Name: Floor (16) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -4961,7 +4865,7 @@ GameObject: - component: {fileID: 659948087} m_Layer: 10 m_Name: Floor (106) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -5067,7 +4971,7 @@ GameObject: - component: {fileID: 669538318} m_Layer: 10 m_Name: Floor (96) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -5173,7 +5077,7 @@ GameObject: - component: {fileID: 676718660} m_Layer: 10 m_Name: Floor (113) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -5373,7 +5277,7 @@ GameObject: - component: {fileID: 720009868} m_Layer: 10 m_Name: Floor (19) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -5479,7 +5383,7 @@ GameObject: - component: {fileID: 728779907} m_Layer: 10 m_Name: Floor - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -5585,7 +5489,7 @@ GameObject: - component: {fileID: 738550370} m_Layer: 10 m_Name: Floor (18) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -5691,7 +5595,7 @@ GameObject: - component: {fileID: 754184263} m_Layer: 10 m_Name: Floor (10) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -5797,7 +5701,7 @@ GameObject: - component: {fileID: 765026731} m_Layer: 10 m_Name: Floor (71) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -5903,7 +5807,7 @@ GameObject: - component: {fileID: 770639396} m_Layer: 10 m_Name: Floor (37) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -6009,7 +5913,7 @@ GameObject: - component: {fileID: 784609519} m_Layer: 10 m_Name: Floor (22) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -6114,7 +6018,7 @@ GameObject: - component: {fileID: 785346195} m_Layer: 9 m_Name: Model - m_TagString: Untagged + m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -6203,7 +6107,7 @@ GameObject: - component: {fileID: 801446442} m_Layer: 10 m_Name: Floor (8) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -6309,7 +6213,7 @@ GameObject: - component: {fileID: 811609688} m_Layer: 10 m_Name: Floor (110) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -6415,7 +6319,7 @@ GameObject: - component: {fileID: 813608506} m_Layer: 10 m_Name: Floor (97) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -6521,7 +6425,7 @@ GameObject: - component: {fileID: 819521514} m_Layer: 11 m_Name: Floor (84) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -6621,6 +6525,14 @@ PrefabInstance: serializedVersion: 3 m_TransformParent: {fileID: 0} m_Modifications: + - target: {fileID: 854078383130308031, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_TagString + value: Portal + objectReference: {fileID: 0} + - target: {fileID: 2957412639318883996, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_TagString + value: Portal + objectReference: {fileID: 0} - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_LocalPosition.x value: 5 @@ -6661,16 +6573,29 @@ PrefabInstance: propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} + - target: {fileID: 4470023418895194988, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_PlayerTag + value: Player + objectReference: {fileID: 0} - target: {fileID: 4470023418895194988, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_OtherPortal value: objectReference: {fileID: 1189867105} + - target: {fileID: 4525855263416128436, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_TagString + value: Portal + objectReference: {fileID: 0} - target: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} propertyPath: m_Name value: Portal (1) objectReference: {fileID: 0} + - target: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_TagString + value: Portal + objectReference: {fileID: 0} m_RemovedComponents: [] - m_RemovedGameObjects: [] + m_RemovedGameObjects: + - {fileID: 1109503274534853756, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} m_AddedGameObjects: [] m_AddedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} @@ -6688,7 +6613,7 @@ GameObject: - component: {fileID: 861461568} m_Layer: 10 m_Name: Floor (116) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -6794,7 +6719,7 @@ GameObject: - component: {fileID: 868227306} m_Layer: 10 m_Name: Floor (6) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -6900,7 +6825,7 @@ GameObject: - component: {fileID: 876770308} m_Layer: 10 m_Name: Floor (5) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -7006,7 +6931,7 @@ GameObject: - component: {fileID: 877871332} m_Layer: 10 m_Name: Floor (7) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -7112,7 +7037,7 @@ GameObject: - component: {fileID: 880202221} m_Layer: 10 m_Name: Floor (11) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -7218,7 +7143,7 @@ GameObject: - component: {fileID: 899779056} m_Layer: 10 m_Name: Floor (59) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -7324,7 +7249,7 @@ GameObject: - component: {fileID: 907395358} m_Layer: 10 m_Name: Floor (13) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -7430,7 +7355,7 @@ GameObject: - component: {fileID: 909720218} m_Layer: 10 m_Name: Floor (4) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -7536,7 +7461,7 @@ GameObject: - component: {fileID: 921043623} m_Layer: 10 m_Name: Floor (108) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -7628,6 +7553,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921043621} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &921633829 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 921633830} + - component: {fileID: 921633833} + - component: {fileID: 921633832} + - component: {fileID: 921633831} + m_Layer: 10 + m_Name: Floor (127) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &921633830 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921633829} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0.7071068, z: -0.7071068, w: 0} + m_LocalPosition: {x: -80, y: 5, z: -5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -180} +--- !u!64 &921633831 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921633829} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &921633832 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921633829} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &921633833 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 921633829} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &925178854 GameObject: m_ObjectHideFlags: 0 @@ -7642,7 +7673,7 @@ GameObject: - component: {fileID: 925178855} m_Layer: 10 m_Name: Floor (31) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -7748,7 +7779,7 @@ GameObject: - component: {fileID: 931340319} m_Layer: 10 m_Name: Floor (15) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -7854,7 +7885,7 @@ GameObject: - component: {fileID: 936182652} m_Layer: 10 m_Name: Floor (43) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -7960,7 +7991,7 @@ GameObject: - component: {fileID: 937168905} m_Layer: 10 m_Name: Floor (63) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -8066,7 +8097,7 @@ GameObject: - component: {fileID: 938464531} m_Layer: 10 m_Name: Floor (76) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -8172,7 +8203,7 @@ GameObject: - component: {fileID: 939756665} m_Layer: 10 m_Name: Floor (88) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -8275,7 +8306,7 @@ GameObject: - component: {fileID: 963194228} m_Layer: 9 m_Name: CameraHolder - m_TagString: MainCamera + m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -8309,7 +8340,7 @@ GameObject: - component: {fileID: 974940782} m_Layer: 10 m_Name: Floor (80) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -8415,7 +8446,7 @@ GameObject: - component: {fileID: 1005571349} m_Layer: 10 m_Name: Floor (2) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -8521,7 +8552,7 @@ GameObject: - component: {fileID: 1006976175} m_Layer: 10 m_Name: Floor (1) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -8627,7 +8658,7 @@ GameObject: - component: {fileID: 1016856842} m_Layer: 11 m_Name: Floor (82) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -8733,7 +8764,7 @@ GameObject: - component: {fileID: 1025007859} m_Layer: 10 m_Name: Floor (69) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -8839,7 +8870,7 @@ GameObject: - component: {fileID: 1038274279} m_Layer: 10 m_Name: Floor (10) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -8945,7 +8976,7 @@ GameObject: - component: {fileID: 1058153467} m_Layer: 10 m_Name: Floor (45) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -9037,112 +9068,6 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1058928810 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1058928811} - - component: {fileID: 1058928814} - - component: {fileID: 1058928813} - - component: {fileID: 1058928812} - m_Layer: 10 - m_Name: Floor (123) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1058928811 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1058928810} - serializedVersion: 2 - m_LocalRotation: {x: -0.6532815, y: 0.27059805, z: 0.27059805, w: 0.6532815} - m_LocalPosition: {x: -61.5, y: 5, z: 68.5} - m_LocalScale: {x: 1.414, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 2043134296} - m_LocalEulerAnglesHint: {x: -90, y: 45, z: 0} ---- !u!64 &1058928812 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1058928810} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 1 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1058928813 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1058928810} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1058928814 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1058928810} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1063937185 GameObject: m_ObjectHideFlags: 0 @@ -9157,7 +9082,7 @@ GameObject: - component: {fileID: 1063937187} m_Layer: 10 m_Name: Floor (120) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -9263,7 +9188,7 @@ GameObject: - component: {fileID: 1063971905} m_Layer: 10 m_Name: Floor (38) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -9355,112 +9280,6 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1091514795 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1091514796} - - component: {fileID: 1091514799} - - component: {fileID: 1091514798} - - component: {fileID: 1091514797} - m_Layer: 10 - m_Name: Floor (46) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1091514796 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1091514795} - serializedVersion: 2 - m_LocalRotation: {x: 0.27059805, y: 0.6532815, z: -0.6532815, w: 0.27059805} - m_LocalPosition: {x: -51.5, y: 5, z: 68.5} - m_LocalScale: {x: 1.414, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 2043134296} - m_LocalEulerAnglesHint: {x: 90, y: 135, z: 0} ---- !u!64 &1091514797 -MeshCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1091514795} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 5 - m_Convex: 1 - m_CookingOptions: 30 - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1091514798 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1091514795} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1091514799 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1091514795} - m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1093440195 GameObject: m_ObjectHideFlags: 0 @@ -9475,7 +9294,7 @@ GameObject: - component: {fileID: 1093440196} m_Layer: 10 m_Name: Floor (34) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -9581,7 +9400,7 @@ GameObject: - component: {fileID: 1119634446} m_Layer: 10 m_Name: Floor (112) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -9687,7 +9506,7 @@ GameObject: - component: {fileID: 1124258152} m_Layer: 10 m_Name: Floor (99) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -9779,6 +9598,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124258150} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1133899318 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1133899319} + - component: {fileID: 1133899322} + - component: {fileID: 1133899321} + - component: {fileID: 1133899320} + m_Layer: 10 + m_Name: Floor (125) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1133899319 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1133899318} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: -75, y: 5, z: -20} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0} +--- !u!64 &1133899320 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1133899318} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1133899321 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1133899318} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1133899322 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1133899318} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1145078659 GameObject: m_ObjectHideFlags: 0 @@ -9793,7 +9718,7 @@ GameObject: - component: {fileID: 1145078661} m_Layer: 10 m_Name: Floor (61) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -9885,6 +9810,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145078659} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1151167644 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1151167645} + - component: {fileID: 1151167648} + - component: {fileID: 1151167647} + - component: {fileID: 1151167646} + m_Layer: 10 + m_Name: Floor (123) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1151167645 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1151167644} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0.70710677, z: 0.70710677, w: 0} + m_LocalPosition: {x: 0, y: 5, z: 75} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: -90, z: 90} +--- !u!64 &1151167646 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1151167644} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1151167647 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1151167644} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1151167648 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1151167644} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1157483232 GameObject: m_ObjectHideFlags: 0 @@ -9899,7 +9930,7 @@ GameObject: - component: {fileID: 1157483233} m_Layer: 10 m_Name: Floor (7) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -10005,7 +10036,7 @@ GameObject: - component: {fileID: 1160553443} m_Layer: 10 m_Name: Floor (114) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -10111,7 +10142,7 @@ GameObject: - component: {fileID: 1160769875} m_Layer: 10 m_Name: Floor (29) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -10217,7 +10248,7 @@ GameObject: - component: {fileID: 1163424656} m_Layer: 10 m_Name: Floor (93) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -10321,7 +10352,7 @@ GameObject: - component: {fileID: 1174770952} m_Layer: 9 m_Name: Player - m_TagString: Untagged + m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -10390,7 +10421,7 @@ GameObject: - component: {fileID: 1194792719} m_Layer: 10 m_Name: Floor (103) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -10496,7 +10527,7 @@ GameObject: - component: {fileID: 1204641202} m_Layer: 10 m_Name: Floor (65) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -10602,7 +10633,7 @@ GameObject: - component: {fileID: 1208082008} m_Layer: 10 m_Name: Floor (54) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -10708,7 +10739,7 @@ GameObject: - component: {fileID: 1213172943} m_Layer: 10 m_Name: Floor (52) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -10814,7 +10845,7 @@ GameObject: - component: {fileID: 1214437193} m_Layer: 10 m_Name: Floor (70) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -10920,7 +10951,7 @@ GameObject: - component: {fileID: 1220780382} m_Layer: 10 m_Name: Floor (17) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -11012,6 +11043,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1230216905 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1230216906} + - component: {fileID: 1230216909} + - component: {fileID: 1230216908} + - component: {fileID: 1230216907} + m_Layer: 10 + m_Name: Floor (133) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1230216906 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1230216905} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0.70710677, z: 0.70710677, w: 0} + m_LocalPosition: {x: -50, y: 5, z: 75} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: -90, z: 90} +--- !u!64 &1230216907 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1230216905} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1230216908 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1230216905} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1230216909 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1230216905} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1237184041 GameObject: m_ObjectHideFlags: 0 @@ -11026,7 +11163,7 @@ GameObject: - component: {fileID: 1237184043} m_Layer: 10 m_Name: Floor (64) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -11132,7 +11269,7 @@ GameObject: - component: {fileID: 1239908887} m_Layer: 10 m_Name: Floor (101) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -11238,7 +11375,7 @@ GameObject: - component: {fileID: 1246331935} m_Layer: 10 m_Name: Floor (21) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -11330,6 +11467,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1247805611 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1247805612} + - component: {fileID: 1247805615} + - component: {fileID: 1247805614} + - component: {fileID: 1247805613} + m_Layer: 10 + m_Name: Floor (126) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1247805612 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1247805611} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -80, y: 0, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1247805613 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1247805611} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1247805614 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1247805611} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1247805615 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1247805611} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1264791682 GameObject: m_ObjectHideFlags: 0 @@ -11344,7 +11587,7 @@ GameObject: - component: {fileID: 1264791684} m_Layer: 10 m_Name: Floor (121) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -11450,7 +11693,7 @@ GameObject: - component: {fileID: 1287382800} m_Layer: 10 m_Name: Floor (102) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -11542,6 +11785,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287382798} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1303396974 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1303396975} + - component: {fileID: 1303396978} + - component: {fileID: 1303396977} + - component: {fileID: 1303396976} + m_Layer: 10 + m_Name: Floor (129) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1303396975 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303396974} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} + m_LocalPosition: {x: -75, y: 5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} +--- !u!64 &1303396976 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303396974} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1303396977 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303396974} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1303396978 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1303396974} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1315944177 GameObject: m_ObjectHideFlags: 0 @@ -11556,7 +11905,7 @@ GameObject: - component: {fileID: 1315944178} m_Layer: 10 m_Name: Floor (33) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -11662,7 +12011,7 @@ GameObject: - component: {fileID: 1321695517} m_Layer: 10 m_Name: Floor (73) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -11768,7 +12117,7 @@ GameObject: - component: {fileID: 1334192500} m_Layer: 10 m_Name: Floor (111) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -11874,7 +12223,7 @@ GameObject: - component: {fileID: 1337688185} m_Layer: 10 m_Name: Floor (9) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -11980,7 +12329,7 @@ GameObject: - component: {fileID: 1339212879} m_Layer: 10 m_Name: Floor (12) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -12072,7 +12421,7 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &1397833215 +--- !u!1 &1344509248 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -12080,39 +12429,39 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 1397833216} - - component: {fileID: 1397833219} - - component: {fileID: 1397833218} - - component: {fileID: 1397833217} + - component: {fileID: 1344509249} + - component: {fileID: 1344509252} + - component: {fileID: 1344509251} + - component: {fileID: 1344509250} m_Layer: 10 - m_Name: Floor (122) - m_TagString: Untagged + m_Name: Floor (132) + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1397833216 +--- !u!4 &1344509249 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1397833215} + m_GameObject: {fileID: 1344509248} serializedVersion: 2 - m_LocalRotation: {x: 0.6532815, y: 0.27059805, z: -0.27059805, w: 0.6532815} - m_LocalPosition: {x: -68.5, y: 5, z: 61.5} - m_LocalScale: {x: 1.414, y: 1, z: 1} - m_ConstrainProportionsScale: 0 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: -35, y: 5, z: 80} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 m_Children: [] m_Father: {fileID: 2043134296} - m_LocalEulerAnglesHint: {x: 90, y: 45, z: 0} ---- !u!64 &1397833217 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &1344509250 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1397833215} + m_GameObject: {fileID: 1344509248} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -12128,13 +12477,13 @@ MeshCollider: m_Convex: 1 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1397833218 +--- !u!23 &1344509251 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1397833215} + m_GameObject: {fileID: 1344509248} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -12170,13 +12519,250 @@ MeshRenderer: m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &1397833219 +--- !u!33 &1344509252 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1397833215} + m_GameObject: {fileID: 1344509248} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &1346589059 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.x + value: -5 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.z + value: 45 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.w + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.y + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 180 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4470023418895194988, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_PlayerTag + value: Player + objectReference: {fileID: 0} + - target: {fileID: 4470023418895194988, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_OtherPortal + value: + objectReference: {fileID: 303917334} + - target: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_Name + value: Portal (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} +--- !u!1001 &1437869819 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.x + value: -45 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalPosition.z + value: -45 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.y + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 90 + objectReference: {fileID: 0} + - target: {fileID: 3117384245817137028, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4470023418895194988, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_PlayerTag + value: Player + objectReference: {fileID: 0} + - target: {fileID: 4470023418895194988, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_OtherPortal + value: + objectReference: {fileID: 1525315288} + - target: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + propertyPath: m_Name + value: Portal (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: + - {fileID: 1109503274534853756, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} +--- !u!1 &1456215146 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1456215147} + - component: {fileID: 1456215150} + - component: {fileID: 1456215149} + - component: {fileID: 1456215148} + m_Layer: 10 + m_Name: Floor (131) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1456215147 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456215146} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0.70710677, z: 0.70710677, w: 0} + m_LocalPosition: {x: -30, y: 5, z: 75} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: -90, z: 90} +--- !u!64 &1456215148 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456215146} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1456215149 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456215146} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1456215150 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1456215146} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1480667472 GameObject: @@ -12192,7 +12778,7 @@ GameObject: - component: {fileID: 1480667473} m_Layer: 10 m_Name: Floor (26) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -12298,7 +12884,7 @@ GameObject: - component: {fileID: 1490477049} m_Layer: 10 m_Name: Floor (117) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -12404,7 +12990,7 @@ GameObject: - component: {fileID: 1505178935} m_Layer: 10 m_Name: Floor (12) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -12496,6 +13082,117 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505178933} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1509779810 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1509779811} + - component: {fileID: 1509779814} + - component: {fileID: 1509779813} + - component: {fileID: 1509779812} + m_Layer: 10 + m_Name: Floor (135) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1509779811 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509779810} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0.70710677, z: 0.70710677, w: 0} + m_LocalPosition: {x: -70, y: 5, z: 75} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: -90, z: 90} +--- !u!64 &1509779812 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509779810} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1509779813 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509779810} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1509779814 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1509779810} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1525315288 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} + m_PrefabInstance: {fileID: 1346589059} + m_PrefabAsset: {fileID: 0} --- !u!1 &1545883015 GameObject: m_ObjectHideFlags: 0 @@ -12510,7 +13207,7 @@ GameObject: - component: {fileID: 1545883017} m_Layer: 10 m_Name: Floor (85) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -12602,6 +13299,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545883015} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1561871130 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1561871131} + - component: {fileID: 1561871134} + - component: {fileID: 1561871133} + - component: {fileID: 1561871132} + m_Layer: 10 + m_Name: Floor (122) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1561871131 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1561871130} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -70, y: 0, z: 70} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &1561871132 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1561871130} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1561871133 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1561871130} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1561871134 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1561871130} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1563287690 GameObject: m_ObjectHideFlags: 0 @@ -12616,7 +13419,7 @@ GameObject: - component: {fileID: 1563287692} m_Layer: 10 m_Name: Floor (51) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -12722,7 +13525,7 @@ GameObject: - component: {fileID: 1603404183} m_Layer: 10 m_Name: Floor (2) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -12828,7 +13631,7 @@ GameObject: - component: {fileID: 1609630766} m_Layer: 10 m_Name: Floor (20) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -12934,7 +13737,7 @@ GameObject: - component: {fileID: 1646977414} m_Layer: 10 m_Name: Floor (60) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -13040,7 +13843,7 @@ GameObject: - component: {fileID: 1652052881} m_Layer: 10 m_Name: Floor (118) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -13146,7 +13949,7 @@ GameObject: - component: {fileID: 1658781292} m_Layer: 10 m_Name: Floor (27) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -13252,7 +14055,7 @@ GameObject: - component: {fileID: 1665475733} m_Layer: 10 m_Name: Floor (90) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -13358,7 +14161,7 @@ GameObject: - component: {fileID: 1667041622} m_Layer: 10 m_Name: Floor (49) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -13464,7 +14267,7 @@ GameObject: - component: {fileID: 1687000723} m_Layer: 10 m_Name: Floor (104) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -13556,6 +14359,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687000721} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1690882472 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1690882473} + - component: {fileID: 1690882476} + - component: {fileID: 1690882475} + - component: {fileID: 1690882474} + m_Layer: 10 + m_Name: Floor (130) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1690882473 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1690882472} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0.70710677, z: 0.70710677, w: 0} + m_LocalPosition: {x: -20, y: 5, z: 75} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: -90, z: 90} +--- !u!64 &1690882474 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1690882472} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1690882475 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1690882472} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1690882476 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1690882472} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1695018870 GameObject: m_ObjectHideFlags: 0 @@ -13570,7 +14479,7 @@ GameObject: - component: {fileID: 1695018872} m_Layer: 10 m_Name: Floor (89) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -13676,7 +14585,7 @@ GameObject: - component: {fileID: 1727536274} m_Layer: 10 m_Name: Floor (115) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -13782,7 +14691,7 @@ GameObject: - component: {fileID: 1755821818} m_Layer: 10 m_Name: Floor (105) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -13888,7 +14797,7 @@ GameObject: - component: {fileID: 1785879027} m_Layer: 10 m_Name: Floor (53) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -13994,7 +14903,7 @@ GameObject: - component: {fileID: 1802538870} m_Layer: 10 m_Name: Floor (28) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -14100,7 +15009,7 @@ GameObject: - component: {fileID: 1814447011} m_Layer: 10 m_Name: Floor (3) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -14206,7 +15115,7 @@ GameObject: - component: {fileID: 1819356658} m_Layer: 10 m_Name: Floor (74) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -14298,6 +15207,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819356656} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1821819587 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1821819588} + - component: {fileID: 1821819591} + - component: {fileID: 1821819590} + - component: {fileID: 1821819589} + m_Layer: 10 + m_Name: Floor (128) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1821819588 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1821819587} + serializedVersion: 2 + m_LocalRotation: {x: 0.7044209, y: -0, z: -0, w: 0.7097825} + m_LocalPosition: {x: -80, y: 5.04, z: -15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 89.566, y: 0, z: 0} +--- !u!64 &1821819589 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1821819587} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1821819590 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1821819587} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1821819591 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1821819587} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1837026077 GameObject: m_ObjectHideFlags: 0 @@ -14312,7 +15327,7 @@ GameObject: - component: {fileID: 1837026079} m_Layer: 11 m_Name: Floor (81) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -14418,7 +15433,7 @@ GameObject: - component: {fileID: 1854878172} m_Layer: 10 m_Name: Floor (100) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -14524,7 +15539,7 @@ GameObject: - component: {fileID: 1861848490} m_Layer: 10 m_Name: Floor (77) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -14630,7 +15645,7 @@ GameObject: - component: {fileID: 1891905258} m_Layer: 10 m_Name: Floor (58) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -14736,7 +15751,7 @@ GameObject: - component: {fileID: 1909029073} m_Layer: 10 m_Name: Floor (68) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -14842,7 +15857,7 @@ GameObject: - component: {fileID: 1911869617} m_Layer: 10 m_Name: Floor (119) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -14948,7 +15963,7 @@ GameObject: - component: {fileID: 1916023928} m_Layer: 10 m_Name: Floor (95) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -15040,6 +16055,112 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916023926} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1925467937 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1925467938} + - component: {fileID: 1925467941} + - component: {fileID: 1925467940} + - component: {fileID: 1925467939} + m_Layer: 10 + m_Name: Floor (136) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1925467938 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1925467937} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} + m_LocalPosition: {x: -45, y: 5, z: 80} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} +--- !u!64 &1925467939 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1925467937} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1925467940 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1925467937} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1925467941 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1925467937} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1927681503 GameObject: m_ObjectHideFlags: 0 @@ -15054,7 +16175,7 @@ GameObject: - component: {fileID: 1927681504} m_Layer: 10 m_Name: Floor (36) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -15160,7 +16281,7 @@ GameObject: - component: {fileID: 1934720227} m_Layer: 10 m_Name: Floor (91) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -15266,7 +16387,7 @@ GameObject: - component: {fileID: 1949355160} m_Layer: 10 m_Name: Floor (98) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -15372,7 +16493,7 @@ GameObject: - component: {fileID: 1968876056} m_Layer: 10 m_Name: Floor (15) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -15477,7 +16598,7 @@ GameObject: - component: {fileID: 1971092434} m_Layer: 0 m_Name: EventSystem - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -15532,6 +16653,112 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1989179423 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1989179424} + - component: {fileID: 1989179427} + - component: {fileID: 1989179426} + - component: {fileID: 1989179425} + m_Layer: 10 + m_Name: Floor (134) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1989179424 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1989179423} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0.70710677, z: 0.70710677, w: 0} + m_LocalPosition: {x: -60, y: 5, z: 75} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 90, y: -90, z: 90} +--- !u!64 &1989179425 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1989179423} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1989179426 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1989179423} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1989179427 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1989179423} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &1998218710 GameObject: m_ObjectHideFlags: 0 @@ -15546,7 +16773,7 @@ GameObject: - component: {fileID: 1998218712} m_Layer: 10 m_Name: Floor (11) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -15649,7 +16876,7 @@ GameObject: - component: {fileID: 2043134296} m_Layer: 0 m_Name: Floor - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -15672,6 +16899,8 @@ Transform: - {fileID: 1194792718} - {fileID: 1334192499} - {fileID: 1490477048} + - {fileID: 1344509249} + - {fileID: 1925467938} - {fileID: 1652052880} - {fileID: 1687000722} - {fileID: 659948086} @@ -15724,12 +16953,20 @@ Transform: - {fileID: 1208082007} - {fileID: 451011277} - {fileID: 367456054} + - {fileID: 1151167645} + - {fileID: 292363695} + - {fileID: 1690882473} + - {fileID: 1456215147} + - {fileID: 1230216906} + - {fileID: 1989179424} + - {fileID: 1509779811} - {fileID: 1603404182} - {fileID: 1814447010} - {fileID: 282366926} - {fileID: 877871331} - {fileID: 868227305} - {fileID: 543919275} + - {fileID: 1303396975} - {fileID: 398183287} - {fileID: 1909029072} - {fileID: 1025007858} @@ -15745,6 +16982,10 @@ Transform: - {fileID: 1861848489} - {fileID: 156169927} - {fileID: 92538670} + - {fileID: 1133899319} + - {fileID: 921633830} + - {fileID: 1821819588} + - {fileID: 1247805612} - {fileID: 974940781} - {fileID: 198569684} - {fileID: 801446441} @@ -15784,8 +17025,6 @@ Transform: - {fileID: 1658781295} - {fileID: 1480667476} - {fileID: 925178858} - - {fileID: 622246469} - - {fileID: 1091514796} - {fileID: 80674228} - {fileID: 1160769878} - {fileID: 1802538873} @@ -15794,11 +17033,9 @@ Transform: - {fileID: 346507999} - {fileID: 1093440199} - {fileID: 1063971908} - - {fileID: 468404717} - {fileID: 1264791683} - {fileID: 587792049} - - {fileID: 1397833216} - - {fileID: 1058928811} + - {fileID: 1561871131} - {fileID: 770639399} - {fileID: 1927681507} - {fileID: 479468696} @@ -15807,6 +17044,7 @@ Transform: - {fileID: 435088979} - {fileID: 1058153470} - {fileID: 322757013} + - {fileID: 2144867473} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2063778112 @@ -15823,7 +17061,7 @@ GameObject: - component: {fileID: 2063778113} m_Layer: 10 m_Name: Floor (23) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -15929,7 +17167,7 @@ GameObject: - component: {fileID: 2085076196} m_Layer: 10 m_Name: Floor (40) - m_TagString: Untagged + m_TagString: NoTag m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -16021,6 +17259,112 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2144867472 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2144867473} + - component: {fileID: 2144867476} + - component: {fileID: 2144867475} + - component: {fileID: 2144867474} + m_Layer: 10 + m_Name: Floor (46) + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2144867473 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2144867472} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -40, y: 0, z: 80} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 1 + m_Children: [] + m_Father: {fileID: 2043134296} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!64 &2144867474 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2144867472} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2144867475 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2144867472} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: d68b4105a42c80a4ab173468c7256a55, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2144867476 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2144867472} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!1660057539 &9223372036854775807 SceneRoots: m_ObjectHideFlags: 0 @@ -16033,3 +17377,5 @@ SceneRoots: - {fileID: 555852637} - {fileID: 16602382} - {fileID: 834824783} + - {fileID: 1437869819} + - {fileID: 1346589059} diff --git a/Assets/Scripts/Player/PlayerCollisions.cs b/Assets/Scripts/Player/PlayerCollisions.cs index 236f0e0..a3a07e4 100644 --- a/Assets/Scripts/Player/PlayerCollisions.cs +++ b/Assets/Scripts/Player/PlayerCollisions.cs @@ -4,6 +4,10 @@ public partial class PlayerMovement : MonoBehaviour { private void OnTriggerStay(Collider other) { - m_WallCollisions.Add(other); + // Stops it trying to find the normals of portals + // if (other.CompareTag("Portal")) { return; } + + // Else adds it to the list + // m_WallCollisions.Add(other); } } diff --git a/Assets/Scripts/Player/PlayerMovement.cs b/Assets/Scripts/Player/PlayerMovement.cs index e1beab9..428b975 100644 --- a/Assets/Scripts/Player/PlayerMovement.cs +++ b/Assets/Scripts/Player/PlayerMovement.cs @@ -82,9 +82,27 @@ public partial class PlayerMovement : MonoBehaviour // Vector3 m_WallNormal; + // Only instance of the player + static PlayerMovement s_Instance; + + public static Transform Orientation() => s_Instance.m_Orientation; + public static Vector3 Pos() => s_Instance.transform.position; + public static void SetPos(Vector3 v) => s_Instance.transform.parent.position = v; + public static GameObject Object() => s_Instance.gameObject; + // Start is called before the first frame update private void Start() { + // Checks there is not more than one player at one time + if (s_Instance != null) + { + Debug.LogError("Multiple players"); + return; + } + + // Sets it to the instance + s_Instance = this; + // Stops the rigidbody from rotatating when we don't want it to m_Body.freezeRotation = true; diff --git a/Assets/Scripts/Player/WallRunningMovement.cs b/Assets/Scripts/Player/WallRunningMovement.cs index ae2603e..f219b48 100644 --- a/Assets/Scripts/Player/WallRunningMovement.cs +++ b/Assets/Scripts/Player/WallRunningMovement.cs @@ -31,8 +31,7 @@ public partial class PlayerMovement : MonoBehaviour Vector3 point = closest.ClosestPoint(transform.position); Vector3 dir = point - transform.position; - RaycastHit hit; - if (Physics.Raycast(transform.position, dir.normalized, out hit, (m_WallCheckDistance * 2.0f) + 1.0f, m_GroundMask)) + if (Physics.Raycast(transform.position, dir.normalized, out RaycastHit hit, (m_WallCheckDistance * 2.0f) + 1.0f, m_GroundMask)) { normal = hit.normal; return true; diff --git a/Assets/Scripts/Portals/PortalCamera.cs b/Assets/Scripts/Portals/PortalCamera.cs index aa17ef1..3cce546 100644 --- a/Assets/Scripts/Portals/PortalCamera.cs +++ b/Assets/Scripts/Portals/PortalCamera.cs @@ -21,12 +21,10 @@ public class PortalCamera : MonoBehaviour // Initialistion function for the camera public void InitCamera(MeshRenderer renderer, PortalManager creator, Vector3 rot) { - Debug.Log(rot); - - // + // Transfers the passed rotation to be stored within the class m_Rot = rot; - // + // Stores both portals m_CapturePortal = creator.Linked(); m_DisplayPortal = creator; diff --git a/Assets/Scripts/Portals/PortalManager.cs b/Assets/Scripts/Portals/PortalManager.cs index 0f4ee6a..ff4bead 100644 --- a/Assets/Scripts/Portals/PortalManager.cs +++ b/Assets/Scripts/Portals/PortalManager.cs @@ -1,3 +1,4 @@ +using UnityEditor.UIElements; using UnityEngine; public class PortalManager : MonoBehaviour @@ -12,10 +13,17 @@ public class PortalManager : MonoBehaviour [Header("Points")] [SerializeField] Transform m_PlayerPoint; + // Private variables // + PortalManager m_OtherManager; PortalCamera m_PortalCamera; + bool m_PlayerOverlapping = false; + + // Gets the other end of the portal public PortalManager Linked() => m_OtherManager; + + // Gets the location of the player relative to the portal public Vector3 PlayerOffset() => m_PlayerPoint.localPosition; // Start is called before the first frame update @@ -40,6 +48,54 @@ public class PortalManager : MonoBehaviour // Updates is called every frame void Update() { + // Updates the player position relative to the portal m_PlayerPoint.position = CameraController.Instance().transform.position; + + // Checks if the player is overlapping with the portal + if (m_PlayerOverlapping) + { + Vector3 difference = PlayerMovement.Pos() - transform.position; + float dotProduct = Vector3.Dot(transform.up, difference); + + // If this is true the player has crossed the portal + if (dotProduct < 0f || true) + { + Debug.Log("Teleported player"); + + // Rotates the player + float rotDif = -Quaternion.Angle(transform.rotation, m_OtherManager.transform.rotation); + rotDif += 180.0f; + PlayerMovement.Orientation().Rotate(Vector3.up, rotDif); + + // Teleports the player + Vector3 offset = Quaternion.Euler(0f, rotDif, 0f) * difference; + PlayerMovement.SetPos(m_OtherManager.transform.position + offset); + + // Stops the overlapping as it has ended + m_PlayerOverlapping = false; + } + + else + { + Debug.Log("Player was not teleported"); + } + } + } + + // When something enters the portal + private void OnTriggerEnter(Collider other) + { + // Changing the state if it is not the player will causes issues + if (other.CompareTag(PlayerMovement.Object().tag) == false) { return; } + m_PlayerOverlapping = true; + } + + // When something exits the portal + private void OnTriggerExit(Collider other) + { + // Changing the state if it is not the player will causes issues + if (other.CompareTag(PlayerMovement.Object().tag) == false) { return; } + m_PlayerOverlapping = false; + } } diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index ed295f5..b55dc53 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -3,7 +3,9 @@ --- !u!78 &1 TagManager: serializedVersion: 2 - tags: [] + tags: + - Portal + - NoTag layers: - Default - TransparentFX @@ -17,7 +19,7 @@ TagManager: - Player - Ground - Slope - - + - Portal - - - From 1718bd75864d90307d900e3beb7bca1996ca63ca Mon Sep 17 00:00:00 2001 From: Pasha Bibko Date: Wed, 2 Apr 2025 14:47:27 +0100 Subject: [PATCH 08/13] Started implementation of portal teleporting --- Assets/Scripts/Player/PlayerCollisions.cs | 4 ++-- Assets/Scripts/Portals/PortalManager.cs | 11 ++++------- 2 files changed, 6 insertions(+), 9 deletions(-) diff --git a/Assets/Scripts/Player/PlayerCollisions.cs b/Assets/Scripts/Player/PlayerCollisions.cs index a3a07e4..69f58d1 100644 --- a/Assets/Scripts/Player/PlayerCollisions.cs +++ b/Assets/Scripts/Player/PlayerCollisions.cs @@ -5,9 +5,9 @@ public partial class PlayerMovement : MonoBehaviour private void OnTriggerStay(Collider other) { // Stops it trying to find the normals of portals - // if (other.CompareTag("Portal")) { return; } + if (other.CompareTag("Portal")) { return; } // Else adds it to the list - // m_WallCollisions.Add(other); + m_WallCollisions.Add(other); } } diff --git a/Assets/Scripts/Portals/PortalManager.cs b/Assets/Scripts/Portals/PortalManager.cs index ff4bead..6a4fd44 100644 --- a/Assets/Scripts/Portals/PortalManager.cs +++ b/Assets/Scripts/Portals/PortalManager.cs @@ -57,8 +57,10 @@ public class PortalManager : MonoBehaviour Vector3 difference = PlayerMovement.Pos() - transform.position; float dotProduct = Vector3.Dot(transform.up, difference); + Debug.Log(dotProduct + "\t" + difference); + // If this is true the player has crossed the portal - if (dotProduct < 0f || true) + if (dotProduct < 0f) { Debug.Log("Teleported player"); @@ -69,16 +71,11 @@ public class PortalManager : MonoBehaviour // Teleports the player Vector3 offset = Quaternion.Euler(0f, rotDif, 0f) * difference; - PlayerMovement.SetPos(m_OtherManager.transform.position + offset); + PlayerMovement.SetPos(m_OtherManager.transform.position + PlayerOffset() - new Vector3(0, 2, 0)); // Stops the overlapping as it has ended m_PlayerOverlapping = false; } - - else - { - Debug.Log("Player was not teleported"); - } } } From 4f47cd883a554f535cb23a66598e9718eb267ed3 Mon Sep 17 00:00:00 2001 From: Pasha Bibko Date: Wed, 2 Apr 2025 15:46:11 +0100 Subject: [PATCH 09/13] Did stuff --- Assets/Scripts/Player/PlayerFixedUpdate.cs | 25 ++++++++++---------- Assets/Scripts/Player/PlayerUpdate.cs | 2 +- Assets/Scripts/Player/SlidingMovement.cs | 17 ++++++++++--- Assets/Scripts/Player/WallRunningMovement.cs | 3 +++ 4 files changed, 31 insertions(+), 16 deletions(-) diff --git a/Assets/Scripts/Player/PlayerFixedUpdate.cs b/Assets/Scripts/Player/PlayerFixedUpdate.cs index 93c4e0a..5c76cff 100644 --- a/Assets/Scripts/Player/PlayerFixedUpdate.cs +++ b/Assets/Scripts/Player/PlayerFixedUpdate.cs @@ -4,14 +4,18 @@ public partial class PlayerMovement : MonoBehaviour { // Function to make the player jump // The function checks wether the player is grounded so external checks are not needed - private void Jump(bool force = false) + private void Jump(float scale = 1.0f, bool force = false) { // Checks wether the player is grounded // Can be overriden by passing true to force a jump if (m_Grounded || force) { + // Removes all downwards velocity + Vector3 v = m_Body.velocity; + m_Body.velocity = new Vector3(v.x, Mathf.Max(v.y), v.z); + // Applies an upwards force simulating a jump - m_Body.AddForce(transform.up * m_JumpForce * m_Body.mass, ForceMode.Impulse); + m_Body.AddForce(Vector3.up * m_JumpForce * m_Body.mass * scale, ForceMode.Impulse); } } @@ -36,7 +40,7 @@ public partial class PlayerMovement : MonoBehaviour { case PlayerState.RUNNING: // Adds the force to the rigid body - m_Body.AddForce(m_MoveDir.normalized * m_MoveSpeed * m_Body.mass * 10.0f, ForceMode.Force); + m_Body.AddForce(m_MoveDir.normalized * m_MoveSpeed * m_Body.mass * (m_Grounded ? 10.0f : 5.0f), ForceMode.Force); // Stops player sliding slopes when they don't want to if (m_OnSlope) @@ -46,6 +50,10 @@ public partial class PlayerMovement : MonoBehaviour else { m_Body.useGravity = true; } + // Checks if the player wants to jump + // Jump function does the checking if they can + if (m_JumpKeyPressed) { Jump(); } + break; case PlayerState.SLIDING: @@ -62,13 +70,6 @@ public partial class PlayerMovement : MonoBehaviour break; } - // Calls the Jump function if the user has pressed jump - // No grounded checks needed as Jump() function does that internally - if (m_JumpKeyPressed) - { - Jump(); - } - // Updates the counter for slide boost updates left m_TicksOfSlideBoostLeft = (int)Mathf.Clamp(m_TicksOfSlideBoostLeft - 1, 0, Mathf.Infinity); @@ -80,8 +81,8 @@ public partial class PlayerMovement : MonoBehaviour m_Body.velocity = v; // Doubles gravity if falling to feel less floaty - if (v.y < 0.0f) { GravityController.Instance().SetScale(2.0f); } - else { GravityController.Instance().SetScale(1.0f); } + if (v.y < 0.0f) { GravityController.Instance().SetScale(8.0f); } + else { GravityController.Instance().SetScale(3f); } // Clears all stored collisions m_WallCollisions.Clear(); diff --git a/Assets/Scripts/Player/PlayerUpdate.cs b/Assets/Scripts/Player/PlayerUpdate.cs index ed1df16..3678e7a 100644 --- a/Assets/Scripts/Player/PlayerUpdate.cs +++ b/Assets/Scripts/Player/PlayerUpdate.cs @@ -56,6 +56,6 @@ public partial class PlayerMovement : MonoBehaviour ApplyDrag(); // Displays the speed of the player to the screen - m_SpeedDisplay.text = "Speed: " + m_Body.velocity.magnitude.ToString("0.00"); + m_SpeedDisplay.text = "Speed: " + new Vector3(m_Body.velocity.x, 0.0f, m_Body.velocity.z).magnitude.ToString("0.00") + " m/s"; } } diff --git a/Assets/Scripts/Player/SlidingMovement.cs b/Assets/Scripts/Player/SlidingMovement.cs index ca918c9..924e07a 100644 --- a/Assets/Scripts/Player/SlidingMovement.cs +++ b/Assets/Scripts/Player/SlidingMovement.cs @@ -9,7 +9,7 @@ public partial class PlayerMovement : MonoBehaviour m_PlayerTransform.localScale = new Vector3(1.0f, m_SlideScaler, 1.0f); // Applies a downward force as shrinking the player scale causes them to float - m_Body.AddForce(Vector3.down * m_Body.mass * 5.0f, ForceMode.Impulse); + m_Body.AddForce(Vector3.down * m_Body.mass * 5.0f, ForceMode.Force); // Applies a boost of a force at the beginning of a slide m_TicksOfSlideBoostLeft = 10; @@ -34,14 +34,25 @@ public partial class PlayerMovement : MonoBehaviour Vector3 slopeDir = m_StandingOn.normal; slopeDir.y = 0.0f - slopeDir.y; m_Body.AddForce(slopeDir.normalized * m_SlideSpeed * m_Body.mass * 10, ForceMode.Force); + + // Checks if the player wants to jump + if (m_JumpKeyPressed) { Jump(5.0f, true); } } // If at the start of a slide provides a boost to the player or if the player is on a slope else if (m_TicksOfSlideBoostLeft != 0) { - m_Body.AddForce(m_MoveDir.normalized * m_SlideSpeed * m_Body.mass * 10, ForceMode.Force); + // Applies the boost + m_Body.AddForce(m_MoveDir.normalized * m_SlideSpeed * m_Body.mass * 2, ForceMode.Force); + + // Checks if the player wants to jump + if (m_JumpKeyPressed) { Jump(1.0f, true); } } - //m_Body.AddForce(Vector3.down * m_Body.mass * 5.0f, ForceMode.Impulse); + else + { + // Checks if the player wants to jump + if (m_JumpKeyPressed) { Jump(1.0f, true); } + } } } diff --git a/Assets/Scripts/Player/WallRunningMovement.cs b/Assets/Scripts/Player/WallRunningMovement.cs index f219b48..d1376ea 100644 --- a/Assets/Scripts/Player/WallRunningMovement.cs +++ b/Assets/Scripts/Player/WallRunningMovement.cs @@ -74,5 +74,8 @@ public partial class PlayerMovement : MonoBehaviour // Sets the last wall normal to the current normal for later use m_LastWallNormal = m_WallNormal; + + // Checks if the player wants to jump + if (m_JumpKeyPressed) { Jump(2.0f, true); } } } From d0de96ae0a90d1930e658aa0c86412662d646ea0 Mon Sep 17 00:00:00 2001 From: Pasha Bibko Date: Wed, 2 Apr 2025 15:46:38 +0100 Subject: [PATCH 10/13] Forgot to save --- Assets/Scenes/SampleScene.unity | 156 +++++++++++++++++++++++++++++++- 1 file changed, 154 insertions(+), 2 deletions(-) diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index d5ea844..89c60bd 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -519,8 +519,8 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 86679007} - - component: {fileID: 86679008} - component: {fileID: 86679009} + - component: {fileID: 86679008} m_Layer: 9 m_Name: Body m_TagString: Player @@ -589,7 +589,7 @@ MonoBehaviour: m_Bits: 3072 m_SlideRequiredSpeed: 1 m_SlideScaler: 0.6 - m_SlideDrag: 3 + m_SlideDrag: 1 m_SlideSpeed: 10 m_JumpForce: 20 m_WallRunSpeed: 15 @@ -1656,6 +1656,8 @@ RectTransform: m_ConstrainProportionsScale: 0 m_Children: - {fileID: 140036473} + - {fileID: 909288600} + - {fileID: 509553075} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} @@ -3894,6 +3896,81 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &509553074 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 509553075} + - component: {fileID: 509553077} + - component: {fileID: 509553076} + m_Layer: 5 + m_Name: Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &509553075 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 509553074} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 236811070} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 5, y: 5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &509553076 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 509553074} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &509553077 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 509553074} + m_CullTransparentMesh: 1 --- !u!1 &515736268 GameObject: m_ObjectHideFlags: 0 @@ -7341,6 +7418,81 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &909288599 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 909288600} + - component: {fileID: 909288602} + - component: {fileID: 909288601} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &909288600 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 909288599} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 236811070} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 7, y: 7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &909288601 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 909288599} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &909288602 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 909288599} + m_CullTransparentMesh: 1 --- !u!1 &909720217 GameObject: m_ObjectHideFlags: 0 From 653876e56e1554de0ef9769a76526add071e03e4 Mon Sep 17 00:00:00 2001 From: Pasha Bibko <156938226+PashaBibko@users.noreply.github.com> Date: Thu, 3 Apr 2025 13:06:55 +0100 Subject: [PATCH 11/13] It "works" It's a buggy mess but it's a working buggy mess --- Assets/Prefabs/Portal.prefab | 57 +++++++++++++++++++- Assets/Scripts/Player/CameraController.cs | 3 ++ Assets/Scripts/Player/PlayerFixedUpdate.cs | 18 ++++++- Assets/Scripts/Player/PlayerMovement.cs | 5 ++ Assets/Scripts/Player/PlayerUpdate.cs | 9 +++- Assets/Scripts/Player/SlidingMovement.cs | 2 +- Assets/Scripts/Player/WallRunningMovement.cs | 1 - Assets/Scripts/Portals/PortalManager.cs | 15 +++--- 8 files changed, 95 insertions(+), 15 deletions(-) diff --git a/Assets/Prefabs/Portal.prefab b/Assets/Prefabs/Portal.prefab index be72304..ea11712 100644 --- a/Assets/Prefabs/Portal.prefab +++ b/Assets/Prefabs/Portal.prefab @@ -48,7 +48,6 @@ MonoBehaviour: m_OtherPortal: {fileID: 0} m_CameraPrefab: {fileID: 1179287573507601862, guid: 1a28b9e152b1d3d419d1881ea498fcbf, type: 3} m_PortalRenderer: {fileID: 4162196787169641245} - m_PlayerTag: m_PlayerPoint: {fileID: 6158405577604730568} --- !u!65 &5568742943214540714 BoxCollider: @@ -69,7 +68,7 @@ BoxCollider: m_ProvidesContacts: 0 m_Enabled: 1 serializedVersion: 3 - m_Size: {x: 10, y: 10, z: 0.1} + m_Size: {x: 10, y: 10, z: 0} m_Center: {x: 0, y: 5, z: 0} --- !u!1 &2957412639318883996 GameObject: @@ -217,5 +216,59 @@ Transform: - {fileID: 6525768614182165007} - {fileID: 2772991262862259612} - {fileID: 6158405577604730568} + - {fileID: 8290014685027761188} m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &7967144210440699741 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8290014685027761188} + - component: {fileID: 4196137517685965440} + m_Layer: 0 + m_Name: Back + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8290014685027761188 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7967144210440699741} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3117384245817137028} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &4196137517685965440 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7967144210440699741} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 10, y: 10, z: 5} + m_Center: {x: 0, y: 5, z: -3.5} diff --git a/Assets/Scripts/Player/CameraController.cs b/Assets/Scripts/Player/CameraController.cs index 4249b74..be8db9b 100644 --- a/Assets/Scripts/Player/CameraController.cs +++ b/Assets/Scripts/Player/CameraController.cs @@ -70,4 +70,7 @@ public class CameraController : MonoBehaviour // Sets its location to where it is tracking transform.position = m_Tracking.position; } + + // Adds a way for external forces to modify the direction the player is looking + public void RotatePlayerDirection(Vector2 dif) => m_Rotation += dif; } diff --git a/Assets/Scripts/Player/PlayerFixedUpdate.cs b/Assets/Scripts/Player/PlayerFixedUpdate.cs index 5c76cff..019ede6 100644 --- a/Assets/Scripts/Player/PlayerFixedUpdate.cs +++ b/Assets/Scripts/Player/PlayerFixedUpdate.cs @@ -22,6 +22,9 @@ public partial class PlayerMovement : MonoBehaviour // Fixed Update is called once per physics update private void FixedUpdate() { + // Resets portal state + m_PortalFrameCounter = Mathf.Max(0, m_PortalFrameCounter - 1); + // Works out the new state of the player UpdatePlayerState(); @@ -81,10 +84,21 @@ public partial class PlayerMovement : MonoBehaviour m_Body.velocity = v; // Doubles gravity if falling to feel less floaty - if (v.y < 0.0f) { GravityController.Instance().SetScale(8.0f); } - else { GravityController.Instance().SetScale(3f); } + if (v.y < 0.0f) { GravityController.Instance().SetScale(2f); } + else { GravityController.Instance().SetScale(1f); } // Clears all stored collisions m_WallCollisions.Clear(); } + + public void WentThroughPortal(float change) + { + // Resets the counter + m_PortalFrameCounter = 3; + + // Rotates the velocity of the player + Vector3 vel = m_Body.velocity; + vel = Quaternion.AngleAxis(change, Vector3.up) * vel; + m_Body.velocity = vel; + } } diff --git a/Assets/Scripts/Player/PlayerMovement.cs b/Assets/Scripts/Player/PlayerMovement.cs index 428b975..f7260b0 100644 --- a/Assets/Scripts/Player/PlayerMovement.cs +++ b/Assets/Scripts/Player/PlayerMovement.cs @@ -82,6 +82,9 @@ public partial class PlayerMovement : MonoBehaviour // Vector3 m_WallNormal; + // + int m_PortalFrameCounter = 0; + // Only instance of the player static PlayerMovement s_Instance; @@ -89,6 +92,8 @@ public partial class PlayerMovement : MonoBehaviour public static Vector3 Pos() => s_Instance.transform.position; public static void SetPos(Vector3 v) => s_Instance.transform.parent.position = v; public static GameObject Object() => s_Instance.gameObject; + public static bool CanGoThroughPortals() => s_Instance.m_PortalFrameCounter == 0; + public static PlayerMovement Instance() => s_Instance; // Start is called before the first frame update private void Start() diff --git a/Assets/Scripts/Player/PlayerUpdate.cs b/Assets/Scripts/Player/PlayerUpdate.cs index 3678e7a..2cf69bf 100644 --- a/Assets/Scripts/Player/PlayerUpdate.cs +++ b/Assets/Scripts/Player/PlayerUpdate.cs @@ -1,4 +1,5 @@ using UnityEngine; +using UnityEngine.SceneManagement; public partial class PlayerMovement : MonoBehaviour { @@ -56,6 +57,12 @@ public partial class PlayerMovement : MonoBehaviour ApplyDrag(); // Displays the speed of the player to the screen - m_SpeedDisplay.text = "Speed: " + new Vector3(m_Body.velocity.x, 0.0f, m_Body.velocity.z).magnitude.ToString("0.00") + " m/s"; + m_SpeedDisplay.text = new Vector3(m_Body.velocity.x, 0.0f, m_Body.velocity.z).magnitude.ToString("0.00") + " m/s"; + + // Reloads the game to stop falling off + if (Input.GetKey(KeyCode.R)) + { + SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); + } } } diff --git a/Assets/Scripts/Player/SlidingMovement.cs b/Assets/Scripts/Player/SlidingMovement.cs index 924e07a..9434bf9 100644 --- a/Assets/Scripts/Player/SlidingMovement.cs +++ b/Assets/Scripts/Player/SlidingMovement.cs @@ -36,7 +36,7 @@ public partial class PlayerMovement : MonoBehaviour m_Body.AddForce(slopeDir.normalized * m_SlideSpeed * m_Body.mass * 10, ForceMode.Force); // Checks if the player wants to jump - if (m_JumpKeyPressed) { Jump(5.0f, true); } + if (m_JumpKeyPressed) { Jump(2.0f, true); } } // If at the start of a slide provides a boost to the player or if the player is on a slope diff --git a/Assets/Scripts/Player/WallRunningMovement.cs b/Assets/Scripts/Player/WallRunningMovement.cs index d1376ea..ed91ba6 100644 --- a/Assets/Scripts/Player/WallRunningMovement.cs +++ b/Assets/Scripts/Player/WallRunningMovement.cs @@ -39,7 +39,6 @@ public partial class PlayerMovement : MonoBehaviour else { - Debug.LogError("SOMETHING WENT WRONG"); normal = Vector3.zero; return false; } diff --git a/Assets/Scripts/Portals/PortalManager.cs b/Assets/Scripts/Portals/PortalManager.cs index 6a4fd44..45e40d3 100644 --- a/Assets/Scripts/Portals/PortalManager.cs +++ b/Assets/Scripts/Portals/PortalManager.cs @@ -1,4 +1,3 @@ -using UnityEditor.UIElements; using UnityEngine; public class PortalManager : MonoBehaviour @@ -54,25 +53,25 @@ public class PortalManager : MonoBehaviour // Checks if the player is overlapping with the portal if (m_PlayerOverlapping) { + // Calculates if the player is going towards the portal Vector3 difference = PlayerMovement.Pos() - transform.position; - float dotProduct = Vector3.Dot(transform.up, difference); - - Debug.Log(dotProduct + "\t" + difference); + float dotProduct = Vector3.Dot(m_PortalRenderer.gameObject.transform.up, difference); // If this is true the player has crossed the portal - if (dotProduct < 0f) + if (dotProduct < 0f && PlayerMovement.CanGoThroughPortals()) { - Debug.Log("Teleported player"); - // Rotates the player float rotDif = -Quaternion.Angle(transform.rotation, m_OtherManager.transform.rotation); rotDif += 180.0f; - PlayerMovement.Orientation().Rotate(Vector3.up, rotDif); + CameraController.Instance().RotatePlayerDirection(new Vector2(0f, rotDif)); // Teleports the player Vector3 offset = Quaternion.Euler(0f, rotDif, 0f) * difference; PlayerMovement.SetPos(m_OtherManager.transform.position + PlayerOffset() - new Vector3(0, 2, 0)); + // Tellss the player it went through a portal + PlayerMovement.Instance().WentThroughPortal(rotDif); + // Stops the overlapping as it has ended m_PlayerOverlapping = false; } From 1f81b9cb2fdb61ad0fbc91151d1d2b12f78c614b Mon Sep 17 00:00:00 2001 From: Pasha Bibko Date: Fri, 4 Apr 2025 12:50:58 +0100 Subject: [PATCH 12/13] Did stuff --- Assets/Prefabs/Portal.prefab | 2 +- Assets/Scenes/SampleScene.unity | 914 ++++++++++++------------ Assets/Scripts/Portals/PortalManager.cs | 2 +- 3 files changed, 459 insertions(+), 459 deletions(-) diff --git a/Assets/Prefabs/Portal.prefab b/Assets/Prefabs/Portal.prefab index ea11712..446d651 100644 --- a/Assets/Prefabs/Portal.prefab +++ b/Assets/Prefabs/Portal.prefab @@ -268,7 +268,7 @@ BoxCollider: m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 - m_Enabled: 1 + m_Enabled: 0 serializedVersion: 3 m_Size: {x: 10, y: 10, z: 5} m_Center: {x: 0, y: 5, z: -3.5} diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 89c60bd..146a944 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -37,7 +37,7 @@ RenderSettings: m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 705507994} + m_Sun: {fileID: 0} m_UseRadianceAmbientProbe: 0 --- !u!157 &3 LightmapSettings: @@ -186,12 +186,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1184474} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -292,12 +292,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3704414} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -453,12 +453,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 80674224} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -667,12 +667,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 88802998} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -758,12 +758,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 91982768} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -879,12 +879,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 92538669} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -985,12 +985,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122251919} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1170,12 +1170,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156169926} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1307,12 +1307,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 197672791} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1413,12 +1413,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 198569683} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1519,12 +1519,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233380147} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1714,12 +1714,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 241925889} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1835,12 +1835,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 282366925} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -1941,12 +1941,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 292363694} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2032,12 +2032,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 294563069} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2158,12 +2158,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 318181806} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2249,12 +2249,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 322757009} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2355,12 +2355,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 346507995} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2476,12 +2476,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 367456053} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2582,12 +2582,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 370119273} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2688,12 +2688,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 376806451} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2779,12 +2779,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 377835092} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -2900,12 +2900,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 383428694} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3006,12 +3006,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 398183286} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3097,12 +3097,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 435088975} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3218,12 +3218,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 443455229} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3324,12 +3324,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451011276} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3430,12 +3430,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 453349376} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3536,12 +3536,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 454587927} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3627,12 +3627,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 479468692} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3733,12 +3733,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 480920582} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -3839,12 +3839,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 486728955} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4035,12 +4035,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 515736268} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4141,12 +4141,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 538274577} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4232,12 +4232,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 541470219} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4353,12 +4353,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543919274} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4568,12 +4568,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587792048} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4659,12 +4659,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 609667110} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4765,12 +4765,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 623275128} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4871,12 +4871,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 626104095} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -4992,12 +4992,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659948085} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5098,12 +5098,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 669538316} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5204,12 +5204,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 676718658} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5333,13 +5333,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 705507993} serializedVersion: 2 - m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} --- !u!1 &720009867 GameObject: m_ObjectHideFlags: 0 @@ -5389,12 +5389,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 720009867} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5495,12 +5495,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 728779906} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5601,12 +5601,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 738550369} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5707,12 +5707,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 754184262} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5828,12 +5828,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 765026729} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -5919,12 +5919,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 770639395} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6025,12 +6025,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 784609518} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6234,12 +6234,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 801446440} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6340,12 +6340,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 811609686} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6446,12 +6446,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 813608504} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6552,12 +6552,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 819521512} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6740,12 +6740,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 861461566} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6846,12 +6846,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 868227304} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -6937,12 +6937,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 876770307} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7058,12 +7058,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 877871330} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7149,12 +7149,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 880202220} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7270,12 +7270,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 899779054} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7361,12 +7361,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907395357} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7542,12 +7542,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 909720217} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7663,12 +7663,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921043621} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7769,12 +7769,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 921633829} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7860,12 +7860,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925178854} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -7981,12 +7981,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 931340317} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8072,12 +8072,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 936182651} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8193,12 +8193,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 937168903} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8299,12 +8299,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 938464529} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8405,12 +8405,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939756663} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8542,12 +8542,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 974940780} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8633,12 +8633,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1005571348} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8739,12 +8739,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1006976174} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8860,12 +8860,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1016856840} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -8966,12 +8966,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1025007857} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9072,12 +9072,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1038274277} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9163,12 +9163,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1058153466} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9284,12 +9284,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063937185} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9375,12 +9375,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1063971904} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9481,12 +9481,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093440195} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9602,12 +9602,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1119634444} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9708,12 +9708,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1124258150} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9814,12 +9814,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1133899318} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -9920,12 +9920,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1145078659} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10026,12 +10026,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1151167644} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10117,12 +10117,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1157483232} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10238,12 +10238,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160553441} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10329,12 +10329,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1160769874} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10450,12 +10450,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163424654} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10551,7 +10551,7 @@ Rigidbody: m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 0 - m_Interpolate: 0 + m_Interpolate: 1 m_Constraints: 0 m_CollisionDetection: 1 --- !u!1 &1189867105 stripped @@ -10623,12 +10623,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1194792717} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10729,12 +10729,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1204641200} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10835,12 +10835,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1208082006} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -10941,12 +10941,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1213172941} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11047,12 +11047,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1214437191} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11138,12 +11138,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1220780381} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11259,12 +11259,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1230216905} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11365,12 +11365,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1237184041} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11471,12 +11471,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1239908885} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11562,12 +11562,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1246331934} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11683,12 +11683,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1247805611} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11789,12 +11789,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1264791682} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -11895,12 +11895,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1287382798} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12001,12 +12001,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1303396974} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12092,12 +12092,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1315944177} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12213,12 +12213,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321695515} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12319,12 +12319,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334192498} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12425,12 +12425,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1337688183} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12516,12 +12516,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1339212878} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12637,12 +12637,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1344509248} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12874,12 +12874,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1456215146} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -12965,12 +12965,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1480667472} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13086,12 +13086,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1490477047} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13192,12 +13192,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1505178933} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13298,12 +13298,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1509779810} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13409,12 +13409,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1545883015} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13515,12 +13515,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1561871130} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13621,12 +13621,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1563287690} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13727,12 +13727,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1603404181} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13818,12 +13818,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1609630765} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -13939,12 +13939,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646977412} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14045,12 +14045,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1652052879} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14136,12 +14136,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1658781291} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14257,12 +14257,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1665475731} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14363,12 +14363,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1667041620} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14469,12 +14469,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1687000721} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14575,12 +14575,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1690882472} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14681,12 +14681,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695018870} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14787,12 +14787,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1727536272} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14893,12 +14893,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1755821816} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -14999,12 +14999,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1785879025} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15090,12 +15090,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1802538869} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15211,12 +15211,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1814447009} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15317,12 +15317,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1819356656} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15423,12 +15423,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1821819587} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15529,12 +15529,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1837026077} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15635,12 +15635,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1854878170} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15741,12 +15741,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1861848488} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15847,12 +15847,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1891905256} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -15953,12 +15953,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1909029071} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16059,12 +16059,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1911869615} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16165,12 +16165,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1916023926} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16271,12 +16271,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925467937} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16362,12 +16362,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1927681503} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16483,12 +16483,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1934720225} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16589,12 +16589,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1949355158} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16680,12 +16680,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1968876055} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16869,12 +16869,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1989179423} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -16975,12 +16975,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1998218710} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -17248,12 +17248,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2063778112} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -17354,12 +17354,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2085076195} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 @@ -17475,12 +17475,12 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144867472} m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 - m_LightProbeUsage: 1 + m_LightProbeUsage: 0 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 diff --git a/Assets/Scripts/Portals/PortalManager.cs b/Assets/Scripts/Portals/PortalManager.cs index 45e40d3..2b37922 100644 --- a/Assets/Scripts/Portals/PortalManager.cs +++ b/Assets/Scripts/Portals/PortalManager.cs @@ -67,7 +67,7 @@ public class PortalManager : MonoBehaviour // Teleports the player Vector3 offset = Quaternion.Euler(0f, rotDif, 0f) * difference; - PlayerMovement.SetPos(m_OtherManager.transform.position + PlayerOffset() - new Vector3(0, 2, 0)); + PlayerMovement.SetPos(m_OtherManager.transform.position + offset - new Vector3(0, 1.5f, 0)); // Tellss the player it went through a portal PlayerMovement.Instance().WentThroughPortal(rotDif); From 5091d6789a1d082ec8a692ca71963783b9b3a3c2 Mon Sep 17 00:00:00 2001 From: Pasha Bibko Date: Fri, 4 Apr 2025 14:48:54 +0100 Subject: [PATCH 13/13] Started making new level --- Assets/Prefabs/Canvas.prefab | 335 +++ Assets/Prefabs/Canvas.prefab.meta | 7 + Assets/Prefabs/MainCamera.prefab | 111 + Assets/Prefabs/MainCamera.prefab.meta | 7 + Assets/Prefabs/Player.prefab | 302 +++ Assets/Prefabs/Player.prefab.meta | 7 + Assets/Prefabs/Portal.prefab | 2 +- Assets/Scenes/Level-1.unity | 2277 +++++++++++++++++ Assets/Scenes/Level-1.unity.meta | 7 + Assets/Scenes/SampleScene.unity | 992 ++----- Assets/Scripts/Player/PlayerFixedUpdate.cs | 4 +- Assets/Scripts/Portals/PortalManager.cs | 61 +- .../Materials/Prototype_512x512_Grey1.mat | 18 +- 13 files changed, 3341 insertions(+), 789 deletions(-) create mode 100644 Assets/Prefabs/Canvas.prefab create mode 100644 Assets/Prefabs/Canvas.prefab.meta create mode 100644 Assets/Prefabs/MainCamera.prefab create mode 100644 Assets/Prefabs/MainCamera.prefab.meta create mode 100644 Assets/Prefabs/Player.prefab create mode 100644 Assets/Prefabs/Player.prefab.meta create mode 100644 Assets/Scenes/Level-1.unity create mode 100644 Assets/Scenes/Level-1.unity.meta diff --git a/Assets/Prefabs/Canvas.prefab b/Assets/Prefabs/Canvas.prefab new file mode 100644 index 0000000..bc2ea02 --- /dev/null +++ b/Assets/Prefabs/Canvas.prefab @@ -0,0 +1,335 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &235339326246289039 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 232158275427744802} + - component: {fileID: 1283727424014209401} + - component: {fileID: 3306552328080128736} + m_Layer: 5 + m_Name: Image (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &232158275427744802 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 235339326246289039} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5671584535948009389} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 5, y: 5} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &1283727424014209401 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 235339326246289039} + m_CullTransparentMesh: 1 +--- !u!114 &3306552328080128736 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 235339326246289039} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!1 &5857485381795871981 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3955103952048326661} + - component: {fileID: 4719150856852200805} + - component: {fileID: 3186319404658750655} + m_Layer: 5 + m_Name: Speed + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &3955103952048326661 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5857485381795871981} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5671584535948009389} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: -79} + m_SizeDelta: {x: 160, y: 30} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &4719150856852200805 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5857485381795871981} + m_CullTransparentMesh: 1 +--- !u!114 &3186319404658750655 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5857485381795871981} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_FontData: + m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} + m_FontSize: 14 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 10 + m_MaxSize: 40 + m_Alignment: 4 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: New Text +--- !u!1 &7629462592821877638 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5671584535948009389} + - component: {fileID: 7573675787459684302} + - component: {fileID: 681534053068408808} + - component: {fileID: 1009739930529917828} + m_Layer: 5 + m_Name: Canvas + m_TagString: NoTag + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &5671584535948009389 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7629462592821877638} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3955103952048326661} + - {fileID: 2457658704519817442} + - {fileID: 232158275427744802} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} +--- !u!223 &7573675787459684302 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7629462592821877638} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 1 + m_Camera: {fileID: 0} + m_PlaneDistance: 1 + m_PixelPerfect: 1 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_VertexColorAlwaysGammaSpace: 1 + m_AdditionalShaderChannelsFlag: 0 + m_UpdateRectTransformForStandalone: 0 + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 +--- !u!114 &681534053068408808 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7629462592821877638} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} + m_Name: + m_EditorClassIdentifier: + m_UiScaleMode: 0 + m_ReferencePixelsPerUnit: 100 + m_ScaleFactor: 1 + m_ReferenceResolution: {x: 800, y: 600} + m_ScreenMatchMode: 0 + m_MatchWidthOrHeight: 0 + m_PhysicalUnit: 3 + m_FallbackScreenDPI: 96 + m_DefaultSpriteDPI: 96 + m_DynamicPixelsPerUnit: 1 + m_PresetInfoIsWorld: 0 +--- !u!114 &1009739930529917828 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7629462592821877638} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!1 &8113540037782221358 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2457658704519817442} + - component: {fileID: 3891287044146437727} + - component: {fileID: 6436371931853766171} + m_Layer: 5 + m_Name: Image + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2457658704519817442 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8113540037782221358} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5671584535948009389} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 7, y: 7} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &3891287044146437727 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8113540037782221358} + m_CullTransparentMesh: 1 +--- !u!114 &6436371931853766171 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8113540037782221358} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 diff --git a/Assets/Prefabs/Canvas.prefab.meta b/Assets/Prefabs/Canvas.prefab.meta new file mode 100644 index 0000000..2c86753 --- /dev/null +++ b/Assets/Prefabs/Canvas.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 04e3e796397021e4a8006d7d49ba6083 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/MainCamera.prefab b/Assets/Prefabs/MainCamera.prefab new file mode 100644 index 0000000..b6cd4fb --- /dev/null +++ b/Assets/Prefabs/MainCamera.prefab @@ -0,0 +1,111 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &5816963582002405558 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2433046891288182958} + - component: {fileID: 4444789990097432929} + - component: {fileID: 8241378806035701769} + - component: {fileID: 4962201929928350366} + m_Layer: 9 + m_Name: MainCamera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2433046891288182958 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5816963582002405558} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 16.635672, y: 8.343683, z: -5.1720905} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!20 &4444789990097432929 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5816963582002405558} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!114 &8241378806035701769 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5816963582002405558} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5cfd42fc2ed2f504dae2b9e7095401cf, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Sensitivity: {x: 1200, y: 800} + m_MaxAngle: 85 + m_Orientation: {fileID: 0} + m_Tracking: {fileID: 0} +--- !u!81 &4962201929928350366 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5816963582002405558} + m_Enabled: 1 diff --git a/Assets/Prefabs/MainCamera.prefab.meta b/Assets/Prefabs/MainCamera.prefab.meta new file mode 100644 index 0000000..9072a08 --- /dev/null +++ b/Assets/Prefabs/MainCamera.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 380ce63128dddb445a00d6b9c40999e8 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab new file mode 100644 index 0000000..8426211 --- /dev/null +++ b/Assets/Prefabs/Player.prefab @@ -0,0 +1,302 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1381612055689834052 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7716211207487819734} + - component: {fileID: 8262238277154956783} + - component: {fileID: 6289513250155347578} + m_Layer: 9 + m_Name: Body + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7716211207487819734 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1381612055689834052} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6081132146775035247} + m_Father: {fileID: 7781662437061470788} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &8262238277154956783 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1381612055689834052} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ae4c295274f6a0645b04723c79481e73, type: 3} + m_Name: + m_EditorClassIdentifier: + m_State: 0 + m_MoveSpeed: 7 + m_GroundDrag: 5 + m_AirDrag: 1 + m_PlayerHeight: 2 + m_GroundMask: + serializedVersion: 2 + m_Bits: 3072 + m_SlideRequiredSpeed: 1 + m_SlideScaler: 0.6 + m_SlideDrag: 1 + m_SlideSpeed: 10 + m_JumpForce: 20 + m_WallRunSpeed: 15 + m_WallCheckDistance: 1.5 + m_DistanceOfFloorToWallRide: 0.1 + m_WallRideDrag: 4 + m_JumpKey: 32 + m_SlideKey: 99 + m_WallRunKey: 304 + m_Body: {fileID: 323233487290758679} + m_Orientation: {fileID: 9020043203003331125} + m_PlayerTransform: {fileID: 7781662437061470788} + m_SpeedDisplay: {fileID: 0} +--- !u!136 &6289513250155347578 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1381612055689834052} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Height: 2 + m_Direction: 1 + m_Center: {x: 0, y: 0, z: 0} +--- !u!1 &7782330047648493925 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7781662437061470788} + - component: {fileID: 323233487290758679} + m_Layer: 9 + m_Name: Player + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7781662437061470788 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7782330047648493925} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 34.6, y: 0, z: 35.27} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1632877289128239282} + - {fileID: 7716211207487819734} + - {fileID: 9020043203003331125} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!54 &323233487290758679 +Rigidbody: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7782330047648493925} + serializedVersion: 4 + m_Mass: 50 + m_Drag: 0 + m_AngularDrag: 0.05 + m_CenterOfMass: {x: 0, y: 0, z: 0} + m_InertiaTensor: {x: 1, y: 1, z: 1} + m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ImplicitCom: 1 + m_ImplicitTensor: 1 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 1 + m_Constraints: 0 + m_CollisionDetection: 1 +--- !u!1 &8494260470755779626 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6081132146775035247} + - component: {fileID: 1747989361158199046} + - component: {fileID: 9133410628945824081} + m_Layer: 9 + m_Name: Model + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6081132146775035247 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8494260470755779626} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7716211207487819734} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!33 &1747989361158199046 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8494260470755779626} + m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &9133410628945824081 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8494260470755779626} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: b8370180ee45f7948b513305ba938a27, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!1 &8504422377264036345 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 9020043203003331125} + m_Layer: 9 + m_Name: Orientation + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &9020043203003331125 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8504422377264036345} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7781662437061470788} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &9131679868565255532 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1632877289128239282} + m_Layer: 9 + m_Name: CameraHolder + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1632877289128239282 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9131679868565255532} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 1.5, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7781662437061470788} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Prefabs/Player.prefab.meta b/Assets/Prefabs/Player.prefab.meta new file mode 100644 index 0000000..8978b68 --- /dev/null +++ b/Assets/Prefabs/Player.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 403eb740238e6b64690125507aa8e849 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Portal.prefab b/Assets/Prefabs/Portal.prefab index 446d651..ea11712 100644 --- a/Assets/Prefabs/Portal.prefab +++ b/Assets/Prefabs/Portal.prefab @@ -268,7 +268,7 @@ BoxCollider: m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 - m_Enabled: 0 + m_Enabled: 1 serializedVersion: 3 m_Size: {x: 10, y: 10, z: 5} m_Center: {x: 0, y: 5, z: -3.5} diff --git a/Assets/Scenes/Level-1.unity b/Assets/Scenes/Level-1.unity new file mode 100644 index 0000000..390d9d4 --- /dev/null +++ b/Assets/Scenes/Level-1.unity @@ -0,0 +1,2277 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 12 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &22031866 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 22031867} + m_Layer: 0 + m_Name: Room1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &22031867 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 22031866} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 516832964} + - {fileID: 183413674} + - {fileID: 388212240} + - {fileID: 1808701938} + - {fileID: 888408072} + - {fileID: 1491646238} + - {fileID: 411866037} + - {fileID: 1928700443} + - {fileID: 2056440916} + - {fileID: 175721388} + - {fileID: 1626426461} + - {fileID: 1969202710} + - {fileID: 1660050747} + - {fileID: 422472065} + m_Father: {fileID: 908876737} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &175721387 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 175721388} + - component: {fileID: 175721391} + - component: {fileID: 175721390} + - component: {fileID: 175721389} + m_Layer: 10 + m_Name: Wall (13) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &175721388 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 175721387} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0.7071068, z: -0.7071068, w: 0} + m_LocalPosition: {x: 15, y: 5, z: 20} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -180} +--- !u!64 &175721389 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 175721387} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &175721390 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 175721387} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &175721391 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 175721387} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &183413673 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 183413674} + - component: {fileID: 183413677} + - component: {fileID: 183413676} + - component: {fileID: 183413675} + m_Layer: 10 + m_Name: Wall (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &183413674 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 183413673} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 20, y: 5, z: -15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &183413675 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 183413673} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &183413676 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 183413673} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &183413677 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 183413673} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &388212239 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 388212240} + - component: {fileID: 388212243} + - component: {fileID: 388212242} + - component: {fileID: 388212241} + m_Layer: 10 + m_Name: Wall (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &388212240 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 388212239} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 20, y: 5, z: 5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &388212241 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 388212239} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &388212242 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 388212239} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &388212243 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 388212239} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &411866036 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 411866037} + - component: {fileID: 411866040} + - component: {fileID: 411866039} + - component: {fileID: 411866038} + m_Layer: 10 + m_Name: Wall (9) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &411866037 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 411866036} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: -20, y: 5, z: 15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -90} +--- !u!64 &411866038 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 411866036} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &411866039 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 411866036} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &411866040 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 411866036} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &422472064 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 422472065} + - component: {fileID: 422472068} + - component: {fileID: 422472067} + - component: {fileID: 422472066} + m_Layer: 10 + m_Name: Wall (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &422472065 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 422472064} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 15, y: 5, z: -20} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!64 &422472066 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 422472064} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &422472067 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 422472064} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &422472068 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 422472064} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &516832963 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 516832964} + - component: {fileID: 516832967} + - component: {fileID: 516832966} + - component: {fileID: 516832965} + m_Layer: 10 + m_Name: Wall + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &516832964 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 516832963} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 20, y: 5, z: -5} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &516832965 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 516832963} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &516832966 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 516832963} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &516832967 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 516832963} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &712815170 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 4444789990097432929, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_CullingMask.m_Bits + value: 7223 + objectReference: {fileID: 0} + - target: {fileID: 5816963582002405558, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_Name + value: MainCamera + objectReference: {fileID: 0} + - target: {fileID: 8241378806035701769, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_Tracking + value: + objectReference: {fileID: 1158899425} + - target: {fileID: 8241378806035701769, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_Orientation + value: + objectReference: {fileID: 1158899426} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} +--- !u!20 &712815171 stripped +Camera: + m_CorrespondingSourceObject: {fileID: 4444789990097432929, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + m_PrefabInstance: {fileID: 712815170} + m_PrefabAsset: {fileID: 0} +--- !u!1 &834461586 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 834461587} + - component: {fileID: 834461590} + - component: {fileID: 834461589} + - component: {fileID: 834461588} + m_Layer: 10 + m_Name: Floor + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &834461587 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 834461586} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 100, y: 1, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 908876737} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!65 &834461588 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 834461586} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 10, y: 0, z: 10} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &834461589 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 834461586} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: cc1320679d996064694d54549fcee9d8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &834461590 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 834461586} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &888408071 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 888408072} + - component: {fileID: 888408075} + - component: {fileID: 888408074} + - component: {fileID: 888408073} + m_Layer: 10 + m_Name: Wall (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &888408072 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 888408071} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: -5, y: 5, z: -20} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!64 &888408073 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 888408071} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &888408074 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 888408071} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &888408075 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 888408071} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &908876736 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 908876737} + m_Layer: 0 + m_Name: Level + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &908876737 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 908876736} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 834461587} + - {fileID: 1554820151} + - {fileID: 22031867} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1158899424 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7782330047648493925, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_Name + value: Player + objectReference: {fileID: 0} + - target: {fileID: 8262238277154956783, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_SpeedDisplay + value: + objectReference: {fileID: 2143229203} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 403eb740238e6b64690125507aa8e849, type: 3} +--- !u!4 &1158899425 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1632877289128239282, guid: 403eb740238e6b64690125507aa8e849, type: 3} + m_PrefabInstance: {fileID: 1158899424} + m_PrefabAsset: {fileID: 0} +--- !u!4 &1158899426 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 9020043203003331125, guid: 403eb740238e6b64690125507aa8e849, type: 3} + m_PrefabInstance: {fileID: 1158899424} + m_PrefabAsset: {fileID: 0} +--- !u!1 &1491646237 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1491646238} + - component: {fileID: 1491646241} + - component: {fileID: 1491646240} + - component: {fileID: 1491646239} + m_Layer: 10 + m_Name: Wall (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1491646238 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1491646237} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: -15, y: 5, z: -20} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!64 &1491646239 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1491646237} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1491646240 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1491646237} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1491646241 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1491646237} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1554820150 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1554820151} + - component: {fileID: 1554820154} + - component: {fileID: 1554820153} + - component: {fileID: 1554820152} + m_Layer: 10 + m_Name: Ceiling + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1554820151 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1554820150} + serializedVersion: 2 + m_LocalRotation: {x: 1, y: 0, z: 0, w: 0} + m_LocalPosition: {x: 0, y: 50, z: 0} + m_LocalScale: {x: 100, y: 1, z: 100} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 908876737} + m_LocalEulerAnglesHint: {x: 180, y: 0, z: 0} +--- !u!65 &1554820152 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1554820150} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 3 + m_Size: {x: 10, y: 0, z: 10} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1554820153 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1554820150} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: cc1320679d996064694d54549fcee9d8, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1554820154 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1554820150} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1605698437 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1605698439} + - component: {fileID: 1605698438} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1605698438 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1605698437} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 1 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1605698439 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1605698437} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &1626426460 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1626426461} + - component: {fileID: 1626426464} + - component: {fileID: 1626426463} + - component: {fileID: 1626426462} + m_Layer: 10 + m_Name: Wall (14) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1626426461 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626426460} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: -0.7071068, z: 0.7071068, w: 0} + m_LocalPosition: {x: -5, y: 5, z: 20} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 180} +--- !u!64 &1626426462 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626426460} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1626426463 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626426460} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1626426464 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1626426460} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1660050746 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1660050747} + - component: {fileID: 1660050750} + - component: {fileID: 1660050749} + - component: {fileID: 1660050748} + m_Layer: 10 + m_Name: Wall (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1660050747 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660050746} + serializedVersion: 2 + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: 5, y: 5, z: -20} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!64 &1660050748 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660050746} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1660050749 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660050746} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1660050750 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1660050746} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1808701937 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1808701938} + - component: {fileID: 1808701941} + - component: {fileID: 1808701940} + - component: {fileID: 1808701939} + m_Layer: 10 + m_Name: Wall (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1808701938 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1808701937} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5} + m_LocalPosition: {x: 20, y: 5, z: 15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 90} +--- !u!64 &1808701939 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1808701937} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1808701940 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1808701937} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1808701941 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1808701937} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1928700442 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1928700443} + - component: {fileID: 1928700446} + - component: {fileID: 1928700445} + - component: {fileID: 1928700444} + m_Layer: 10 + m_Name: Wall (11) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1928700443 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928700442} + serializedVersion: 2 + m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5} + m_LocalPosition: {x: -20, y: 5, z: -15} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -90} +--- !u!64 &1928700444 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928700442} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1928700445 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928700442} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1928700446 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1928700442} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &1969202709 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1969202710} + - component: {fileID: 1969202713} + - component: {fileID: 1969202712} + - component: {fileID: 1969202711} + m_Layer: 10 + m_Name: Wall (15) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1969202710 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1969202709} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0.7071068, z: -0.7071068, w: 0} + m_LocalPosition: {x: -15, y: 5, z: 20} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -180} +--- !u!64 &1969202711 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1969202709} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &1969202712 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1969202709} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &1969202713 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1969202709} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1 &2056440915 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2056440916} + - component: {fileID: 2056440919} + - component: {fileID: 2056440918} + - component: {fileID: 2056440917} + m_Layer: 10 + m_Name: Wall (12) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2056440916 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056440915} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0.7071068, z: -0.7071068, w: 0} + m_LocalPosition: {x: 5, y: 5, z: 20} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 22031867} + m_LocalEulerAnglesHint: {x: 90, y: 0, z: -180} +--- !u!64 &2056440917 +MeshCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056440915} + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_IsTrigger: 0 + m_ProvidesContacts: 0 + m_Enabled: 1 + serializedVersion: 5 + m_Convex: 1 + m_CookingOptions: 30 + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!23 &2056440918 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056440915} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: dc0d61885f1cf5d42888ac4544cc2bb0, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_AdditionalVertexStreams: {fileID: 0} +--- !u!33 &2056440919 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2056440915} + m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &2143229202 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 681534053068408808, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_PresetInfoIsWorld + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_Pivot.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_Pivot.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalScale.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalScale.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalScale.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7573675787459684302, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_Camera + value: + objectReference: {fileID: 712815171} + - target: {fileID: 7573675787459684302, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_RenderMode + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7629462592821877638, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_Name + value: Canvas + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} +--- !u!114 &2143229203 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 3186319404658750655, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + m_PrefabInstance: {fileID: 2143229202} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 1605698439} + - {fileID: 1158899424} + - {fileID: 2143229202} + - {fileID: 712815170} + - {fileID: 908876737} diff --git a/Assets/Scenes/Level-1.unity.meta b/Assets/Scenes/Level-1.unity.meta new file mode 100644 index 0000000..d8aefc7 --- /dev/null +++ b/Assets/Scenes/Level-1.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8d59bcb7af649c74e8fd45ea4a6c9716 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 146a944..0a54ae2 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -510,99 +510,6 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &86679006 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 86679007} - - component: {fileID: 86679009} - - component: {fileID: 86679008} - m_Layer: 9 - m_Name: Body - m_TagString: Player - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &86679007 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 86679006} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 785346194} - m_Father: {fileID: 1174770951} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!136 &86679008 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 86679006} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Height: 2 - m_Direction: 1 - m_Center: {x: 0, y: 0, z: 0} ---- !u!114 &86679009 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 86679006} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ae4c295274f6a0645b04723c79481e73, type: 3} - m_Name: - m_EditorClassIdentifier: - m_State: 0 - m_MoveSpeed: 7 - m_GroundDrag: 5 - m_AirDrag: 1 - m_PlayerHeight: 2 - m_GroundMask: - serializedVersion: 2 - m_Bits: 3072 - m_SlideRequiredSpeed: 1 - m_SlideScaler: 0.6 - m_SlideDrag: 1 - m_SlideSpeed: 10 - m_JumpForce: 20 - m_WallRunSpeed: 15 - m_WallCheckDistance: 1.5 - m_DistanceOfFloorToWallRide: 0.1 - m_WallRideDrag: 4 - m_JumpKey: 32 - m_SlideKey: 99 - m_WallRunKey: 304 - m_Body: {fileID: 1174770952} - m_Orientation: {fileID: 166780449} - m_PlayerTransform: {fileID: 1174770951} - m_SpeedDisplay: {fileID: 140036474} --- !u!1 &88802998 GameObject: m_ObjectHideFlags: 0 @@ -1027,85 +934,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 122251919} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &140036472 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 140036473} - - component: {fileID: 140036475} - - component: {fileID: 140036474} - m_Layer: 5 - m_Name: Speed - m_TagString: NoTag - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!224 &140036473 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 140036472} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 236811070} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: -79} - m_SizeDelta: {x: 160, y: 30} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!114 &140036474 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 140036472} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 0, g: 0, b: 1, a: 1} - m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} - m_Maskable: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_FontData: - m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} - m_FontSize: 14 - m_FontStyle: 0 - m_BestFit: 0 - m_MinSize: 10 - m_MaxSize: 40 - m_Alignment: 4 - m_AlignByGeometry: 0 - m_RichText: 1 - m_HorizontalOverflow: 0 - m_VerticalOverflow: 0 - m_LineSpacing: 1 - m_Text: New Text ---- !u!222 &140036475 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 140036472} - m_CullTransparentMesh: 1 --- !u!1 &156169926 GameObject: m_ObjectHideFlags: 0 @@ -1212,37 +1040,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 156169926} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &166780448 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 166780449} - m_Layer: 9 - m_Name: Orientation - m_TagString: Player - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &166780449 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 166780448} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1174770951} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &197672791 GameObject: m_ObjectHideFlags: 0 @@ -1561,110 +1358,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 233380147} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &236811066 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 236811070} - - component: {fileID: 236811069} - - component: {fileID: 236811068} - - component: {fileID: 236811067} - m_Layer: 5 - m_Name: Canvas - m_TagString: NoTag - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &236811067 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 236811066} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} - m_Name: - m_EditorClassIdentifier: - m_IgnoreReversedGraphics: 1 - m_BlockingObjects: 0 - m_BlockingMask: - serializedVersion: 2 - m_Bits: 4294967295 ---- !u!114 &236811068 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 236811066} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} - m_Name: - m_EditorClassIdentifier: - m_UiScaleMode: 0 - m_ReferencePixelsPerUnit: 100 - m_ScaleFactor: 1 - m_ReferenceResolution: {x: 800, y: 600} - m_ScreenMatchMode: 0 - m_MatchWidthOrHeight: 0 - m_PhysicalUnit: 3 - m_FallbackScreenDPI: 96 - m_DefaultSpriteDPI: 96 - m_DynamicPixelsPerUnit: 1 - m_PresetInfoIsWorld: 0 ---- !u!223 &236811069 -Canvas: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 236811066} - m_Enabled: 1 - serializedVersion: 3 - m_RenderMode: 1 - m_Camera: {fileID: 0} - m_PlaneDistance: 1 - m_PixelPerfect: 1 - m_ReceivesEvents: 1 - m_OverrideSorting: 0 - m_OverridePixelPerfect: 0 - m_SortingBucketNormalizedSize: 0 - m_VertexColorAlwaysGammaSpace: 1 - m_AdditionalShaderChannelsFlag: 0 - m_UpdateRectTransformForStandalone: 0 - m_SortingLayerID: 0 - m_SortingOrder: 0 - m_TargetDisplay: 0 ---- !u!224 &236811070 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 236811066} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0, y: 0, z: 0} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 140036473} - - {fileID: 909288600} - - {fileID: 509553075} - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 0, y: 0} - m_Pivot: {x: 0, y: 0} --- !u!1 &241925889 GameObject: m_ObjectHideFlags: 0 @@ -1771,6 +1464,67 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &275131845 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7781662437061470788, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7782330047648493925, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_Name + value: Player + objectReference: {fileID: 0} + - target: {fileID: 8262238277154956783, guid: 403eb740238e6b64690125507aa8e849, type: 3} + propertyPath: m_SpeedDisplay + value: + objectReference: {fileID: 598685517} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 403eb740238e6b64690125507aa8e849, type: 3} --- !u!1 &282366925 GameObject: m_ObjectHideFlags: 0 @@ -3896,81 +3650,6 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &509553074 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 509553075} - - component: {fileID: 509553077} - - component: {fileID: 509553076} - m_Layer: 5 - m_Name: Image (1) - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!224 &509553075 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 509553074} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 236811070} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 5, y: 5} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!114 &509553076 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 509553074} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} - m_Maskable: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} - m_Type: 0 - m_PreserveAspect: 0 - m_FillCenter: 1 - m_FillMethod: 4 - m_FillAmount: 1 - m_FillClockwise: 1 - m_FillOrigin: 0 - m_UseSpriteMesh: 0 - m_PixelsPerUnitMultiplier: 1 ---- !u!222 &509553077 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 509553074} - m_CullTransparentMesh: 1 --- !u!1 &515736268 GameObject: m_ObjectHideFlags: 0 @@ -4395,115 +4074,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 543919274} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &555852633 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 555852637} - - component: {fileID: 555852636} - - component: {fileID: 555852635} - - component: {fileID: 555852634} - m_Layer: 9 - m_Name: MainCamera - m_TagString: MainCamera - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!81 &555852634 -AudioListener: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555852633} - m_Enabled: 1 ---- !u!114 &555852635 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555852633} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 5cfd42fc2ed2f504dae2b9e7095401cf, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Sensitivity: {x: 1200, y: 800} - m_MaxAngle: 85 - m_Orientation: {fileID: 166780449} - m_Tracking: {fileID: 963194228} ---- !u!20 &555852636 -Camera: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555852633} - m_Enabled: 1 - serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} - m_projectionMatrixMode: 1 - m_GateFitMode: 2 - m_FOVAxisMode: 0 - m_Iso: 200 - m_ShutterSpeed: 0.005 - m_Aperture: 16 - m_FocusDistance: 10 - m_FocalLength: 50 - m_BladeCount: 5 - m_Curvature: {x: 2, y: 11} - m_BarrelClipping: 0.25 - m_Anamorphism: 0 - m_SensorSize: {x: 36, y: 24} - m_LensShift: {x: 0, y: 0} - m_NormalizedViewPortRect: - serializedVersion: 2 - x: 0 - y: 0 - width: 1 - height: 1 - near clip plane: 0.3 - far clip plane: 1000 - field of view: 60 - orthographic: 0 - orthographic size: 5 - m_Depth: 0 - m_CullingMask: - serializedVersion: 2 - m_Bits: 4294967295 - m_RenderingPath: -1 - m_TargetTexture: {fileID: 0} - m_TargetDisplay: 0 - m_TargetEye: 3 - m_HDR: 1 - m_AllowMSAA: 1 - m_AllowDynamicResolution: 0 - m_ForceIntoRT: 0 - m_OcclusionCulling: 1 - m_StereoConvergence: 10 - m_StereoSeparation: 0.022 ---- !u!4 &555852637 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 555852633} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 16.635672, y: 8.343683, z: -5.1720905} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &587792048 GameObject: m_ObjectHideFlags: 0 @@ -4610,6 +4180,17 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 587792048} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &598685517 stripped +MonoBehaviour: + m_CorrespondingSourceObject: {fileID: 3186319404658750655, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + m_PrefabInstance: {fileID: 4748760227293199577} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!1 &609667110 GameObject: m_ObjectHideFlags: 0 @@ -5034,6 +4615,11 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 659948085} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &665615698 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 1632877289128239282, guid: 403eb740238e6b64690125507aa8e849, type: 3} + m_PrefabInstance: {fileID: 275131845} + m_PrefabAsset: {fileID: 0} --- !u!1 &669538316 GameObject: m_ObjectHideFlags: 0 @@ -5340,6 +4926,11 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!4 &710634272 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 9020043203003331125, guid: 403eb740238e6b64690125507aa8e849, type: 3} + m_PrefabInstance: {fileID: 275131845} + m_PrefabAsset: {fileID: 0} --- !u!1 &720009867 GameObject: m_ObjectHideFlags: 0 @@ -6082,89 +5673,6 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &785346193 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 785346194} - - component: {fileID: 785346196} - - component: {fileID: 785346195} - m_Layer: 9 - m_Name: Model - m_TagString: Player - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &785346194 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 785346193} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 86679007} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!23 &785346195 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 785346193} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 2100000, guid: b8370180ee45f7948b513305ba938a27, type: 2} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!33 &785346196 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 785346193} - m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &788113167 stripped GameObject: m_CorrespondingSourceObject: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} @@ -7418,81 +6926,6 @@ Transform: m_Children: [] m_Father: {fileID: 2043134296} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &909288599 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 909288600} - - component: {fileID: 909288602} - - component: {fileID: 909288601} - m_Layer: 5 - m_Name: Image - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!224 &909288600 -RectTransform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 909288599} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 236811070} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: 7, y: 7} - m_Pivot: {x: 0.5, y: 0.5} ---- !u!114 &909288601 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 909288599} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} - m_Name: - m_EditorClassIdentifier: - m_Material: {fileID: 0} - m_Color: {r: 0, g: 0, b: 0, a: 1} - m_RaycastTarget: 1 - m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} - m_Maskable: 1 - m_OnCullStateChanged: - m_PersistentCalls: - m_Calls: [] - m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0} - m_Type: 0 - m_PreserveAspect: 0 - m_FillCenter: 1 - m_FillMethod: 4 - m_FillAmount: 1 - m_FillClockwise: 1 - m_FillOrigin: 0 - m_UseSpriteMesh: 0 - m_PixelsPerUnitMultiplier: 1 ---- !u!222 &909288602 -CanvasRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 909288599} - m_CullTransparentMesh: 1 --- !u!1 &909720217 GameObject: m_ObjectHideFlags: 0 @@ -8447,37 +7880,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 939756663} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &963194225 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 963194228} - m_Layer: 9 - m_Name: CameraHolder - m_TagString: Player - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &963194228 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 963194225} - serializedVersion: 2 - m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 2, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 1174770951} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &974940780 GameObject: m_ObjectHideFlags: 0 @@ -10492,68 +9894,6 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1163424654} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} ---- !u!1 &1174770950 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 1174770951} - - component: {fileID: 1174770952} - m_Layer: 9 - m_Name: Player - m_TagString: Player - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &1174770951 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1174770950} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 34.6, y: 0, z: 35.27} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: - - {fileID: 963194228} - - {fileID: 86679007} - - {fileID: 166780449} - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!54 &1174770952 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 1174770950} - serializedVersion: 4 - m_Mass: 50 - m_Drag: 0 - m_AngularDrag: 0.05 - m_CenterOfMass: {x: 0, y: 0, z: 0} - m_InertiaTensor: {x: 1, y: 1, z: 1} - m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ImplicitCom: 1 - m_ImplicitTensor: 1 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 1 - m_Constraints: 0 - m_CollisionDetection: 1 --- !u!1 &1189867105 stripped GameObject: m_CorrespondingSourceObject: {fileID: 5834152528747782185, guid: c41b43046138ded45bddaab8e10d4cf0, type: 3} @@ -17517,17 +16857,179 @@ MeshFilter: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2144867472} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} +--- !u!1001 &4748760227293199577 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_Pivot.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_Pivot.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchorMax.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchorMax.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchorMin.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchorMin.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_SizeDelta.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_SizeDelta.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchoredPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_AnchoredPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5671584535948009389, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7629462592821877638, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} + propertyPath: m_Name + value: Canvas + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 04e3e796397021e4a8006d7d49ba6083, type: 3} +--- !u!1001 &7301917866445216190 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalPosition.x + value: 16.635672 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalPosition.y + value: 8.343683 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalPosition.z + value: -5.1720905 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 2433046891288182958, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5816963582002405558, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_Name + value: MainCamera + objectReference: {fileID: 0} + - target: {fileID: 8241378806035701769, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_Tracking + value: + objectReference: {fileID: 665615698} + - target: {fileID: 8241378806035701769, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} + propertyPath: m_Orientation + value: + objectReference: {fileID: 710634272} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 380ce63128dddb445a00d6b9c40999e8, type: 3} --- !u!1660057539 &9223372036854775807 SceneRoots: m_ObjectHideFlags: 0 m_Roots: - {fileID: 705507995} - - {fileID: 1174770951} - {fileID: 2043134296} - - {fileID: 236811070} + - {fileID: 4748760227293199577} - {fileID: 1971092436} - - {fileID: 555852637} + - {fileID: 7301917866445216190} - {fileID: 16602382} - {fileID: 834824783} - {fileID: 1437869819} - {fileID: 1346589059} + - {fileID: 275131845} diff --git a/Assets/Scripts/Player/PlayerFixedUpdate.cs b/Assets/Scripts/Player/PlayerFixedUpdate.cs index 019ede6..47c4fc4 100644 --- a/Assets/Scripts/Player/PlayerFixedUpdate.cs +++ b/Assets/Scripts/Player/PlayerFixedUpdate.cs @@ -93,8 +93,10 @@ public partial class PlayerMovement : MonoBehaviour public void WentThroughPortal(float change) { + Debug.Log("Went thru portal"); + // Resets the counter - m_PortalFrameCounter = 3; + m_PortalFrameCounter = 20; // Rotates the velocity of the player Vector3 vel = m_Body.velocity; diff --git a/Assets/Scripts/Portals/PortalManager.cs b/Assets/Scripts/Portals/PortalManager.cs index 2b37922..96ae786 100644 --- a/Assets/Scripts/Portals/PortalManager.cs +++ b/Assets/Scripts/Portals/PortalManager.cs @@ -17,14 +17,14 @@ public class PortalManager : MonoBehaviour PortalManager m_OtherManager; PortalCamera m_PortalCamera; - bool m_PlayerOverlapping = false; - // Gets the other end of the portal public PortalManager Linked() => m_OtherManager; // Gets the location of the player relative to the portal public Vector3 PlayerOffset() => m_PlayerPoint.localPosition; + static bool s_TeleportedThisFrame = false; + // Start is called before the first frame update void Start() { @@ -49,33 +49,11 @@ public class PortalManager : MonoBehaviour { // Updates the player position relative to the portal m_PlayerPoint.position = CameraController.Instance().transform.position; + } - // Checks if the player is overlapping with the portal - if (m_PlayerOverlapping) - { - // Calculates if the player is going towards the portal - Vector3 difference = PlayerMovement.Pos() - transform.position; - float dotProduct = Vector3.Dot(m_PortalRenderer.gameObject.transform.up, difference); - - // If this is true the player has crossed the portal - if (dotProduct < 0f && PlayerMovement.CanGoThroughPortals()) - { - // Rotates the player - float rotDif = -Quaternion.Angle(transform.rotation, m_OtherManager.transform.rotation); - rotDif += 180.0f; - CameraController.Instance().RotatePlayerDirection(new Vector2(0f, rotDif)); - - // Teleports the player - Vector3 offset = Quaternion.Euler(0f, rotDif, 0f) * difference; - PlayerMovement.SetPos(m_OtherManager.transform.position + offset - new Vector3(0, 1.5f, 0)); - - // Tellss the player it went through a portal - PlayerMovement.Instance().WentThroughPortal(rotDif); - - // Stops the overlapping as it has ended - m_PlayerOverlapping = false; - } - } + void LateUpdate() + { + s_TeleportedThisFrame = true; } // When something enters the portal @@ -83,15 +61,24 @@ public class PortalManager : MonoBehaviour { // Changing the state if it is not the player will causes issues if (other.CompareTag(PlayerMovement.Object().tag) == false) { return; } - m_PlayerOverlapping = true; - } - // When something exits the portal - private void OnTriggerExit(Collider other) - { - // Changing the state if it is not the player will causes issues - if (other.CompareTag(PlayerMovement.Object().tag) == false) { return; } - m_PlayerOverlapping = false; - + // Calculates if the player is going towards the portal + Vector3 difference = PlayerMovement.Pos() - transform.position; + + // If this is true the player has crossed the portal + if (PlayerMovement.CanGoThroughPortals() && s_TeleportedThisFrame == true) + { + // Rotates the player + float rotDif = -Quaternion.Angle(transform.rotation, m_OtherManager.transform.rotation); + rotDif += 180.0f; + CameraController.Instance().RotatePlayerDirection(new Vector2(0f, rotDif)); + + // Tellss the player it went through a portal + PlayerMovement.Instance().WentThroughPortal(rotDif); + + // Teleports the player + Vector3 offset = Quaternion.Euler(0f, rotDif, 0f) * difference; + PlayerMovement.SetPos(m_OtherManager.transform.position + offset - new Vector3(0, 1.0f, 0)); + } } } diff --git a/Assets/Thirdparty/Ciathyza/Gridbox Prototype Materials/Materials/Prototype_512x512_Grey1.mat b/Assets/Thirdparty/Ciathyza/Gridbox Prototype Materials/Materials/Prototype_512x512_Grey1.mat index 54de235..ea66753 100644 --- a/Assets/Thirdparty/Ciathyza/Gridbox Prototype Materials/Materials/Prototype_512x512_Grey1.mat +++ b/Assets/Thirdparty/Ciathyza/Gridbox Prototype Materials/Materials/Prototype_512x512_Grey1.mat @@ -2,15 +2,21 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Prototype_512x512_Grey1 m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} - m_ShaderKeywords: _DISABLE_SSR_TRANSPARENT _NORMALMAP _NORMALMAP_TANGENT_SPACE - _SPECULARHIGHLIGHTS_OFF + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: + - _NORMALMAP + - _SPECULARHIGHLIGHTS_OFF + m_InvalidKeywords: + - _DISABLE_SSR_TRANSPARENT + - _NORMALMAP_TANGENT_SPACE m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -23,6 +29,7 @@ Material: - TransparentDepthPostpass - TransparentBackface - RayTracingPrepass + m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: @@ -76,7 +83,7 @@ Material: m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} - m_Scale: {x: 1, y: 1} + m_Scale: {x: 100, y: 100} m_Offset: {x: 0, y: 0} - _EmissiveColorMap: m_Texture: {fileID: 0} @@ -96,7 +103,7 @@ Material: m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: dd29f35641da38647a1eeb1028211f1a, type: 3} - m_Scale: {x: 1, y: 1} + m_Scale: {x: 100, y: 100} m_Offset: {x: 0, y: 0} - _MaskMap: m_Texture: {fileID: 0} @@ -162,6 +169,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _AORemapMax: 1 - _AORemapMin: 0